Added basic chat functionality, for server-side messages.
This commit is contained in:
parent
ec9153053c
commit
843ad028ad
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@ -5,7 +5,7 @@
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<parent>
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<artifactId>ace-of-shades-2</artifactId>
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<groupId>nl.andrewl</groupId>
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<version>1.0.0</version>
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<version>1.1.0</version>
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</parent>
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<modelVersion>4.0.0</modelVersion>
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@ -2,6 +2,7 @@ package nl.andrewl.aos2_client;
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import nl.andrewl.aos2_client.config.ClientConfig;
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import nl.andrewl.aos2_client.control.*;
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import nl.andrewl.aos2_client.model.Chat;
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import nl.andrewl.aos2_client.model.ClientPlayer;
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import nl.andrewl.aos2_client.model.OtherPlayer;
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import nl.andrewl.aos2_client.render.GameRenderer;
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@ -41,6 +42,7 @@ public class Client implements Runnable {
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private final Map<Integer, OtherPlayer> players;
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private final Map<Integer, Projectile> projectiles;
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private final Map<Integer, Team> teams;
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private final Chat chat;
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public Client(ClientConfig config) {
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this.config = config;
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@ -49,6 +51,7 @@ public class Client implements Runnable {
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this.projectiles = new ConcurrentHashMap<>();
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this.communicationHandler = new CommunicationHandler(this);
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this.inputHandler = new InputHandler(this, communicationHandler);
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this.chat = new Chat();
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}
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public ClientConfig getConfig() {
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@ -182,6 +185,11 @@ public class Client implements Runnable {
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}
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} else if (msg instanceof ClientHealthMessage healthMessage) {
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myPlayer.setHealth(healthMessage.health());
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} else if (msg instanceof ChatMessage chatMessage) {
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chat.chatReceived(chatMessage);
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if (soundManager != null) {
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soundManager.play("chat", 1, myPlayer.getPosition(), myPlayer.getVelocity());
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}
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}
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}
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@ -205,6 +213,10 @@ public class Client implements Runnable {
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return projectiles;
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}
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public Chat getChat() {
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return chat;
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}
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public void interpolatePlayers(long now, float dt) {
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Vector3f movement = new Vector3f();
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for (var player : players.values()) {
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@ -0,0 +1,27 @@
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package nl.andrewl.aos2_client.model;
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import nl.andrewl.aos_core.net.client.ChatMessage;
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import java.util.ArrayList;
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import java.util.Deque;
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import java.util.List;
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import java.util.concurrent.ConcurrentLinkedDeque;
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/**
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* Represents the set of all chat messages that this client is aware of.
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*/
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public class Chat {
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public static final int MAX_HISTORY = 20;
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private final Deque<ChatMessage> messages = new ConcurrentLinkedDeque<>();
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public void chatReceived(ChatMessage msg) {
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messages.addFirst(msg);
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while (messages.size() > MAX_HISTORY) {
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messages.removeLast();
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}
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}
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public List<ChatMessage> getMessages() {
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return new ArrayList<>(messages);
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}
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}
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@ -271,7 +271,7 @@ public class GameRenderer {
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// GUI rendering
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guiRenderer.start();
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guiRenderer.drawNameplates(myPlayer, camera.getViewTransformData(), perspectiveTransform.get(new float[16]));
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guiRenderer.drawNvg(screenWidth, screenHeight, myPlayer);
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guiRenderer.drawNvg(screenWidth, screenHeight, myPlayer, client.getChat());
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guiRenderer.end();
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glfwSwapBuffers(windowHandle);
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@ -1,6 +1,7 @@
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package nl.andrewl.aos2_client.render.gui;
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import nl.andrewl.aos2_client.Camera;
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import nl.andrewl.aos2_client.model.Chat;
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import nl.andrewl.aos2_client.model.ClientPlayer;
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import nl.andrewl.aos2_client.model.OtherPlayer;
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import nl.andrewl.aos2_client.render.ShaderProgram;
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@ -59,7 +60,7 @@ public class GuiRenderer {
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private final int namePlatePerspectiveTransformUniform;
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private final int namePlateTextureSamplerUniform;
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private final Font namePlateFont;
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private final Map<OtherPlayer, GUITexture> playerNamePlates = new HashMap<>();
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private final Map<OtherPlayer, GuiTexture> playerNamePlates = new HashMap<>();
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public GuiRenderer() throws IOException {
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vgId = nvgCreate(NVG_ANTIALIAS);
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@ -127,7 +128,7 @@ public class GuiRenderer {
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glUniform1i(textureSamplerUniform, 0);
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}
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public void draw(GUITexture texture, float scaleX, float scaleY, float x, float y) {
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public void draw(GuiTexture texture, float scaleX, float scaleY, float x, float y) {
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glActiveTexture(0);
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transformMatrix.identity()
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.translate(x, y, 0)
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@ -139,12 +140,12 @@ public class GuiRenderer {
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}
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private void addNamePlate(OtherPlayer player) {
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GUITexture texture = new GUITexture(generateNameplateImage(player.getUsername()));
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GuiTexture texture = new GuiTexture(generateNameplateImage(player.getUsername()));
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playerNamePlates.put(player, texture);
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}
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private void removeNamePlate(OtherPlayer player) {
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GUITexture texture = playerNamePlates.remove(player);
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GuiTexture texture = playerNamePlates.remove(player);
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texture.free();
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}
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@ -197,7 +198,7 @@ public class GuiRenderer {
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OtherPlayer player = entry.getKey();
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// Skip rendering far-away nameplates.
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if (player.getPosition().distance(myPlayer.getPosition()) > 50) continue;
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GUITexture texture = entry.getValue();
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GuiTexture texture = entry.getValue();
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float aspectRatio = (float) texture.getHeight() / (float) texture.getWidth();
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transformMatrix.identity()
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.translate(player.getPosition().x(), player.getPosition().y() + Player.HEIGHT + 1f, player.getPosition().z())
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@ -215,11 +216,12 @@ public class GuiRenderer {
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shaderProgram.use();
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}
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public void drawNvg(float width, float height, ClientPlayer player) {
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public void drawNvg(float width, float height, ClientPlayer player, Chat chat) {
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nvgBeginFrame(vgId, width, height, width / height);
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nvgSave(vgId);
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drawCrosshair(width, height);
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drawChat(width, height, chat);
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drawHealthBar(width, height, player);
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drawHeldItemStackInfo(width, height, player);
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nvgTextAlign(vgId, NVG_ALIGN_LEFT | NVG_ALIGN_TOP);
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nvgText(vgId, w - 140, h - 30, String.format("%d / %d Blocks", stack.getAmount(), block.getMaxAmount()));
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}
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private void drawChat(float w, float h, Chat chat) {
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float chatWidth = w / 3;
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float chatHeight = h / 4;
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nvgFillColor(vgId, GuiUtils.rgba(0, 0, 0, 0.25f, colorA));
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nvgBeginPath(vgId);
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nvgRect(vgId, 0, 0, chatWidth, chatHeight);
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nvgFill(vgId);
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nvgFontSize(vgId, 12f);
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nvgFontFaceId(vgId, jetbrainsMonoFont);
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nvgTextAlign(vgId, NVG_ALIGN_LEFT | NVG_ALIGN_TOP);
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float y = chatHeight - 12;
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for (var msg : chat.getMessages()) {
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if (msg.author().equals("_ANNOUNCE")) {
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nvgFillColor(vgId, GuiUtils.rgba(0.7f, 0, 0, 1, colorA));
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nvgText(vgId, 5, y, msg.message());
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} else if (msg.author().equals("_PRIVATE")) {
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nvgFillColor(vgId, GuiUtils.rgba(0.3f, 0.3f, 0.3f, 1, colorA));
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nvgText(vgId, 5, y, msg.message());
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} else {
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nvgFillColor(vgId, GuiUtils.rgba(1, 1, 1, 1, colorA));
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nvgText(vgId, 5, y, msg.author() + ": " + msg.message());
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}
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y -= 16;
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}
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}
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}
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@ -2,9 +2,7 @@ package nl.andrewl.aos2_client.render.gui;
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import nl.andrewl.aos_core.FileUtils;
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import nl.andrewl.aos_core.ImageUtils;
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import org.joml.Vector2f;
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import javax.imageio.ImageIO;
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import java.awt.image.BufferedImage;
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import java.io.IOException;
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/**
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* Represents a texture loaded onto the GPU.
