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...

52 Commits
v1.1.0 ... main

Author SHA1 Message Date
Andrew Lalis 11be12d595 Updated pom version. 2022-08-07 18:46:35 +02:00
Andrew Lalis 0161bd5479 Merge remote-tracking branch 'origin/main' into main 2022-08-07 18:34:32 +02:00
Andrew Lalis 89ec1ddccc Cleaned up the information needed for client connection. 2022-08-07 18:34:22 +02:00
Andrew Lalis 60d45a071f Added shitty icon. 2022-08-07 16:17:01 +02:00
Andrew Lalis 38b01f0531 Added more popups and customizable registry URL. 2022-08-07 15:53:21 +02:00
Andrew Lalis 782f32be8f Added windows package command. 2022-08-07 15:35:35 +02:00
Andrew Lalis da5ab070a8 Removed debug print statement. 2022-08-07 15:09:05 +02:00
Andrew Lalis 4d7b01d4ae Fixed sslexception when using http. 2022-08-07 15:07:29 +02:00
Andrew Lalis 19d6dc7a5e Improved linux packaging. 2022-08-07 13:41:16 +02:00
Andrew Lalis 99a1ef3441 Added app category. 2022-08-07 12:49:59 +02:00
Andrew Lalis f7959796b4 Added better client command-line config, and set up simple application packaging pipeline. 2022-08-07 12:48:24 +02:00
Andrew Lalis 16b7a1e653 Added first version with auto-JRE downloading! 2022-08-06 23:53:35 +02:00
Andrew Lalis 359d1aa1b8 First working version. 2022-08-06 15:42:41 +02:00
Andrew Lalis 8cfdf32bc0 Added lots of stuff:
- custom font
- profile editor
- servers list
- custom data directory management.
2022-08-06 13:46:09 +02:00
Andrew Lalis 4db1ecd191 Updated view. 2022-08-05 22:53:33 +02:00
Andrew Lalis c4a4479602 Fixed to make extra logic completely optional. 2022-08-05 17:35:02 +02:00
Andrew Lalis c10dd7cd02 Increased registry update frequency. 2022-08-05 17:31:50 +02:00
Andrew Lalis e38ae65ff9 Added RegistryUpdater to broadcast server data to registries. 2022-08-05 17:30:29 +02:00
Andrew Lalis a808ac1920 Added readme to server registry. 2022-08-05 16:56:48 +02:00
Andrew Lalis 5e462869a7 Added server registry java implementation. 2022-08-05 16:46:24 +02:00
Andrew Lalis 9aeb5cd048 Some more logic updates for server management. 2022-08-02 10:14:18 +02:00
Andrew Lalis 20295596fa Added ability to change teams, and removed teams from creative and spectator players. 2022-08-02 09:54:14 +02:00
Andrew Lalis 352faff005 Version bump. 2022-08-01 17:09:11 +02:00
Andrew Lalis 3dcf503338 Added logic to avoid collisions with non-normal players, and removed some old print statement. 2022-08-01 16:56:22 +02:00
Andrew Lalis 935cbd1393 Added more logic for separate handling of creative/spectator modes. 2022-08-01 16:40:26 +02:00
Andrew Lalis dbb2e8a40f Added better mouse recapture. 2022-08-01 15:48:05 +02:00
Andrew Lalis 7b0a1ca0e7 Fixed cursor position stuff slightly. 2022-08-01 15:16:11 +02:00
Andrew Lalis 606d0ea674 Added improved player input contexts. 2022-08-01 15:08:27 +02:00
Andrew Lalis 3e26a33f5a Added /mode command, and improved redfort world. 2022-07-31 11:35:43 +02:00
Andrew Lalis 53b8718a06 Added creative movement. 2022-07-31 10:59:25 +02:00
Andrew Lalis 1465da7506 Made some progress on gamemodes. 2022-07-30 11:35:51 +02:00
Andrew Lalis 7e7ae0b7c1 Added looking at coord. 2022-07-30 10:58:59 +02:00
Andrew Lalis 4198a18a70 Greatly improved bullet collision physics performance and accuracy with true ray tracing. 2022-07-30 10:41:38 +02:00
Andrew Lalis 4aba806610 Fixed block placement bug, and reloading bug. 2022-07-29 23:30:09 +02:00
Andrew Lalis 29eb46bcaf Removed all mention of SLF4J and Log4J 2022-07-29 18:54:24 +02:00
Andrew Lalis 29d44a5b01 Updated default-config.yaml 2022-07-29 13:27:42 +02:00
Andrew Lalis 271c93550a Updated to version 1.3.0 2022-07-29 13:22:47 +02:00
Andrew Lalis 35fcc43ccc Added improved client command system. 2022-07-29 13:15:11 +02:00
Andrew Lalis e065be9b35 Added regen, hit sounds, and improved fall damage. 2022-07-29 12:13:46 +02:00
Andrew Lalis dbdfcc554b Added scope mechanism to the game! 2022-07-29 11:34:30 +02:00
Andrew Lalis 4f172ccb98 Improved gravity slightly. 2022-07-29 00:24:43 +02:00
Andrew Lalis 492b9f66aa Cleaned up recoil mechanic to be applied with a delta value instead of absolute. 2022-07-28 23:06:18 +02:00
Andrew Lalis a1c1aad065 Improved server cli slightly. 2022-07-28 12:32:24 +02:00
Andrew Lalis 289ce50552 Added some simple chat commands. 2022-07-28 11:44:45 +02:00
Andrew Lalis fa736578a5 Upgraded to version 1.2.0 2022-07-28 11:19:43 +02:00
Andrew Lalis 122b2060de Improved hitpoints display. 2022-07-28 11:16:59 +02:00
Andrew Lalis e909b90457 Added chat, improved player input responses, and rebalanced weapons. 2022-07-28 11:02:09 +02:00
Andrew Lalis bf0982fbd9 Made TCP communication async, and show selected block value. 2022-07-28 09:06:52 +02:00
Andrew Lalis e321979c3c Added better client input handling. 2022-07-28 09:01:16 +02:00
Andrew Lalis 7df8120c16 Simplified config! 2022-07-28 01:25:14 +02:00
Andrew Lalis 1bb4b08df8 Fixed picking block. 2022-07-28 01:08:17 +02:00
Andrew Lalis fbd893915b Added smoother client control! 2022-07-28 01:00:14 +02:00
127 changed files with 5005 additions and 957 deletions

