ace-of-shades-2/server/src/main/java/nl/andrewl/aos2_server/Server.java

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Java
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package nl.andrewl.aos2_server;
import nl.andrewl.aos_core.model.Chunk;
import nl.andrewl.aos_core.model.Player;
import nl.andrewl.aos_core.model.World;
import nl.andrewl.aos_core.net.UdpReceiver;
import nl.andrewl.aos_core.net.udp.DatagramInit;
import nl.andrewl.record_net.Message;
import java.io.IOException;
import java.net.*;
import java.util.Arrays;
import java.util.HashMap;
import java.util.Map;
import java.util.concurrent.ForkJoinPool;
public class Server implements Runnable {
private final ServerSocket serverSocket;
private final DatagramSocket datagramSocket;
private volatile boolean running;
private int nextClientId = 1;
private final Map<Integer, Player> players;
private final Map<Integer, ClientCommunicationHandler> playerClientHandlers;
private final World world;
public Server() throws IOException {
this.serverSocket = new ServerSocket(24464, 5);
this.serverSocket.setReuseAddress(true);
this.datagramSocket = new DatagramSocket(24464);
this.datagramSocket.setReuseAddress(true);
this.players = new HashMap<>();
this.playerClientHandlers = new HashMap<>();
// Generate world. TODO: do this elsewhere.
this.world = new World();
for (int x = -5; x <= 5; x++) {
for (int y = 0; y <= 3; y++) {
for (int z = -3; z <= 3; z++) {
Chunk chunk = new Chunk(x, y, z);
Arrays.fill(chunk.getBlocks(), (byte) 40);
world.addChunk(chunk);
}
}
}
}
@Override
public void run() {
running = true;
new Thread(new UdpReceiver(datagramSocket, this::handleUdpMessage)).start();
System.out.println("Started AOS2-Server on TCP/UDP port " + serverSocket.getLocalPort() + "; now accepting connections.");
while (running) {
acceptClientConnection();
}
for (var player : players.values()) {
deregisterPlayer(player);
}
datagramSocket.close();
try {
serverSocket.close();
} catch (IOException e) {
throw new RuntimeException(e);
}
}
public void handleUdpMessage(Message msg, DatagramPacket packet) {
// Echo any init message from known clients.
if (msg instanceof DatagramInit init) {
var handler = getHandler(init.clientId());
if (handler != null) {
handler.setClientUdpPort(packet.getPort());
handler.sendDatagramPacket(msg);
}
}
}
public synchronized Player registerPlayer(ClientCommunicationHandler handler, String username) {
Player player = new Player(nextClientId++, username);
players.put(player.getId(), player);
playerClientHandlers.put(player.getId(), handler);
System.out.println("Registered player " + username + " with id " + player.getId());
return player;
}
public synchronized void deregisterPlayer(Player player) {
ClientCommunicationHandler handler = playerClientHandlers.get(player.getId());
handler.shutdown();
players.remove(player.getId());
playerClientHandlers.remove(player.getId());
System.out.println("Deregistered player " + player.getUsername() + " with id " + player.getId());
}
public ClientCommunicationHandler getHandler(int id) {
return playerClientHandlers.get(id);
}
public World getWorld() {
return world;
}
private void acceptClientConnection() {
try {
Socket clientSocket = serverSocket.accept();
var handler = new ClientCommunicationHandler(this, clientSocket, datagramSocket);
ForkJoinPool.commonPool().submit(() -> {
try {
handler.establishConnection();
} catch (IOException e) {
e.printStackTrace();
}
});
} catch (IOException e) {
if (e instanceof SocketException && !this.running && e.getMessage().equalsIgnoreCase("Socket closed")) {
return; // Ignore this exception, since it is expected on shutdown.
}
e.printStackTrace();
}
}
public static void main(String[] args) throws IOException {
new Server().run();
}
}