cc-rail-router/central_server.lua

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Lua
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--[[
A central server to coordinate a rail network. This central server keeps a
graph of the entire network, and handles requests to find paths to route
traffic through.
]]--
local RECEIVE_CHANNEL = 45453
local modem = peripheral.wrap("top") or error("Missing top modem")
modem.open(RECEIVE_CHANNEL)
local loadGraph()
local g = nil
local f = io.open("network_graph.tbl", "r")
g = textutils.unserialize(f:read("*a"))
f:close()
--return g
return {
nodes = {
{
id = "Junction-HandieVale",
connections = {
{from = "handievale", to = "N1"},
{from = "N1", to = "handievale"},
{from = "handievale", to = "W1"},
{from = "W1", to = "handievale"},
{from = "N1", to = "W1"},
{from = "W1", to = "N1"}
}
},
{
id = "Junction-Middlecross",
connections = {
{from = "W1", to = "W2"},
{from = "W2", to = "W1"},
{from = "N2", to = "S1"},
{from = "S1", to = "N2"}
}
}
},
edges = {
{
{id = "handievale", length = 16},
{id = "N1", length = -1},
{id = "W1", length = 300},
{id = "N2", length = 600},
{id = "E1", length = 75},
{id = "end", length = 60},
{id = "W2", length = -1},
{id = "S1", length = -1}
}
}
}
end
local findNodeById(graph, nodeId)
for _, node in pairs(graph.nodes) do
if node.id == nodeId then return node end
end
return nil
end
local findEdgeById(graph, edgeId)
for _, edge in pairs(graph.edges) do
if edge.id == edgeId then return edge end
end
return nil
end
local findNextEdges(graph, edgeId)
local edges = {}
for _, node in pairs(graph.nodes) do
for _, connection in pairs(node.connections) do
if connection.from == edgeId then
table.insert(edges, findEdgeById(connection.to))
end
end
end
return edges
end
local findPath(graph, nodeA, nodeB)
end
local handleRequest(graph, replyChannel, msg)
if msg.command == "ROUTE" then
end
end
local function handleRequests(graph)
while true do
local event, side, channel, replyChannel, msg, dist = os.pullEvent("modem_message")
if channel == RECEIVE_CHANNEL then
handleRequest(graph, replyChannel, msg)
end
end
end
handleRequests(loadGraph())