Andrew Lalis
|
0bcbedd605
|
Added block color sync.
|
2022-07-26 21:59:57 +02:00 |
Andrew Lalis
|
cefaeae5f6
|
Added team flags, better sound, and resupply mechanic.
|
2022-07-26 15:28:36 +02:00 |
Andrew Lalis
|
0526527fff
|
Added ability to kick players.
|
2022-07-26 12:10:41 +02:00 |
Andrew Lalis
|
b1d3abc8c8
|
Added bullets!
|
2022-07-21 12:52:45 +02:00 |
Andrew Lalis
|
b88150fd3e
|
Added improved init network flow, team colors, and teams.
|
2022-07-20 16:36:44 +02:00 |
Andrew Lalis
|
8bd88b849c
|
Added better client state information, more message reorganization.
|
2022-07-18 12:36:53 +02:00 |
Andrew Lalis
|
de6e50264b
|
Added more team/item classes to core, and some refactoring of package structure.
|
2022-07-17 18:49:41 +02:00 |
Andrew Lalis
|
833ca720f1
|
Added ability to render mutiple players.
|
2022-07-17 16:24:41 +02:00 |
Andrew Lalis
|
ab69ccbe5b
|
Added proper block placing and breaking!
|
2022-07-16 10:47:06 +02:00 |
Andrew Lalis
|
55628434a9
|
Added basic physics for walls, still highly broken.
|
2022-07-10 12:49:51 +02:00 |
Andrew Lalis
|
45834af62d
|
Added testing world and WorldInfoMessage
|
2022-07-09 20:09:57 +02:00 |
Andrew Lalis
|
f2b0e09979
|
Added server-controlled physics base.
|
2022-07-07 16:51:29 +02:00 |
Andrew Lalis
|
565d18c89b
|
Added chunk data message and improved player connection flow a bit.
|
2022-07-07 00:55:26 +02:00 |
Andrew Lalis
|
682f9f9bc2
|
Added successful client connection flow.
|
2022-07-06 20:20:15 +02:00 |