Commit Graph

43 Commits

Author SHA1 Message Date
Andrew Lalis cf67e4588e Added Shotgun. 2022-07-27 00:50:56 +02:00
Andrew Lalis 4a2a715f32 Added friendly-fire config. 2022-07-26 22:11:06 +02:00
Andrew Lalis 0bcbedd605 Added block color sync. 2022-07-26 21:59:57 +02:00
Andrew Lalis 9b7908fd60 Added build-clients.d script. 2022-07-26 17:15:14 +02:00
Andrew Lalis 2fb608de08 Added shotgun! 2022-07-26 16:40:40 +02:00
Andrew Lalis 0f31f32607 Added better block color picking, smg and flag models, and implemented gun accuracy. 2022-07-26 16:22:22 +02:00
Andrew Lalis cefaeae5f6 Added team flags, better sound, and resupply mechanic. 2022-07-26 15:28:36 +02:00
Andrew Lalis 5814d92e54 Added better sound system. 2022-07-26 14:13:37 +02:00
Andrew Lalis 0526527fff Added ability to kick players. 2022-07-26 12:10:41 +02:00
Andrew Lalis 63bfc5557d Updated player manager. 2022-07-25 19:40:23 +02:00
Andrew Lalis 4e0e1a32fa added shitty healthbar to the GUI. 2022-07-25 15:13:49 +02:00
Andrew Lalis e1456707dd Added primitive player health and killing system. 2022-07-25 14:55:41 +02:00
Andrew Lalis 4ef355f707 Bleh 2022-07-21 13:13:52 +02:00
Andrew Lalis b1d3abc8c8 Added bullets! 2022-07-21 12:52:45 +02:00
Andrew Lalis 3d695e0312 Added gunshot raytracing for environmental damage. 2022-07-20 18:51:24 +02:00
Andrew Lalis 219ccd94db Added GUI components for gun ammo, and rifle sound. 2022-07-20 18:33:58 +02:00
Andrew Lalis b88150fd3e Added improved init network flow, team colors, and teams. 2022-07-20 16:36:44 +02:00
Andrew Lalis dc092e3b8f Added held block, and cleaned up object rendering. 2022-07-18 15:35:19 +02:00
Andrew Lalis 8bd88b849c Added better client state information, more message reorganization. 2022-07-18 12:36:53 +02:00
Andrew Lalis d83ff8a816 Updated server-side logic and added better inventory models. 2022-07-18 01:10:29 +02:00
Andrew Lalis 725659a4a4 Added config. 2022-07-17 19:37:34 +02:00
Andrew Lalis de6e50264b Added more team/item classes to core, and some refactoring of package structure. 2022-07-17 18:49:41 +02:00
Andrew Lalis 833ca720f1 Added ability to render mutiple players. 2022-07-17 16:24:41 +02:00
Andrew Lalis 6cf5b599d0 Adjusted acceleration. 2022-07-16 17:07:41 +02:00
Andrew Lalis ab69ccbe5b Added proper block placing and breaking! 2022-07-16 10:47:06 +02:00
Andrew Lalis 236a421296 Added hit stuff, but it doesn't work yet. 2022-07-15 20:40:56 +02:00
Andrew Lalis 2ebf5ad1bf Added block breaking stuff. 2022-07-15 19:46:49 +02:00
Andrew Lalis 55628434a9 Added basic physics for walls, still highly broken. 2022-07-10 12:49:51 +02:00
Andrew Lalis eb40c3df79 Added slightly improved jump mechanisms 2022-07-09 20:48:20 +02:00
Andrew Lalis 45834af62d Added testing world and WorldInfoMessage 2022-07-09 20:09:57 +02:00
Andrew Lalis dd97f43c9a Added broadcast of player join/leave messages. 2022-07-09 16:23:33 +02:00
Andrew Lalis 4ef8e88e81 Added more preparations for true multiplayer functionality. 2022-07-09 16:10:19 +02:00
Andrew Lalis c81da242ef Upgraded setversion.d to also run mvn clean test. 2022-07-09 11:31:20 +02:00
Andrew Lalis 9e8574ce21 Refactored client game rendering logic. 2022-07-08 16:19:19 +02:00
Andrew Lalis aed69f6dfb Improved light direction and added WorldIO 2022-07-07 21:28:37 +02:00
Andrew Lalis f3c9a4ad92 Added improved physics, and optimized chunk mesh generation. 2022-07-07 21:12:34 +02:00
Andrew Lalis f2b0e09979 Added server-controlled physics base. 2022-07-07 16:51:29 +02:00
Andrew Lalis d5bed83e86 Added remote worlds!!! 2022-07-07 01:22:31 +02:00
Andrew Lalis 565d18c89b Added chunk data message and improved player connection flow a bit. 2022-07-07 00:55:26 +02:00
Andrew Lalis 682f9f9bc2 Added successful client connection flow. 2022-07-06 20:20:15 +02:00
Andrew Lalis 1bf7074b76 Added more network information, player. 2022-07-05 23:34:54 +02:00
Andrew Lalis 00c22525cb Added version script, and beginnings of network code. 2022-07-05 21:49:04 +02:00
Andrew Lalis 26881c1520 Added the very basics of my own 3d graphics engine! 2022-07-03 22:12:40 +02:00