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<button id="reset-search-button" style="margin-bottom: 0.5em; display: none;">Reset Search</button>
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<div id="articles-container">
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<a class="article-card" href="articles/api-with-handy-httpd.html">
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<h3>Creating an API with Handy-Httpd</h3>
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<div>
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<time datetime="2023-09-26">September 26<sup>th</sup>, 2023</time>
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<span>D Lang</span>
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<span>Showcase</span>
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<span>Tutorial</span>
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</div>
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<p>
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Take a look at how you can set up a web API with my Handy-Httpd library.
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</p>
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</a>
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<a class="article-card" href="articles/beginner-guide-to-apache-lucene.html">
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<h3>A Beginner's Guide to Searching with Lucene</h3>
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<title>Creating an API with Handy-Httpd</title>
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<body>
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<header class="page-header">
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<h1>Andrew's Articles</h1>
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<nav>
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<a href="../index.html">Home</a>
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<a class="page-header-selected" href="../articles.html">Articles</a>
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<a href="https://www.linkedin.com/in/andrew-lalis/">LinkedIn</a>
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<a href="https://www.youtube.com/channel/UC9X4mx6-ObPUB6-ud2IGAFQ">YouTube</a>
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<article>
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<header>
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<h1>Creating an API with Handy-Httpd</h1>
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<p>
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<em>Written on <time datetime="2023-09-26">September 26<sup>th</sup>, 2023</time>, by Andrew Lalis.</em>
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</p>
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</header>
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<section>
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<h2>Introduction</h2>
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<p>
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When I started programming in the D language, I was coming fresh from the world of Java and Spring, where setting up a new web API for a project was pretty much as simple as creating a new method annotated with <code>@GetMapping</code>. In the D world, the closest thing to an all-encompassing web framework is <a href="https://vibed.org/" target="_blank">Vibe.d</a>, which is quite convoluted (from a beginner's perspective), and is heavily focused on its own ecosystem and async implementations. That gives it a sort of "walled-garden" feel. There were other, smaller HTTP web server libraries, but none were well documented. So in the end, I set out to build my own HTTP server, which then evolved into more of an HTTP web framework. That's <a href="https://github.com/andrewlalis/handy-httpd">Handy-Httpd</a>.
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</p>
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<p>
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Handy-Httpd was built on the concept of an <code>HttpRequestHandler</code>, a single unit that takes an HTTP request and does stuff with it.
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</p>
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<figure>
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<pre><code class="language-d">
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class ExampleHandler : HttpRequestHandler {
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void handle(ref HttpRequestContext ctx) {
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ctx.response.writeBodyString("Hello world!");
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}
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}
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</code></pre>
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<figcaption>Here's an example of an <code>HttpRequestHandler</code> that just responds with <em>"Hello world!"</em> to any request.</figcaption>
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</figure>
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<p>
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With this request handler, and the <a href="https://en.wikipedia.org/wiki/Object_composition">principle of composition</a>, we can build up a complete web framework from a few well-purposed handlers.
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</p>
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</section>
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<section>
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<h2>Setting Up</h2>
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<p>
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As with any web server, there's some startup and configuration that needs to be done to get everything working, so we'll get that out of the way first.
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</p>
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<p>
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We need to create a new D project, and add <code>handy-httpd</code> as a dependency. Do so with the <code>dub</code> CLI tool, or however you prefer to create D projects. Then we'll set up the basic HTTP server in our project's main file.
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</p>
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<figure>
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<pre><code class="language-d line-numbers">
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import handy_httpd;
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import handy_httpd.handlers.path_delegating_handler;
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void main() {
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ServerConfig config = ServerConfig.defaultValues();
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config.workerPoolSize = 3;
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PathDelegatingHandler pathHandler = new PathDelegatingHandler();
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// TODO: Add mappings to pathHandler
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HttpServer server = new HttpServer(pathHandler, config);
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server.start();
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}
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</code></pre>
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</figure>
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<p>The typical boilerplate consists of three main things:</p>
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<ol>
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<li>Configuration</li>
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<li>Building our request handler</li>
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<li>Starting the server</li>
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</ol>
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<p>
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For illustrations' sake, I've configured this server to use 3 workers in its pool for handling requests. You might need more depending on your traffic. I've also created a new <code>PathDelegatingHandler</code> which will serve as the basis for the API's set of endpoints. Check out the <a href="https://andrewlalis.github.io/handy-httpd/guide/handlers/path-delegating-handler.html">documentation on this handler</a> for a detailed explanation of what it can do; in short, we can register new API endpoints to it.
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</p>
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</section>
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<section>
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<h2>Adding an Endpoint</h2>
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<p>
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Now that our server is set up, all we need to do is define some endpoints for users to interact with. This is as simple as creating an <code>HttpRequestHandler</code> and registering it with our <code>pathHandler</code> that we defined on line 7.
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</p>
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<p>
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To keep things simple to start, we'll add a <em>status</em> endpoint that just returns the string <em>"online"</em>. For something this basic, there's no need to create a whole new class; instead, we'll just define a function.
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</p>
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<figure>
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<pre><code class="language-d">
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void handleStatus(ref HttpRequestContext ctx) {
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ctx.response.writeBodyString("online");
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}
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</code></pre>
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</figure>
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<p>
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And then, we'll register it with our path handler so that GET requests to <code>/status</code> will be directed to the <code>handleStatus</code> function.
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</p>
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<figure>
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<pre><code class="language-d">
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pathHandler.addMapping(Method.GET, "/status", &handleStatus);
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</code></pre>
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</figure>
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<p>
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Done! We can now run our project and navigate to <a href="http://localhost:8080/status">localhost:8080/status</a>, and we should see the text <em>"online"</em>. It's that simple.
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</p>
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</section>
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<section>
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<h2>Posting Data to Our API</h2>
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<p>
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A GET endpoint is easy enough, but making an endpoint that accepts the user's data isn't too hard either.
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</p>
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<figure>
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<pre><code class="language-d">
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void receivePost(ref HttpRequestContext ctx) {
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JSONValue content = ctx.request.readBodyAsJson();
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// Do stuff with the content.
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}
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</code></pre>
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</figure>
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</section>
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<a href="../articles.html">Back to Articles</a>
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code {
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color: var(--code-color);
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}
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pre {
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padding: 0.25em !important;
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}
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