Andrew Lalis
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20295596fa
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Added ability to change teams, and removed teams from creative and spectator players.
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2022-08-02 09:54:14 +02:00 |
Andrew Lalis
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352faff005
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Version bump.
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2022-08-01 17:09:11 +02:00 |
Andrew Lalis
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935cbd1393
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Added more logic for separate handling of creative/spectator modes.
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2022-08-01 16:40:26 +02:00 |
Andrew Lalis
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53b8718a06
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Added creative movement.
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2022-07-31 10:59:25 +02:00 |
Andrew Lalis
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1465da7506
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Made some progress on gamemodes.
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2022-07-30 11:35:51 +02:00 |
Andrew Lalis
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4198a18a70
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Greatly improved bullet collision physics performance and accuracy with true ray tracing.
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2022-07-30 10:41:38 +02:00 |
Andrew Lalis
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4aba806610
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Fixed block placement bug, and reloading bug.
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2022-07-29 23:30:09 +02:00 |
Andrew Lalis
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29eb46bcaf
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Removed all mention of SLF4J and Log4J
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2022-07-29 18:54:24 +02:00 |
Andrew Lalis
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271c93550a
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Updated to version 1.3.0
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2022-07-29 13:22:47 +02:00 |
Andrew Lalis
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4f172ccb98
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Improved gravity slightly.
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2022-07-29 00:24:43 +02:00 |
Andrew Lalis
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492b9f66aa
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Cleaned up recoil mechanic to be applied with a delta value instead of absolute.
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2022-07-28 23:06:18 +02:00 |
Andrew Lalis
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fa736578a5
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Upgraded to version 1.2.0
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2022-07-28 11:19:43 +02:00 |
Andrew Lalis
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e909b90457
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Added chat, improved player input responses, and rebalanced weapons.
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2022-07-28 11:02:09 +02:00 |
Andrew Lalis
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e321979c3c
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Added better client input handling.
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2022-07-28 09:01:16 +02:00 |
Andrew Lalis
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7df8120c16
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Simplified config!
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2022-07-28 01:25:14 +02:00 |
Andrew Lalis
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7cbfa258f4
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Added redfort world and improved team config.
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2022-07-27 18:08:31 +02:00 |
Andrew Lalis
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843ad028ad
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Added basic chat functionality, for server-side messages.
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2022-07-27 16:10:22 +02:00 |
Andrew Lalis
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ec9153053c
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Added nameplate rendering.
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2022-07-27 14:29:57 +02:00 |
Andrew Lalis
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3a70a4566b
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Replaced old rendering with nanoVG based GUI rendering.
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2022-07-27 12:42:40 +02:00 |
Andrew Lalis
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0b5bfca706
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Added preliminary font rendering implementation.
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2022-07-27 11:28:46 +02:00 |
Andrew Lalis
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cf67e4588e
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Added Shotgun.
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2022-07-27 00:50:56 +02:00 |
Andrew Lalis
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0bcbedd605
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Added block color sync.
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2022-07-26 21:59:57 +02:00 |
Andrew Lalis
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2fb608de08
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Added shotgun!
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2022-07-26 16:40:40 +02:00 |
Andrew Lalis
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0f31f32607
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Added better block color picking, smg and flag models, and implemented gun accuracy.
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2022-07-26 16:22:22 +02:00 |
Andrew Lalis
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5814d92e54
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Added better sound system.
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2022-07-26 14:13:37 +02:00 |
Andrew Lalis
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0526527fff
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Added ability to kick players.
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2022-07-26 12:10:41 +02:00 |
Andrew Lalis
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e1456707dd
|
Added primitive player health and killing system.
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2022-07-25 14:55:41 +02:00 |
Andrew Lalis
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b1d3abc8c8
|
Added bullets!
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2022-07-21 12:52:45 +02:00 |
Andrew Lalis
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3d695e0312
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Added gunshot raytracing for environmental damage.
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2022-07-20 18:51:24 +02:00 |
Andrew Lalis
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219ccd94db
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Added GUI components for gun ammo, and rifle sound.
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2022-07-20 18:33:58 +02:00 |
Andrew Lalis
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b88150fd3e
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Added improved init network flow, team colors, and teams.
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2022-07-20 16:36:44 +02:00 |
Andrew Lalis
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dc092e3b8f
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Added held block, and cleaned up object rendering.
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2022-07-18 15:35:19 +02:00 |
Andrew Lalis
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8bd88b849c
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Added better client state information, more message reorganization.
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2022-07-18 12:36:53 +02:00 |
Andrew Lalis
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d83ff8a816
|
Updated server-side logic and added better inventory models.
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2022-07-18 01:10:29 +02:00 |
Andrew Lalis
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758372108b
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Added more config.
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2022-07-17 20:07:34 +02:00 |
Andrew Lalis
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725659a4a4
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Added config.
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2022-07-17 19:37:34 +02:00 |
Andrew Lalis
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de6e50264b
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Added more team/item classes to core, and some refactoring of package structure.
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2022-07-17 18:49:41 +02:00 |
Andrew Lalis
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33bacf0632
|
Added rifle to player rendering schema.
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2022-07-17 17:08:02 +02:00 |
Andrew Lalis
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833ca720f1
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Added ability to render mutiple players.
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2022-07-17 16:24:41 +02:00 |
Andrew Lalis
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91ef650457
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Organized client code a bit more, and added GUI crosshair thing.
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2022-07-16 12:39:27 +02:00 |
Andrew Lalis
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ab69ccbe5b
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Added proper block placing and breaking!
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2022-07-16 10:47:06 +02:00 |
Andrew Lalis
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236a421296
|
Added hit stuff, but it doesn't work yet.
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2022-07-15 20:40:56 +02:00 |
Andrew Lalis
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2ebf5ad1bf
|
Added block breaking stuff.
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2022-07-15 19:46:49 +02:00 |
Andrew Lalis
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c9b325da3a
|
Added raycasting method! I think...
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2022-07-15 17:10:23 +02:00 |
Andrew Lalis
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55628434a9
|
Added basic physics for walls, still highly broken.
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2022-07-10 12:49:51 +02:00 |
Andrew Lalis
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45834af62d
|
Added testing world and WorldInfoMessage
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2022-07-09 20:09:57 +02:00 |
Andrew Lalis
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dd97f43c9a
|
Added broadcast of player join/leave messages.
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2022-07-09 16:23:33 +02:00 |
Andrew Lalis
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4ef8e88e81
|
Added more preparations for true multiplayer functionality.
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2022-07-09 16:10:19 +02:00 |
Andrew Lalis
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c81da242ef
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Upgraded setversion.d to also run mvn clean test.
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2022-07-09 11:31:20 +02:00 |
Andrew Lalis
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9e8574ce21
|
Refactored client game rendering logic.
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2022-07-08 16:19:19 +02:00 |