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*/
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public class GUITexture {
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public class GuiTexture {
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private final int textureId;
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/**
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* The original image's width.
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*/
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private final int height;
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public GUITexture(String location) throws IOException {
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public GuiTexture(String location) throws IOException {
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this(FileUtils.readClasspathImage(location));
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}
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public GUITexture(BufferedImage img) {
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public GuiTexture(BufferedImage img) {
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width = img.getWidth();
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height = img.getHeight();
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@ -1,104 +0,0 @@
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package nl.andrewl.aos2_client.render.gui.font;
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/**
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* Simple data structure class holding information about a certain glyph in the
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* font texture atlas. All sizes are for a font-size of 1.
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*
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* @author Karl
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*
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*/
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public class Character {
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private int id;
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private double xTextureCoord;
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private double yTextureCoord;
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private double xMaxTextureCoord;
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private double yMaxTextureCoord;
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private double xOffset;
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private double yOffset;
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private double sizeX;
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private double sizeY;
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private double xAdvance;
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/**
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* @param id
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* - the ASCII value of the character.
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* @param xTextureCoord
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* - the x texture coordinate for the top left corner of the
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* character in the texture atlas.
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* @param yTextureCoord
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* - the y texture coordinate for the top left corner of the
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* character in the texture atlas.
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* @param xTexSize
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* - the width of the character in the texture atlas.
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* @param yTexSize
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* - the height of the character in the texture atlas.
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* @param xOffset
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* - the x distance from the curser to the left edge of the
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* character's quad.
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* @param yOffset
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* - the y distance from the curser to the top edge of the
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* character's quad.
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* @param sizeX
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* - the width of the character's quad in screen space.
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* @param sizeY
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* - the height of the character's quad in screen space.
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* @param xAdvance
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* - how far in pixels the cursor should advance after adding
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* this character.
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*/
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protected Character(int id, double xTextureCoord, double yTextureCoord, double xTexSize, double yTexSize,
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double xOffset, double yOffset, double sizeX, double sizeY, double xAdvance) {
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this.id = id;
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this.xTextureCoord = xTextureCoord;
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this.yTextureCoord = yTextureCoord;
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this.xOffset = xOffset;
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this.yOffset = yOffset;
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this.sizeX = sizeX;
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this.sizeY = sizeY;
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this.xMaxTextureCoord = xTexSize + xTextureCoord;
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this.yMaxTextureCoord = yTexSize + yTextureCoord;
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this.xAdvance = xAdvance;
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}
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protected int getId() {
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return id;
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}
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protected double getxTextureCoord() {
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return xTextureCoord;
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}
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protected double getyTextureCoord() {
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return yTextureCoord;
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}
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protected double getXMaxTextureCoord() {
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return xMaxTextureCoord;
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}
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protected double getYMaxTextureCoord() {
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return yMaxTextureCoord;
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}
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protected double getxOffset() {
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return xOffset;
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}
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protected double getyOffset() {
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return yOffset;
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}
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protected double getSizeX() {
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return sizeX;
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}
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protected double getSizeY() {
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return sizeY;
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}
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protected double getxAdvance() {
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return xAdvance;
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}
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}
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@ -1,20 +0,0 @@
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package nl.andrewl.aos2_client.render.gui.font;
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import nl.andrewl.aos2_client.render.ShaderProgram;
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import static org.lwjgl.opengl.GL46.*;
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public class FontRenderer {
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private final ShaderProgram shaderProgram;
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public FontRenderer() {
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shaderProgram = new ShaderProgram.Builder()
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.withShader("/shader/text/vertex.glsl", GL_VERTEX_SHADER)
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.withShader("/shader/text/fragment.glsl", GL_FRAGMENT_SHADER)
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.build();
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}
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public void free() {
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shaderProgram.free();
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}
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}
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@ -1,52 +0,0 @@
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package nl.andrewl.aos2_client.render.gui.font;
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import java.io.File;
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/**
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* Represents a font. It holds the font's texture atlas as well as having the
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* ability to create the quad vertices for any text using this font.
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*
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* @author Karl
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*
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*/
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public class FontType {
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private final int textureAtlas;
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private final TextMeshCreator loader;
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/**
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* Creates a new font and loads up the data about each character from the
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* font file.
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*
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* @param textureAtlas
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* - the ID of the font atlas texture.
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* @param fontFile
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* - the font file containing information about each character in
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* the texture atlas.
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*/
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public FontType(int textureAtlas, File fontFile, float aspectRatio) {
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this.textureAtlas = textureAtlas;
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this.loader = new TextMeshCreator(fontFile, aspectRatio);
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}
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/**
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* @return The font texture atlas.
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*/
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public int getTextureAtlas() {
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return textureAtlas;
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}
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/**
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* Takes in an unloaded text and calculate all of the vertices for the quads
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* on which this text will be rendered. The vertex positions and texture
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* coords and calculated based on the information from the font file.
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*
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* @param text
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* - the unloaded text.
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* @return Information about the vertices of all the quads.
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*/
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public TextMeshData loadText(GUIText text) {
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return loader.createTextMesh(text);
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}
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}
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@ -1,193 +0,0 @@
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package nl.andrewl.aos2_client.render.gui.font;
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import org.joml.Vector2f;
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import org.joml.Vector3f;
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import static org.lwjgl.opengl.GL46.*;
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/**
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* Represents a piece of text in the game.
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*
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* @author Karl
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*
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*/
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public class GUIText {
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private final String textString;
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private final float fontSize;
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private int textMeshVao;
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private int textMeshVbo;
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private int vertexCount;
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private final Vector3f colour = new Vector3f(0f, 0f, 0f);
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private final Vector2f position;
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private final float lineMaxSize;
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private int numberOfLines;
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private final FontType font;
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private boolean centerText;
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/**
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* Creates a new text, loads the text's quads into a VAO, and adds the text
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* to the screen.
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*
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* @param text
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* - the text.
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* @param fontSize
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* - the font size of the text, where a font size of 1 is the
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* default size.
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* @param font
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* - the font that this text should use.
