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block.blend
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Added held block, and cleaned up object rendering.
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2022-07-18 15:35:19 +02:00 |
block.blend1
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Added held block, and cleaned up object rendering.
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2022-07-18 15:35:19 +02:00 |
block_rendering.svg
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Added erroneous but somewhat working example.
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2022-07-05 15:51:57 +02:00 |
bullet.png
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Added GUI components for gun ammo, and rifle sound.
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2022-07-20 18:33:58 +02:00 |
bullet.svg
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Added GUI components for gun ammo, and rifle sound.
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2022-07-20 18:33:58 +02:00 |
clip.png
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Added GUI components for gun ammo, and rifle sound.
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2022-07-20 18:33:58 +02:00 |
clip.svg
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Added GUI components for gun ammo, and rifle sound.
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2022-07-20 18:33:58 +02:00 |
crosshair.svg
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Improved crosshair slightly and added more debug statements.
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2022-07-16 13:06:24 +02:00 |
net.md
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Added improved init network flow, team colors, and teams.
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2022-07-20 16:36:44 +02:00 |
player.blend
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Added 3d models.
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2022-07-17 16:25:06 +02:00 |
player.blend1
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Added 3d models.
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2022-07-17 16:25:06 +02:00 |
player.mtl
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Added 3d models.
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2022-07-17 16:25:06 +02:00 |
player.obj
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Added 3d models.
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2022-07-17 16:25:06 +02:00 |
player_simple.blend
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Added 3d models.
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2022-07-17 16:25:06 +02:00 |
player_simple.blend1
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Added 3d models.
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2022-07-17 16:25:06 +02:00 |
player_simple.mtl
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Added 3d models.
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2022-07-17 16:25:06 +02:00 |
player_simple.obj
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Added 3d models.
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2022-07-17 16:25:06 +02:00 |
rifle.blend
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Added held block, and cleaned up object rendering.
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2022-07-18 15:35:19 +02:00 |
rifle.blend1
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Added held block, and cleaned up object rendering.
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2022-07-18 15:35:19 +02:00 |
rifle.dae
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Added 3d models.
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2022-07-17 16:25:06 +02:00 |
rifle.mtl
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Added rifle to player rendering schema.
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2022-07-17 17:08:02 +02:00 |
rifle.obj
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Added held block, and cleaned up object rendering.
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2022-07-18 15:35:19 +02:00 |
rifle.png
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Added rifle to player rendering schema.
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2022-07-17 17:08:02 +02:00 |
simple_player.png
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Added 3d models.
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2022-07-17 16:25:06 +02:00 |