Commit Graph

121 Commits

Author SHA1 Message Date
Andrew Lalis 4ef8e88e81 Added more preparations for true multiplayer functionality. 2022-07-09 16:10:19 +02:00
Andrew Lalis c81da242ef Upgraded setversion.d to also run mvn clean test. 2022-07-09 11:31:20 +02:00
Andrew Lalis 9e8574ce21 Refactored client game rendering logic. 2022-07-08 16:19:19 +02:00
Andrew Lalis aed69f6dfb Improved light direction and added WorldIO 2022-07-07 21:28:37 +02:00
Andrew Lalis f3c9a4ad92 Added improved physics, and optimized chunk mesh generation. 2022-07-07 21:12:34 +02:00
Andrew Lalis f2b0e09979 Added server-controlled physics base. 2022-07-07 16:51:29 +02:00
Andrew Lalis e66c94680d Increased far plane. 2022-07-07 01:27:50 +02:00
Andrew Lalis d5bed83e86 Added remote worlds!!! 2022-07-07 01:22:31 +02:00
Andrew Lalis 565d18c89b Added chunk data message and improved player connection flow a bit. 2022-07-07 00:55:26 +02:00
Andrew Lalis 682f9f9bc2 Added successful client connection flow. 2022-07-06 20:20:15 +02:00
Andrew Lalis 1bf7074b76 Added more network information, player. 2022-07-05 23:34:54 +02:00
Andrew Lalis 00c22525cb Added version script, and beginnings of network code. 2022-07-05 21:49:04 +02:00
Andrew Lalis 141e89951a Improved window stuff with fullscreen. 2022-07-05 17:15:43 +02:00
Andrew Lalis be6832c6a4 Fixed chunk rendering flow. 2022-07-05 16:42:45 +02:00
Andrew Lalis d34a4aa017 Added erroneous but somewhat working example. 2022-07-05 15:51:57 +02:00
Andrew Lalis 969576b34d Added ability to render multiple chunks. There are bugs in mesh rendering though. 2022-07-04 22:53:02 +02:00
Andrew Lalis 297fcb5a1e Added ShaderProgram and ChunkRenderer 2022-07-04 22:15:27 +02:00
Andrew Lalis dfbcf44725 Fixed camera movement. 2022-07-04 15:57:21 +02:00
Andrew Lalis c541e4e054 Added camera and introduced lighting. 2022-07-04 10:18:21 +02:00
Andrew Lalis 26881c1520 Added the very basics of my own 3d graphics engine! 2022-07-03 22:12:40 +02:00
Andrew Lalis e47592fcaf
Initial commit 2022-07-03 14:34:17 +02:00