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* @param position
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* - the position on the screen where the top left corner of the
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* text should be rendered. The top left corner of the screen is
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* (0, 0) and the bottom right is (1, 1).
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* @param maxLineLength
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* - basically the width of the virtual page in terms of screen
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* width (1 is full screen width, 0.5 is half the width of the
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* screen, etc.) Text cannot go off the edge of the page, so if
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* the text is longer than this length it will go onto the next
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* line. When text is centered it is centered into the middle of
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* the line, based on this line length value.
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* @param centered
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* - whether the text should be centered or not.
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*/
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public GUIText(String text, float fontSize, FontType font, Vector2f position, float maxLineLength,
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boolean centered) {
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this.textString = text;
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this.fontSize = fontSize;
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this.font = font;
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this.position = position;
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this.lineMaxSize = maxLineLength;
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this.centerText = centered;
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// load text
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TextMeshData meshData = font.loadText(this);
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textMeshVao = glGenVertexArrays();
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textMeshVbo = glGenBuffers();
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glBindBuffer(GL_ARRAY_BUFFER, textMeshVbo);
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// FloatBuffer buffer1 = BufferUtils.createFloatBuffer(meshData)
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}
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/**
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* Remove the text from the screen.
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*/
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public void remove() {
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// remove text
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}
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/**
|
||||
* @return The font used by this text.
|
||||
*/
|
||||
public FontType getFont() {
|
||||
return font;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the colour of the text.
|
||||
*
|
||||
* @param r
|
||||
* - red value, between 0 and 1.
|
||||
* @param g
|
||||
* - green value, between 0 and 1.
|
||||
* @param b
|
||||
* - blue value, between 0 and 1.
|
||||
*/
|
||||
public void setColour(float r, float g, float b) {
|
||||
colour.set(r, g, b);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the colour of the text.
|
||||
*/
|
||||
public Vector3f getColour() {
|
||||
return colour;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return The number of lines of text. This is determined when the text is
|
||||
* loaded, based on the length of the text and the max line length
|
||||
* that is set.
|
||||
*/
|
||||
public int getNumberOfLines() {
|
||||
return numberOfLines;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return The position of the top-left corner of the text in screen-space.
|
||||
* (0, 0) is the top left corner of the screen, (1, 1) is the bottom
|
||||
* right.
|
||||
*/
|
||||
public Vector2f getPosition() {
|
||||
return position;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the ID of the text's VAO, which contains all the vertex data for
|
||||
* the quads on which the text will be rendered.
|
||||
*/
|
||||
public int getMesh() {
|
||||
return textMeshVao;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the VAO and vertex count for this text.
|
||||
*
|
||||
* @param vao
|
||||
* - the VAO containing all the vertex data for the quads on
|
||||
* which the text will be rendered.
|
||||
* @param verticesCount
|
||||
* - the total number of vertices in all of the quads.
|
||||
*/
|
||||
public void setMeshInfo(int vao, int verticesCount) {
|
||||
this.textMeshVao = vao;
|
||||
this.vertexCount = verticesCount;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return The total number of vertices of all the text's quads.
|
||||
*/
|
||||
public int getVertexCount() {
|
||||
return this.vertexCount;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the font size of the text (a font size of 1 is normal).
|
||||
*/
|
||||
protected float getFontSize() {
|
||||
return fontSize;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the number of lines that this text covers (method used only in
|
||||
* loading).
|
||||
*
|
||||
* @param number
|
||||
*/
|
||||
protected void setNumberOfLines(int number) {
|
||||
this.numberOfLines = number;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return {@code true} if the text should be centered.
|
||||
*/
|
||||
protected boolean isCentered() {
|
||||
return centerText;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return The maximum length of a line of this text.
|
||||
*/
|
||||
protected float getMaxLineSize() {
|
||||
return lineMaxSize;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return The string of text.
|
||||
*/
|
||||
protected String getTextString() {
|
||||
return textString;
|
||||
}
|
||||
|
||||
}
|
|
@ -1,77 +0,0 @@
|
|||
package nl.andrewl.aos2_client.render.gui.font;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* Represents a line of text during the loading of a text.
|
||||
*
|
||||
* @author Karl
|
||||
*
|
||||
*/
|
||||
public class Line {
|
||||
|
||||
private final double maxLength;
|
||||
private final double spaceSize;
|
||||
|
||||
private final List<Word> words = new ArrayList<Word>();
|
||||
private double currentLineLength = 0;
|
||||
|
||||
/**
|
||||
* Creates an empty line.
|
||||
*
|
||||
* @param spaceWidth
|
||||
* - the screen-space width of a space character.
|
||||
* @param fontSize
|
||||
* - the size of font being used.
|
||||
* @param maxLength
|
||||
* - the screen-space maximum length of a line.
|
||||
*/
|
||||
protected Line(double spaceWidth, double fontSize, double maxLength) {
|
||||
this.spaceSize = spaceWidth * fontSize;
|
||||
this.maxLength = maxLength;
|
||||
}
|
||||
|
||||
/**
|
||||
* Attempt to add a word to the line. If the line can fit the word in
|
||||
* without reaching the maximum line length then the word is added and the
|
||||
* line length increased.
|
||||
*
|
||||
* @param word
|
||||
* - the word to try to add.
|
||||
* @return {@code true} if the word has successfully been added to the line.
|
||||
*/
|
||||
protected boolean attemptToAddWord(Word word) {
|
||||
double additionalLength = word.getWordWidth();
|
||||
additionalLength += !words.isEmpty() ? spaceSize : 0;
|
||||
if (currentLineLength + additionalLength <= maxLength) {
|
||||
words.add(word);
|
||||
currentLineLength += additionalLength;
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @return The max length of the line.
|
||||
*/
|
||||
protected double getMaxLength() {
|
||||
return maxLength;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return The current screen-space length of the line.
|
||||
*/
|
||||
protected double getLineLength() {
|
||||
return currentLineLength;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return The list of words in the line.
|
||||
*/
|
||||
protected List<Word> getWords() {
|
||||
return words;
|
||||
}
|
||||
|
||||
}
|
|
@ -1,213 +0,0 @@
|
|||
package nl.andrewl.aos2_client.render.gui.font;
|
||||
|
||||
import java.io.BufferedReader;
|
||||
import java.io.File;
|
||||
import java.io.FileReader;
|
||||
import java.io.IOException;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
/**
|
||||
* Provides functionality for getting the values from a font file.
|
||||
*
|
||||
* @author Karl
|
||||
*
|
||||
*/
|
||||
public class MetaFile {
|
||||
|
||||
private static final int PAD_TOP = 0;
|
||||
private static final int PAD_LEFT = 1;
|
||||
private static final int PAD_BOTTOM = 2;
|
||||
private static final int PAD_RIGHT = 3;
|
||||
|
||||
private static final int DESIRED_PADDING = 3;
|
||||
|
||||
private static final String SPLITTER = " ";
|
||||
private static final String NUMBER_SEPARATOR = ",";
|
||||
|
||||
private final double aspectRatio;
|
||||
|
||||
private double verticalPerPixelSize;
|
||||
private double horizontalPerPixelSize;
|
||||
private double spaceWidth;
|
||||
private int[] padding;
|
||||
private int paddingWidth;
|
||||
private int paddingHeight;
|
||||
|
||||
private final Map<Integer, Character> metaData = new HashMap<>();
|
||||
|
||||
private BufferedReader reader;
|
||||
private final Map<String, String> values = new HashMap<>();
|
||||
|
||||
/**
|
||||
* Opens a font file in preparation for reading.
