Andrew Lalis
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cf67e4588e
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Added Shotgun.
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2022-07-27 00:50:56 +02:00 |
Andrew Lalis
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4a2a715f32
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Added friendly-fire config.
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2022-07-26 22:11:06 +02:00 |
Andrew Lalis
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0bcbedd605
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Added block color sync.
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2022-07-26 21:59:57 +02:00 |
Andrew Lalis
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2fb608de08
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Added shotgun!
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2022-07-26 16:40:40 +02:00 |
Andrew Lalis
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0f31f32607
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Added better block color picking, smg and flag models, and implemented gun accuracy.
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2022-07-26 16:22:22 +02:00 |
Andrew Lalis
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cefaeae5f6
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Added team flags, better sound, and resupply mechanic.
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2022-07-26 15:28:36 +02:00 |
Andrew Lalis
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5814d92e54
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Added better sound system.
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2022-07-26 14:13:37 +02:00 |
Andrew Lalis
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0526527fff
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Added ability to kick players.
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2022-07-26 12:10:41 +02:00 |
Andrew Lalis
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63bfc5557d
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Updated player manager.
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2022-07-25 19:40:23 +02:00 |
Andrew Lalis
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4e0e1a32fa
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added shitty healthbar to the GUI.
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2022-07-25 15:13:49 +02:00 |
Andrew Lalis
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e1456707dd
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Added primitive player health and killing system.
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2022-07-25 14:55:41 +02:00 |
Andrew Lalis
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4ef355f707
|
Bleh
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2022-07-21 13:13:52 +02:00 |
Andrew Lalis
|
b1d3abc8c8
|
Added bullets!
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2022-07-21 12:52:45 +02:00 |
Andrew Lalis
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3d695e0312
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Added gunshot raytracing for environmental damage.
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2022-07-20 18:51:24 +02:00 |
Andrew Lalis
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219ccd94db
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Added GUI components for gun ammo, and rifle sound.
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2022-07-20 18:33:58 +02:00 |
Andrew Lalis
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b88150fd3e
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Added improved init network flow, team colors, and teams.
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2022-07-20 16:36:44 +02:00 |
Andrew Lalis
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dc092e3b8f
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Added held block, and cleaned up object rendering.
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2022-07-18 15:35:19 +02:00 |
Andrew Lalis
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8bd88b849c
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Added better client state information, more message reorganization.
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2022-07-18 12:36:53 +02:00 |
Andrew Lalis
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d83ff8a816
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Updated server-side logic and added better inventory models.
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2022-07-18 01:10:29 +02:00 |
Andrew Lalis
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725659a4a4
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Added config.
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2022-07-17 19:37:34 +02:00 |
Andrew Lalis
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de6e50264b
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Added more team/item classes to core, and some refactoring of package structure.
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2022-07-17 18:49:41 +02:00 |
Andrew Lalis
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833ca720f1
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Added ability to render mutiple players.
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2022-07-17 16:24:41 +02:00 |
Andrew Lalis
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6cf5b599d0
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Adjusted acceleration.
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2022-07-16 17:07:41 +02:00 |
Andrew Lalis
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ab69ccbe5b
|
Added proper block placing and breaking!
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2022-07-16 10:47:06 +02:00 |
Andrew Lalis
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236a421296
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Added hit stuff, but it doesn't work yet.
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2022-07-15 20:40:56 +02:00 |
Andrew Lalis
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2ebf5ad1bf
|
Added block breaking stuff.
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2022-07-15 19:46:49 +02:00 |
Andrew Lalis
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55628434a9
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Added basic physics for walls, still highly broken.
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2022-07-10 12:49:51 +02:00 |
Andrew Lalis
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eb40c3df79
|
Added slightly improved jump mechanisms
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2022-07-09 20:48:20 +02:00 |
Andrew Lalis
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45834af62d
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Added testing world and WorldInfoMessage
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2022-07-09 20:09:57 +02:00 |
Andrew Lalis
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dd97f43c9a
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Added broadcast of player join/leave messages.
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2022-07-09 16:23:33 +02:00 |
Andrew Lalis
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4ef8e88e81
|
Added more preparations for true multiplayer functionality.
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2022-07-09 16:10:19 +02:00 |
Andrew Lalis
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9e8574ce21
|
Refactored client game rendering logic.
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2022-07-08 16:19:19 +02:00 |
Andrew Lalis
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aed69f6dfb
|
Improved light direction and added WorldIO
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2022-07-07 21:28:37 +02:00 |
Andrew Lalis
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f3c9a4ad92
|
Added improved physics, and optimized chunk mesh generation.
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2022-07-07 21:12:34 +02:00 |
Andrew Lalis
|
f2b0e09979
|
Added server-controlled physics base.
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2022-07-07 16:51:29 +02:00 |
Andrew Lalis
|
d5bed83e86
|
Added remote worlds!!!
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2022-07-07 01:22:31 +02:00 |
Andrew Lalis
|
565d18c89b
|
Added chunk data message and improved player connection flow a bit.
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2022-07-07 00:55:26 +02:00 |
Andrew Lalis
|
682f9f9bc2
|
Added successful client connection flow.
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2022-07-06 20:20:15 +02:00 |
Andrew Lalis
|
1bf7074b76
|
Added more network information, player.
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2022-07-05 23:34:54 +02:00 |
Andrew Lalis
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00c22525cb
|
Added version script, and beginnings of network code.
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2022-07-05 21:49:04 +02:00 |