Andrew Lalis
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c81da242ef
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Upgraded setversion.d to also run mvn clean test.
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2022-07-09 11:31:20 +02:00 |
Andrew Lalis
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9e8574ce21
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Refactored client game rendering logic.
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2022-07-08 16:19:19 +02:00 |
Andrew Lalis
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aed69f6dfb
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Improved light direction and added WorldIO
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2022-07-07 21:28:37 +02:00 |
Andrew Lalis
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f3c9a4ad92
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Added improved physics, and optimized chunk mesh generation.
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2022-07-07 21:12:34 +02:00 |
Andrew Lalis
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f2b0e09979
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Added server-controlled physics base.
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2022-07-07 16:51:29 +02:00 |
Andrew Lalis
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e66c94680d
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Increased far plane.
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2022-07-07 01:27:50 +02:00 |
Andrew Lalis
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d5bed83e86
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Added remote worlds!!!
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2022-07-07 01:22:31 +02:00 |
Andrew Lalis
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565d18c89b
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Added chunk data message and improved player connection flow a bit.
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2022-07-07 00:55:26 +02:00 |
Andrew Lalis
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682f9f9bc2
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Added successful client connection flow.
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2022-07-06 20:20:15 +02:00 |
Andrew Lalis
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00c22525cb
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Added version script, and beginnings of network code.
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2022-07-05 21:49:04 +02:00 |
Andrew Lalis
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141e89951a
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Improved window stuff with fullscreen.
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2022-07-05 17:15:43 +02:00 |
Andrew Lalis
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be6832c6a4
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Fixed chunk rendering flow.
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2022-07-05 16:42:45 +02:00 |
Andrew Lalis
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d34a4aa017
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Added erroneous but somewhat working example.
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2022-07-05 15:51:57 +02:00 |
Andrew Lalis
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969576b34d
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Added ability to render multiple chunks. There are bugs in mesh rendering though.
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2022-07-04 22:53:02 +02:00 |
Andrew Lalis
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297fcb5a1e
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Added ShaderProgram and ChunkRenderer
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2022-07-04 22:15:27 +02:00 |
Andrew Lalis
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dfbcf44725
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Fixed camera movement.
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2022-07-04 15:57:21 +02:00 |
Andrew Lalis
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c541e4e054
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Added camera and introduced lighting.
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2022-07-04 10:18:21 +02:00 |
Andrew Lalis
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26881c1520
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Added the very basics of my own 3d graphics engine!
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2022-07-03 22:12:40 +02:00 |