|
||||
*
|
||||
* @param file
|
||||
* - the font file.
|
||||
*/
|
||||
protected MetaFile(File file, float aspectRatio) {
|
||||
this.aspectRatio = aspectRatio;
|
||||
openFile(file);
|
||||
loadPaddingData();
|
||||
loadLineSizes();
|
||||
int imageWidth = getValueOfVariable("scaleW");
|
||||
loadCharacterData(imageWidth);
|
||||
close();
|
||||
}
|
||||
|
||||
protected double getSpaceWidth() {
|
||||
return spaceWidth;
|
||||
}
|
||||
|
||||
protected Character getCharacter(int ascii) {
|
||||
return metaData.get(ascii);
|
||||
}
|
||||
|
||||
/**
|
||||
* Read in the next line and store the variable values.
|
||||
*
|
||||
* @return {@code true} if the end of the file hasn't been reached.
|
||||
*/
|
||||
private boolean processNextLine() {
|
||||
values.clear();
|
||||
String line = null;
|
||||
try {
|
||||
line = reader.readLine();
|
||||
} catch (IOException e1) {
|
||||
}
|
||||
if (line == null) {
|
||||
return false;
|
||||
}
|
||||
for (String part : line.split(SPLITTER)) {
|
||||
String[] valuePairs = part.split("=");
|
||||
if (valuePairs.length == 2) {
|
||||
values.put(valuePairs[0], valuePairs[1]);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the {@code int} value of the variable with a certain name on the
|
||||
* current line.
|
||||
*
|
||||
* @param variable
|
||||
* - the name of the variable.
|
||||
* @return The value of the variable.
|
||||
*/
|
||||
private int getValueOfVariable(String variable) {
|
||||
return Integer.parseInt(values.get(variable));
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the array of ints associated with a variable on the current line.
|
||||
*
|
||||
* @param variable
|
||||
* - the name of the variable.
|
||||
* @return The int array of values associated with the variable.
|
||||
*/
|
||||
private int[] getValuesOfVariable(String variable) {
|
||||
String[] numbers = values.get(variable).split(NUMBER_SEPARATOR);
|
||||
int[] actualValues = new int[numbers.length];
|
||||
for (int i = 0; i < actualValues.length; i++) {
|
||||
actualValues[i] = Integer.parseInt(numbers[i]);
|
||||
}
|
||||
return actualValues;
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the font file after finishing reading.
|
||||
*/
|
||||
private void close() {
|
||||
try {
|
||||
reader.close();
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Opens the font file, ready for reading.
|
||||
*
|
||||
* @param file
|
||||
* - the font file.
|
||||
*/
|
||||
private void openFile(File file) {
|
||||
try {
|
||||
reader = new BufferedReader(new FileReader(file));
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
System.err.println("Couldn't read font meta file!");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Loads the data about how much padding is used around each character in
|
||||
* the texture atlas.
|
||||
*/
|
||||
private void loadPaddingData() {
|
||||
processNextLine();
|
||||
this.padding = getValuesOfVariable("padding");
|
||||
this.paddingWidth = padding[PAD_LEFT] + padding[PAD_RIGHT];
|
||||
this.paddingHeight = padding[PAD_TOP] + padding[PAD_BOTTOM];
|
||||
}
|
||||
|
||||
/**
|
||||
* Loads information about the line height for this font in pixels, and uses
|
||||
* this as a way to find the conversion rate between pixels in the texture
|
||||
* atlas and screen-space.
|
||||
*/
|
||||
private void loadLineSizes() {
|
||||
processNextLine();
|
||||
int lineHeightPixels = getValueOfVariable("lineHeight") - paddingHeight;
|
||||
verticalPerPixelSize = TextMeshCreator.LINE_HEIGHT / (double) lineHeightPixels;
|
||||
horizontalPerPixelSize = verticalPerPixelSize / aspectRatio;
|
||||
}
|
||||
|
||||
/**
|
||||
* Loads in data about each character and stores the data in the
|
||||
* {@link Character} class.
|
||||
*
|
||||
* @param imageWidth
|
||||
* - the width of the texture atlas in pixels.
|
||||
*/
|
||||
private void loadCharacterData(int imageWidth) {
|
||||
processNextLine();
|
||||
processNextLine();
|
||||
while (processNextLine()) {
|
||||
Character c = loadCharacter(imageWidth);
|
||||
if (c != null) {
|
||||
metaData.put(c.getId(), c);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Loads all the data about one character in the texture atlas and converts
|
||||
* it all from 'pixels' to 'screen-space' before storing. The effects of
|
||||
* padding are also removed from the data.
|
||||
*
|
||||
* @param imageSize
|
||||
* - the size of the texture atlas in pixels.
|
||||
* @return The data about the character.
|
||||
*/
|
||||
private Character loadCharacter(int imageSize) {
|
||||
int id = getValueOfVariable("id");
|
||||
if (id == TextMeshCreator.SPACE_ASCII) {
|
||||
this.spaceWidth = (getValueOfVariable("xadvance") - paddingWidth) * horizontalPerPixelSize;
|
||||
return null;
|
||||
}
|
||||
double xTex = ((double) getValueOfVariable("x") + (padding[PAD_LEFT] - DESIRED_PADDING)) / imageSize;
|
||||
double yTex = ((double) getValueOfVariable("y") + (padding[PAD_TOP] - DESIRED_PADDING)) / imageSize;
|
||||
int width = getValueOfVariable("width") - (paddingWidth - (2 * DESIRED_PADDING));
|
||||
int height = getValueOfVariable("height") - ((paddingHeight) - (2 * DESIRED_PADDING));
|
||||
double quadWidth = width * horizontalPerPixelSize;
|
||||
double quadHeight = height * verticalPerPixelSize;
|
||||
double xTexSize = (double) width / imageSize;
|
||||
double yTexSize = (double) height / imageSize;
|
||||
double xOff = (getValueOfVariable("xoffset") + padding[PAD_LEFT] - DESIRED_PADDING) * horizontalPerPixelSize;
|
||||
double yOff = (getValueOfVariable("yoffset") + (padding[PAD_TOP] - DESIRED_PADDING)) * verticalPerPixelSize;
|
||||
double xAdvance = (getValueOfVariable("xadvance") - paddingWidth) * horizontalPerPixelSize;
|
||||
return new Character(id, xTex, yTex, xTexSize, yTexSize, xOff, yOff, quadWidth, quadHeight, xAdvance);
|
||||
}
|
||||
}
|
|
@ -1,50 +0,0 @@
|
|||
package nl.andrewl.aos2_client.render.gui.font;
|
||||
|
||||
import org.joml.Vector2f;
|
||||
import org.lwjgl.BufferUtils;
|
||||
|
||||
import java.awt.*;
|
||||
import java.nio.ByteBuffer;
|
||||
|
||||
import static org.lwjgl.opengl.GL46.*;
|
||||
import static org.lwjgl.stb.STBEasyFont.stb_easy_font_print;
|
||||
|
||||
public class TextMesh {
|
||||
private final int vbo;
|
||||
private final int vao;
|
||||
private int quadCount;
|
||||
|
||||
private String text;
|
||||
private final Vector2f position;
|
||||
|
||||