6
.gitignore vendored
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@ -1,7 +1,13 @@
.idea/
target/
client-builds/
client.yaml
server.yaml
# Ignore the ./config directory so that developers can put their config files
# there for server and client apps.
config
# Ignore compiled tool executables
build-clients
setversion

View File

@ -8,56 +8,22 @@ _Read this guide to get started and join a server in just a minute or two!_
1. Make sure you've got at least Java 17 installed. You can get it [here](https://adoptium.net/temurin/releases).
2. Download the `aos2-client` JAR file from the [releases page](https://github.com/andrewlalis/ace-of-shades-2/releases) that's compatible with your system.
3. Create a file named `config.yaml` in the same directory as the JAR file, and place the following text in it:
```yaml
serverHost: localhost
serverPort: 25565
username: myUsername
input:
mouseSensitivity: 0.005
display:
fullscreen: true
captureCursor: true
fov: 80
```
3. Run the game by double-clicking the JAR file, or entering `java -jar <jarfile>` in a terminal. This should generate a `client.yaml` file.
4. Set the `serverHost`, `serverPort`, and `username` properties accordingly for the server you want to join.
5. Run the game by double-clicking the `aos2-client` JAR file, or enter `java -jar aos2-client-{version}.jar` in a terminal.
5. Run the game again to join the server and start playing!
### Controls
- `WASD` to move, `SPACE` to jump, `LEFT-CONTROL` to crouch.
- `LEFT-CLICK` to use your held item (shoot, destroy blocks, etc.).
- `RIGHT-CLICK` to interact with things using your held item (place blocks, etc.).
- `R` to reload.
- `T` to chat. Press `ENTER` to send the chat.
- `ESCAPE` to exit the game.
- Numbers are used for selecting different items.
- `F3` toggles showing debug info.
## Setting up a Server
Setting up a server is quite easy. Just go to the [releases page](https://github.com/andrewlalis/ace-of-shades-2/releases) and download the latest `aos2-server` JAR file. Similar to the client, it's best if you provide a `config.yaml` file to the server, in the same directory. The following snippet shows the structure and default values of a server's configuration.
```yaml
port: 25565
connectionBacklog: 5
ticksPerSecond: 20.0
world: worlds.redfort
teams:
- name: Red
color: [0.8, 0, 0]
spawnPoint: A
- name: Blue
color: [0, 0, 0.8]
spawnPoint: B
physics:
gravity: 29.43
walkingSpeed: 4
crouchingSpeed: 1.5
sprintingSpeed: 9
movementAcceleration: 2
movementDeceleration: 1
jumpVerticalSpeed: 8
actions:
blockBreakCooldown: 0.25
blockPlaceCooldown: 0.1
blockBreakReach: 5
blockPlaceReach: 5
blockBulletDamageResistance: 3
blockBulletDamageCooldown: 10
resupplyCooldown: 30
resupplyRadius: 3
teamSpawnProtection: 10
movementAccuracyDecreaseFactor: 0.01
friendlyFire: false
```
Setting up a server is quite easy. Just go to the [releases page](https://github.com/andrewlalis/ace-of-shades-2/releases) and download the latest `aos2-server` JAR file, and run it. It'll create a `server.yaml` configuration file if you don't provide one.
## Configuration
Both the client and server use a similar style of YAML-based configuration, where upon booting up, the program will look for a configuration file in the current working directory with one of the following names: `configuration`, `config`, `cfg`, ending in either `.yaml` or `.yml`. Alternatively, you can provide the path to a configuration file at a different location via a single command-line argument. For example:

