Added console functions.
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@ -5,6 +5,12 @@ Author: Andrew Lalis <andrewlalisofficial@gmail.com>
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local lib = {}
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local function tableCount(t)
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local c = 0
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for i, item in pairs(t) do c = c + 1 end
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return c
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end
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-- Clears a screen or terminal. If c is not nil then the background color will
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-- be set prior to clearing.
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function lib.clear(m, c)
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@ -117,4 +123,60 @@ function lib.handleButtonPress(registry, x, y)
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end
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end
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-- Creates a "console" to which text can be appended, and it'll be displayed in
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-- a scrolling style, updated whenever new text is added.
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function lib.createConsole(width, height, fg, bg, dir)
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return {
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width = width,
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height = height,
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dir = dir or "UP",
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fg = fg or colors.white,
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bg = bg or colors.black,
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lines = {}
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}
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end
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-- Appends some text to a console.
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function lib.appendToConsole(console, text)
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local lines = require "cc.strings".wrap(text, console.width)
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if console.dir == "DOWN" then
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for i = #lines, 1, -1 do
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table.insert(console.lines, 1, lines[i])
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end
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elseif console.dir == "UP" then
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for i = 1, #lines do
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table.insert(console.lines, 1, lines[i])
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end
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else
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error("Invalid console direction. Should be \"DOWN\" or \"UP\".")
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end
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while #console.lines > console.height do
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table.remove(console.lines)
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end
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end
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-- Draws a console at a given x, y position.
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function lib.drawConsole(m, console, x, y)
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m.setTextColor(console.fg)
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m.setBackgroundColor(console.bg)
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lib.fillRect(m, x, y, console.width, console.height)
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for i = 1, #console.lines do
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local lineY
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if console.dir == "DOWN" then
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lineY = y + i - 1
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elseif console.dir == "UP" then
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lineY = y + console.height - i
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else
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error("Invalid console direction. Should be \"DOWN\" or \"UP\".")
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end
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m.setCursorPos(x, lineY)
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m.write(console.lines[i])
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end
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end
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function lib.appendAndDrawConsole(m, console, text, x, y)
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lib.appendToConsole(console, text)
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lib.drawConsole(m, console, x, y)
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end
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return lib
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