public TextMesh() {
|
||||
this.vbo = glGenBuffers();
|
||||
this.vao = glGenVertexArrays();
|
||||
this.position = new Vector2f();
|
||||
this.text = "Hello world";
|
||||
|
||||
glBindVertexArray(vao);
|
||||
glEnableVertexAttribArray(0);
|
||||
glVertexAttribPointer(0, 3, GL_FLOAT, false, 7, 0);
|
||||
glEnableVertexAttribArray(1);
|
||||
glVertexAttribPointer(1, 4, GL_UNSIGNED_BYTE, false, 7, 3);
|
||||
}
|
||||
|
||||
public void updateMesh() {
|
||||
ByteBuffer colorBuffer = ByteBuffer.allocate(4);
|
||||
colorBuffer.putInt(Color.WHITE.getRGB());
|
||||
colorBuffer.flip();
|
||||
ByteBuffer vertexBuffer = BufferUtils.createByteBuffer(text.length() * 500);
|
||||
quadCount = stb_easy_font_print(position.x, position.y, text, colorBuffer, vertexBuffer);
|
||||
vertexBuffer.flip();
|
||||
glBindBuffer(GL_ARRAY_BUFFER, vbo);
|
||||
glBufferData(GL_ARRAY_BUFFER, vertexBuffer, GL_STATIC_DRAW);
|
||||
}
|
||||
|
||||
public void draw() {
|
||||
glBindBuffer(GL_ARRAY_BUFFER, vbo);
|
||||
glBindVertexArray(vao);
|
||||
|
||||
glDrawArrays(GL_QUADS, 0, quadCount);
|
||||
}
|
||||
}
|
|
@ -1,133 +0,0 @@
|
|||
package nl.andrewl.aos2_client.render.gui.font;
|
||||
|
||||
import java.io.File;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class TextMeshCreator {
|
||||
|
||||
protected static final double LINE_HEIGHT = 0.03f;
|
||||
protected static final int SPACE_ASCII = 32;
|
||||
|
||||
private final MetaFile metaData;
|
||||
|
||||
protected TextMeshCreator(File metaFile, float aspectRatio) {
|
||||
metaData = new MetaFile(metaFile, aspectRatio);
|
||||
}
|
||||
|
||||
protected TextMeshData createTextMesh(GUIText text) {
|
||||
List<Line> lines = createStructure(text);
|
||||
return createQuadVertices(text, lines);
|
||||
}
|
||||
|
||||
private List<Line> createStructure(GUIText text) {
|
||||
char[] chars = text.getTextString().toCharArray();
|
||||
List<Line> lines = new ArrayList<Line>();
|
||||
Line currentLine = new Line(metaData.getSpaceWidth(), text.getFontSize(), text.getMaxLineSize());
|
||||
Word currentWord = new Word(text.getFontSize());
|
||||
for (char c : chars) {
|
||||
if ((int) c == SPACE_ASCII) {
|
||||
boolean added = currentLine.attemptToAddWord(currentWord);
|
||||
if (!added) {
|
||||
lines.add(currentLine);
|
||||
currentLine = new Line(metaData.getSpaceWidth(), text.getFontSize(), text.getMaxLineSize());
|
||||
currentLine.attemptToAddWord(currentWord);
|
||||
}
|
||||
currentWord = new Word(text.getFontSize());
|
||||
continue;
|
||||
}
|
||||
Character character = metaData.getCharacter(c);
|
||||
currentWord.addCharacter(character);
|
||||
}
|
||||
completeStructure(lines, currentLine, currentWord, text);
|
||||
return lines;
|
||||
}
|
||||
|
||||
private void completeStructure(List<Line> lines, Line currentLine, Word currentWord, GUIText text) {
|
||||
boolean added = currentLine.attemptToAddWord(currentWord);
|
||||
if (!added) {
|
||||
lines.add(currentLine);
|
||||
currentLine = new Line(metaData.getSpaceWidth(), text.getFontSize(), text.getMaxLineSize());
|
||||
currentLine.attemptToAddWord(currentWord);
|
||||
}
|
||||
lines.add(currentLine);
|
||||
}
|
||||
|
||||
private TextMeshData createQuadVertices(GUIText text, List<Line> lines) {
|
||||
text.setNumberOfLines(lines.size());
|
||||
double curserX = 0f;
|
||||
double curserY = 0f;
|
||||
List<Float> vertices = new ArrayList<Float>();
|
||||
List<Float> textureCoords = new ArrayList<Float>();
|
||||
for (Line line : lines) {
|
||||
if (text.isCentered()) {
|
||||
curserX = (line.getMaxLength() - line.getLineLength()) / 2;
|
||||
}
|
||||
for (Word word : line.getWords()) {
|
||||
for (Character letter : word.getCharacters()) {
|
||||
addVerticesForCharacter(curserX, curserY, letter, text.getFontSize(), vertices);
|
||||
addTexCoords(textureCoords, letter.getxTextureCoord(), letter.getyTextureCoord(),
|
||||
letter.getXMaxTextureCoord(), letter.getYMaxTextureCoord());
|
||||
curserX += letter.getxAdvance() * text.getFontSize();
|
||||
}
|
||||
curserX += metaData.getSpaceWidth() * text.getFontSize();
|
||||
}
|
||||
curserX = 0;
|
||||
curserY += LINE_HEIGHT * text.getFontSize();
|
||||
}
|
||||
return new TextMeshData(listToArray(vertices), listToArray(textureCoords));
|
||||
}
|
||||
|
||||
private void addVerticesForCharacter(double curserX, double curserY, Character character, double fontSize,
|
||||
List<Float> vertices) {
|
||||
double x = curserX + (character.getxOffset() * fontSize);
|
||||
double y = curserY + (character.getyOffset() * fontSize);
|
||||
double maxX = x + (character.getSizeX() * fontSize);
|
||||
double maxY = y + (character.getSizeY() * fontSize);
|
||||
double properX = (2 * x) - 1;
|
||||
double properY = (-2 * y) + 1;
|
||||
double properMaxX = (2 * maxX) - 1;
|
||||
double properMaxY = (-2 * maxY) + 1;
|
||||
addVertices(vertices, properX, properY, properMaxX, properMaxY);
|
||||
}
|
||||
|
||||
private static void addVertices(List<Float> vertices, double x, double y, double maxX, double maxY) {
|
||||
vertices.add((float) x);
|
||||
vertices.add((float) y);
|
||||
vertices.add((float) x);
|
||||
vertices.add((float) maxY);
|
||||
vertices.add((float) maxX);
|
||||
vertices.add((float) maxY);
|
||||
vertices.add((float) maxX);
|
||||
vertices.add((float) maxY);
|
||||
vertices.add((float) maxX);
|
||||
vertices.add((float) y);
|
||||
vertices.add((float) x);
|
||||
vertices.add((float) y);
|
||||
}
|
||||
|
||||
private static void addTexCoords(List<Float> texCoords, double x, double y, double maxX, double maxY) {
|
||||
texCoords.add((float) x);
|
||||
texCoords.add((float) y);
|
||||
texCoords.add((float) x);
|
||||
texCoords.add((float) maxY);
|
||||
texCoords.add((float) maxX);
|
||||
texCoords.add((float) maxY);
|
||||
texCoords.add((float) maxX);
|
||||
texCoords.add((float) maxY);
|
||||
texCoords.add((float) maxX);
|
||||
texCoords.add((float) y);
|
||||
texCoords.add((float) x);
|
||||
texCoords.add((float) y);
|
||||
}
|
||||
|
||||
|
||||
private static float[] listToArray(List<Float> listOfFloats) {
|
||||
float[] array = new float[listOfFloats.size()];
|
||||
for (int i = 0; i < array.length; i++) {
|
||||
array[i] = listOfFloats.get(i);
|
||||
}
|
||||
return array;
|
||||
}
|
||||
|
||||
}
|
|
@ -1,30 +0,0 @@
|
|||
package nl.andrewl.aos2_client.render.gui.font;
|
||||
|
||||
/**
|
||||
* Stores the vertex data for all the quads on which a text will be rendered.
|
||||
* @author Karl
|
||||
*
|
||||
*/
|
||||
public class TextMeshData {
|
||||
|
||||
private final float[] vertexPositions;
|
||||
private final float[] textureCoords;
|
||||
|
||||
protected TextMeshData(float[] vertexPositions, float[] textureCoords){
|
||||
this.vertexPositions = vertexPositions;
|
||||
this.textureCoords = textureCoords;
|
||||
}
|
||||
|
||||
public float[] getVertexPositions() {
|
||||
return vertexPositions;
|
||||
}
|
||||
|
||||
public float[] getTextureCoords() {
|
||||
return textureCoords;
|
||||
}
|
||||
|
||||
public int getVertexCount() {
|
||||
return vertexPositions.length/2;
|
||||
}
|
||||
|
||||
}
|
|
@ -1,48 +0,0 @@
|
|||
package nl.andrewl.aos2_client.render.gui.font;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* During the loading of a text this represents one word in the text.
|
||||
* @author Karl
|
||||
*
|
||||
*/
|
||||
public class Word {
|
||||
|
||||
private final List<Character> characters = new ArrayList<>();
|
||||
private double width = 0;
|
||||
private final double fontSize;
|
||||
|
||||
/**
|
||||
* Create a new empty word.
|
||||
* @param fontSize - the font size of the text which this word is in.
|
||||
*/
|
||||
protected Word(double fontSize){
|
||||
this.fontSize = fontSize;
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a character to the end of the current word and increases the screen-space width of the word.
|
||||
* @param character - the character to be added.
|
||||
*/
|
||||
protected void addCharacter(Character character){
|
||||
characters.add(character);
|
||||
width += character.getxAdvance() * fontSize;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return The list of characters in the word.
|
||||
*/
|
||||
protected List<Character> getCharacters(){
|
||||
return characters;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return The width of the word in terms of screen size.
|
||||
*/
|
||||
protected double getWordWidth(){
|
||||
return width;
|
||||
}
|
||||
|
||||
}
|
|
@ -79,6 +79,7 @@ public class SoundManager {
|
|||
load("hurt_3", "sound/m_hurt_3.wav");
|
||||
load("block_break_1", "sound/m_block_break_1.wav");
|
||||
load("block_place_1", "sound/m_block_place_1.wav");
|
||||
load("chat", "sound/chat.wav");
|
||||
}
|
||||
|
||||
public void load(String name, String resource) {
|
||||
|
|
Binary file not shown.
|
@ -1,102 +0,0 @@
|
|||
info face="JetBrains Mono Regular" size=74 bold=0 italic=0 charset="" unicode=0 stretchH=100 smooth=1 aa=1 padding=3,3,3,3 spacing=0,0
|
||||
common lineHeight=105 base=76 scaleW=512 scaleH=512 pages=1 packed=0
|
||||
page id=0 file="jetbrains-mono.png"
|
||||
chars count=97
|
||||
char id=0 x=0 y=444 width=48 height=26 xoffset=-1 yoffset=36 xadvance=50 page=0 chnl=0
|
||||
char id=10 x=0 y=0 width=0 height=0 xoffset=-3 yoffset=0 xadvance=6 page=0 chnl=0
|
||||
char id=32 x=0 y=0 width=0 height=0 xoffset=-3 yoffset=0 xadvance=50 page=0 chnl=0
|
||||
char id=33 x=490 y=82 width=18 height=62 xoffset=13 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=34 x=457 y=396 width=29 height=29 xoffset=8 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=36 x=0 y=0 width=41 height=82 xoffset=2 yoffset=7 xadvance=50 page=0 chnl=0
|
||||
char id=37 x=312 y=151 width=49 height=62 xoffset=-2 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=38 x=368 y=82 width=44 height=63 xoffset=1 yoffset=17 xadvance=50 page=0 chnl=0
|
||||
char id=39 x=486 y=396 width=14 height=29 xoffset=15 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=40 x=77 y=0 width=29 height=78 xoffset=10 yoffset=10 xadvance=50 page=0 chnl=0
|
||||
char id=41 x=106 y=0 width=29 height=78 xoffset=5 yoffset=10 xadvance=50 page=0 chnl=0
|
||||
char id=42 x=290 y=396 width=46 height=45 xoffset=-1 yoffset=27 xadvance=50 page=0 chnl=0
|
||||
char id=43 x=336 y=396 width=42 height=41 xoffset=1 yoffset=31 xadvance=50 page=0 chnl=0
|
||||
char id=44 x=483 y=0 width=22 height=30 xoffset=9 yoffset=61 xadvance=50 page=0 chnl=0
|
||||
char id=45 x=179 y=444 width=31 height=12 xoffset=7 yoffset=45 xadvance=50 page=0 chnl=0
|
||||
char id=46 x=137 y=444 width=19 height=19 xoffset=13 yoffset=61 xadvance=50 page=0 chnl=0
|
||||
char id=47 x=149 y=0 width=40 height=77 xoffset=2 yoffset=10 xadvance=50 page=0 chnl=0
|
||||
char id=48 x=328 y=82 width=40 height=63 xoffset=2 yoffset=17 xadvance=50 page=0 chnl=0
|
||||
char id=49 x=460 y=274 width=40 height=61 xoffset=3 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=50 x=77 y=151 width=40 height=62 xoffset=2 yoffset=17 xadvance=50 page=0 chnl=0
|
||||
char id=51 x=117 y=151 width=39 height=62 xoffset=2 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=52 x=0 y=335 width=38 height=61 xoffset=2 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=53 x=156 y=151 width=39 height=62 xoffset=3 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=54 x=195 y=151 width=42 height=62 xoffset=1 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=55 x=38 y=335 width=42 height=61 xoffset=2 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=56 x=286 y=82 width=42 height=63 xoffset=1 yoffset=17 xadvance=50 page=0 chnl=0
|
||||
char id=57 x=237 y=151 width=42 height=62 xoffset=1 yoffset=17 xadvance=50 page=0 chnl=0
|
||||
char id=58 x=483 y=151 width=19 height=49 xoffset=13 yoffset=31 xadvance=50 page=0 chnl=0
|
||||
char id=59 x=477 y=213 width=23 height=60 xoffset=9 yoffset=31 xadvance=50 page=0 chnl=0
|
||||
char id=60 x=0 y=0 width=0 height=0 xoffset=3 yoffset=0 xadvance=50 page=0 chnl=0
|
||||
char id=61 x=418 y=396 width=39 height=30 xoffset=3 yoffset=36 xadvance=50 page=0 chnl=0
|
||||
char id=62 x=165 y=335 width=110 height=50 xoffset=3 yoffset=27 xadvance=50 page=0 chnl=0
|
||||
char id=63 x=279 y=151 width=33 height=62 xoffset=6 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=64 x=396 y=0 width=45 height=75 xoffset=0 yoffset=17 xadvance=50 page=0 chnl=0
|
||||
char id=65 x=361 y=151 width=44 height=61 xoffset=0 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=66 x=405 y=151 width=40 height=61 xoffset=3 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=67 x=129 y=82 width=39 height=63 xoffset=3 yoffset=17 xadvance=50 page=0 chnl=0
|
||||
char id=68 x=445 y=151 width=38 height=61 xoffset=3 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=69 x=0 y=213 width=38 height=61 xoffset=4 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=70 x=38 y=213 width=38 height=61 xoffset=4 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=71 x=168 y=82 width=39 height=63 xoffset=3 yoffset=17 xadvance=50 page=0 chnl=0
|
||||
char id=72 x=76 y=213 width=38 height=61 xoffset=3 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=73 x=114 y=213 width=36 height=61 xoffset=4 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=74 x=412 y=82 width=40 height=62 xoffset=0 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=75 x=150 y=213 width=42 height=61 xoffset=3 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=76 x=192 y=213 width=38 height=61 xoffset=6 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=77 x=230 y=213 width=40 height=61 xoffset=2 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=78 x=270 y=213 width=38 height=61 xoffset=3 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=79 x=207 y=82 width=38 height=63 xoffset=3 yoffset=17 xadvance=50 page=0 chnl=0
|
||||
char id=80 x=308 y=213 width=41 height=61 xoffset=3 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=81 x=356 y=0 width=40 height=75 xoffset=2 yoffset=17 xadvance=50 page=0 chnl=0
|
||||
char id=82 x=349 y=213 width=41 height=61 xoffset=3 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=83 x=245 y=82 width=41 height=63 xoffset=2 yoffset=17 xadvance=50 page=0 chnl=0
|
||||
char id=84 x=390 y=213 width=43 height=61 xoffset=1 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=85 x=452 y=82 width=38 height=62 xoffset=3 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=86 x=433 y=213 width=44 height=61 xoffset=0 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=87 x=0 y=274 width=48 height=61 xoffset=-2 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=88 x=48 y=274 width=46 height=61 xoffset=-1 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=89 x=94 y=274 width=46 height=61 xoffset=-1 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=90 x=140 y=274 width=39 height=61 xoffset=3 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=91 x=229 y=0 width=25 height=76 xoffset=12 yoffset=11 xadvance=50 page=0 chnl=0
|
||||
char id=92 x=189 y=0 width=40 height=77 xoffset=2 yoffset=10 xadvance=50 page=0 chnl=0
|
||||
char id=93 x=254 y=0 width=25 height=76 xoffset=8 yoffset=11 xadvance=50 page=0 chnl=0
|
||||
char id=94 x=378 y=396 width=40 height=36 xoffset=2 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=95 x=0 y=82 width=129 height=69 xoffset=1 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=96 x=156 y=444 width=23 height=17 xoffset=8 yoffset=14 xadvance=50 page=0 chnl=0
|
||||
char id=97 x=275 y=335 width=40 height=49 xoffset=1 yoffset=31 xadvance=50 page=0 chnl=0
|
||||
char id=98 x=0 y=151 width=39 height=62 xoffset=3 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=99 x=315 y=335 width=39 height=49 xoffset=3 yoffset=31 xadvance=50 page=0 chnl=0
|
||||
char id=100 x=39 y=151 width=38 height=62 xoffset=3 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=101 x=354 y=335 width=39 height=49 xoffset=3 yoffset=31 xadvance=50 page=0 chnl=0
|
||||
char id=102 x=179 y=274 width=42 height=61 xoffset=1 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=103 x=221 y=274 width=38 height=61 xoffset=3 yoffset=31 xadvance=50 page=0 chnl=0
|
||||
char id=104 x=259 y=274 width=38 height=61 xoffset=3 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=105 x=441 y=0 width=42 height=65 xoffset=3 yoffset=14 xadvance=50 page=0 chnl=0
|
||||
char id=106 x=41 y=0 width=36 height=78 xoffset=2 yoffset=14 xadvance=50 page=0 chnl=0
|
||||
char id=107 x=297 y=274 width=41 height=61 xoffset=4 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=108 x=338 y=274 width=45 height=61 xoffset=-1 yoffset=18 xadvance=50 page=0 chnl=0
|
||||
char id=109 x=0 y=396 width=42 height=48 xoffset=1 yoffset=31 xadvance=50 page=0 chnl=0
|
||||
char id=110 x=471 y=335 width=38 height=48 xoffset=3 yoffset=31 xadvance=50 page=0 chnl=0
|
||||
char id=111 x=393 y=335 width=39 height=49 xoffset=3 yoffset=31 xadvance=50 page=0 chnl=0
|
||||
char id=112 x=383 y=274 width=39 height=61 xoffset=3 yoffset=31 xadvance=50 page=0 chnl=0
|
||||
char id=113 x=422 y=274 width=38 height=61 xoffset=3 yoffset=31 xadvance=50 page=0 chnl=0
|
||||
char id=114 x=42 y=396 width=38 height=48 xoffset=5 yoffset=31 xadvance=50 page=0 chnl=0
|
||||
char id=115 x=432 y=335 width=39 height=49 xoffset=3 yoffset=31 xadvance=50 page=0 chnl=0
|
||||
char id=116 x=124 y=335 width=41 height=59 xoffset=1 yoffset=20 xadvance=50 page=0 chnl=0
|
||||
char id=117 x=80 y=396 width=38 height=48 xoffset=3 yoffset=32 xadvance=50 page=0 chnl=0
|
||||
char id=118 x=118 y=396 width=44 height=47 xoffset=0 yoffset=32 xadvance=50 page=0 chnl=0
|
||||
char id=119 x=162 y=396 width=46 height=47 xoffset=-1 yoffset=32 xadvance=50 page=0 chnl=0
|
||||
char id=120 x=208 y=396 width=44 height=47 xoffset=0 yoffset=32 xadvance=50 page=0 chnl=0
|
||||
char id=121 x=80 y=335 width=44 height=60 xoffset=0 yoffset=32 xadvance=50 page=0 chnl=0
|
||||
char id=122 x=252 y=396 width=38 height=47 xoffset=3 yoffset=32 xadvance=50 page=0 chnl=0
|
||||
char id=123 x=279 y=0 width=39 height=76 xoffset=2 yoffset=11 xadvance=50 page=0 chnl=0
|
||||
char id=124 x=135 y=0 width=14 height=77 xoffset=15 yoffset=10 xadvance=50 page=0 chnl=0
|
||||
char id=125 x=318 y=0 width=38 height=76 xoffset=4 yoffset=11 xadvance=50 page=0 chnl=0
|
||||
char id=126 x=96 y=444 width=41 height=22 xoffset=2 yoffset=38 xadvance=50 page=0 chnl=0
|
||||
char id=127 x=48 y=444 width=48 height=25 xoffset=-1 yoffset=36 xadvance=50 page=0 chnl=0
|
||||
kernings count=0
|
Binary file not shown.
Before Width: | Height: | Size: 34 KiB |
|
@ -5,7 +5,7 @@
|
|||
<parent>
|
||||
<artifactId>ace-of-shades-2</artifactId>
|
||||
<groupId>nl.andrewl</groupId>
|
||||
<version>1.0.0</version>
|
||||
<version>1.1.0</version>
|
||||
</parent>
|
||||
<modelVersion>4.0.0</modelVersion>
|
||||
|
||||
|
|
|
@ -46,6 +46,8 @@ public final class Net {
|
|||
serializer.registerType(17, ProjectileMessage.class);
|
||||
serializer.registerType(18, ClientHealthMessage.class);
|
||||
serializer.registerType(19, BlockColorMessage.class);
|
||||
serializer.registerType(20, ChatMessage.class);
|
||||
serializer.registerType(21, ChatWrittenMessage.class);
|
||||
}
|
||||
|
||||
public static ExtendedDataInputStream getInputStream(InputStream in) {
|
||||
|
|
|
@ -0,0 +1,21 @@
|
|||
package nl.andrewl.aos_core.net.client;
|
||||
|
||||
import nl.andrewl.record_net.Message;
|
||||
|
||||
/**
|
||||
* A message that's sent from the server to clients about a message that has
|
||||
* appeared in chat.
|
||||
*/
|
||||
public record ChatMessage(
|
||||
long sentAt,
|
||||
String author,
|
||||
String message
|
||||
) implements Message {
|
||||
public static ChatMessage announce(String message) {
|
||||
return new ChatMessage(System.currentTimeMillis(), "_ANNOUNCE", message);
|
||||
}
|
||||
|
||||
public static ChatMessage privateMessage(String message) {
|
||||
return new ChatMessage(System.currentTimeMillis(), "_PRIVATE", message);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,10 @@
|
|||
package nl.andrewl.aos_core.net.client;
|
||||
|
||||
import nl.andrewl.record_net.Message;
|
||||
|
||||
/**
|
||||
* A message sent by clients when they write a chat message for others to see.
|
||||
*/
|
||||
public record ChatWrittenMessage(
|
||||
String message
|
||||
) implements Message {}
|
2
pom.xml
2
pom.xml
|
@ -7,7 +7,7 @@
|
|||
<groupId>nl.andrewl</groupId>
|
||||
<artifactId>ace-of-shades-2</artifactId>
|
||||
<packaging>pom</packaging>
|
||||
<version>1.0.0</version>
|
||||
<version>1.1.0</version>
|
||||
<modules>
|
||||
<module>core</module>
|
||||
<module>server</module>
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
<parent>
|
||||
<artifactId>ace-of-shades-2</artifactId>
|
||||
<groupId>nl.andrewl</groupId>
|
||||
<version>1.0.0</version>
|
||||
<version>1.1.0</version>
|
||||
</parent>
|
||||
<modelVersion>4.0.0</modelVersion>
|
||||
|
||||
|
|
|
@ -3,7 +3,10 @@ package nl.andrewl.aos2_server;
|
|||
import nl.andrewl.aos2_server.model.ServerPlayer;
|
||||
import nl.andrewl.aos_core.Net;
|
||||
import nl.andrewl.aos_core.model.Team;
|
||||
import nl.andrewl.aos_core.model.item.*;
|
||||
import nl.andrewl.aos_core.model.item.BlockItemStack;
|
||||
import nl.andrewl.aos_core.model.item.Gun;
|
||||
import nl.andrewl.aos_core.model.item.GunItemStack;
|
||||
import nl.andrewl.aos_core.model.item.ItemStack;
|
||||
import nl.andrewl.aos_core.net.client.*;
|
||||
import nl.andrewl.aos_core.net.connect.DatagramInit;
|
||||
import nl.andrewl.record_net.Message;
|
||||
|
@ -37,10 +40,14 @@ public class PlayerManager {
|
|||
log.info("Registered player \"{}\" with id {}", player.getUsername(), player.getId());
|
||||
players.put(player.getId(), player);
|
||||
clientHandlers.put(player.getId(), handler);
|
||||
String joinMessage;
|
||||
Team team = findBestTeamForNewPlayer();
|
||||
if (team != null) {
|
||||
player.setTeam(team);
|
||||
log.info("Player \"{}\" joined the \"{}\" team.", player.getUsername(), team.getName());
|
||||
joinMessage = String.format("%s joined the %s team.", username, team.getName());
|
||||
} else {
|
||||
joinMessage = username + " joined the game.";
|
||||
}
|
||||
player.setPosition(getBestSpawnPoint(player));
|
||||
// Tell all other players that this one has joined.
|
||||
|
@ -53,6 +60,7 @@ public class PlayerManager {
|
|||
player.getInventory().getSelectedItemStack().getType().getId(),
|
||||
player.getInventory().getSelectedBlockValue()
|
||||
), player);
|
||||
broadcastTcpMessageToAllBut(ChatMessage.announce(joinMessage), player);
|
||||
return player;
|
||||
}
|
||||
|
||||
|
@ -63,6 +71,7 @@ public class PlayerManager {
|
|||
clientHandlers.remove(player.getId());
|
||||
broadcastTcpMessage(new PlayerLeaveMessage(player.getId()));
|
||||
log.info("Deregistered player \"{}\" with id {}", player.getUsername(), player.getId());
|
||||
broadcastTcpMessage(ChatMessage.announce(player.getUsername() + " left the game."));
|
||||
}
|
||||
|
||||
public synchronized void deregisterAll() {
|
||||
|
@ -163,6 +172,13 @@ public class PlayerManager {
|
|||
resupply(player);
|
||||
broadcastUdpMessage(player.getUpdateMessage(System.currentTimeMillis()));
|
||||
broadcastUdpMessage(new SoundMessage("death", 1, deathPosition));
|
||||
String deathMessage;
|
||||
if (killedBy != null) {
|
||||
deathMessage = player.getUsername() + " was killed by " + killedBy.getUsername() + ".";
|
||||
} else {
|
||||
deathMessage = player.getUsername() + " died.";
|
||||
}
|
||||
broadcastTcpMessage(ChatMessage.announce(deathMessage));
|
||||
// TODO: Team points or something.
|
||||
}
|
||||
|
||||
|
@ -181,6 +197,7 @@ public class PlayerManager {
|
|||
handler.sendTcpMessage(new ItemStackMessage(i, stack));
|
||||
}
|
||||
handler.sendDatagramPacket(new ClientHealthMessage(player.getHealth()));
|
||||
handler.sendTcpMessage(ChatMessage.privateMessage("You've been resupplied at your team base."));
|
||||
}
|
||||
|
||||
public void handleUdpInit(DatagramInit init, DatagramPacket packet) {
|
||||
|
|
Loading…
Reference in New Issue