View File

@ -5,7 +5,7 @@
<parent>
<artifactId>ace-of-shades-2</artifactId>
<groupId>nl.andrewl</groupId>
<version>1.1.0</version>
<version>1.5.0</version>
</parent>
<modelVersion>4.0.0</modelVersion>

View File

@ -52,6 +52,14 @@ public class Camera {
velocity.set(p.getVelocity());
}
public void setToPlayerScopeView(Player p) {
Vector3f pos = new Vector3f();
Matrix4f tx = p.getHeldItemTransform();
tx.transformPosition(pos);
position.set(pos);
velocity.set(p.getVelocity());
}
public void setOrientationToPlayer(Player p) {
orientation.set(p.getOrientation());
}

View File

@ -1,14 +1,14 @@
package nl.andrewl.aos2_client;
import nl.andrewl.aos2_client.config.ClientConfig;
import nl.andrewl.aos2_client.control.*;
import nl.andrewl.aos2_client.config.ConnectConfig;
import nl.andrewl.aos2_client.control.InputHandler;
import nl.andrewl.aos2_client.model.Chat;
import nl.andrewl.aos2_client.model.ClientPlayer;
import nl.andrewl.aos2_client.model.OtherPlayer;
import nl.andrewl.aos2_client.render.GameRenderer;
import nl.andrewl.aos2_client.sound.SoundManager;
import nl.andrewl.aos_core.config.Config;
import nl.andrewl.aos_core.model.Player;
import nl.andrewl.aos_core.model.Projectile;
import nl.andrewl.aos_core.model.Team;
import nl.andrewl.aos_core.net.client.*;
@ -17,22 +17,22 @@ import nl.andrewl.aos_core.net.world.ChunkHashMessage;
import nl.andrewl.aos_core.net.world.ChunkUpdateMessage;
import nl.andrewl.record_net.Message;
import org.joml.Vector3f;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import java.io.IOException;
import java.nio.file.Path;
import java.util.List;
import java.util.Map;
import java.util.Queue;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentLinkedQueue;
public class Client implements Runnable {
private static final Logger log = LoggerFactory.getLogger(Client.class);
public static final double FPS = 60;
public final ConnectConfig connectConfig;
public final ClientConfig config;
private final ClientConfig config;
private final CommunicationHandler communicationHandler;
private final InputHandler inputHandler;
private final Camera camera;
private GameRenderer gameRenderer;
private SoundManager soundManager;
private long lastPlayerUpdate = 0;
@ -43,15 +43,19 @@ public class Client implements Runnable {
private final Map<Integer, Projectile> projectiles;
private final Map<Integer, Team> teams;
private final Chat chat;
private final Queue<Runnable> mainThreadActions;
public Client(ClientConfig config) {
public Client(ClientConfig config, ConnectConfig connectConfig) {
this.config = config;
this.connectConfig = connectConfig;
this.camera = new Camera();
this.players = new ConcurrentHashMap<>();
this.teams = new ConcurrentHashMap<>();
this.projectiles = new ConcurrentHashMap<>();
this.communicationHandler = new CommunicationHandler(this);
this.inputHandler = new InputHandler(this, communicationHandler);
this.inputHandler = new InputHandler(this, communicationHandler, camera);
this.chat = new Chat();
this.mainThreadActions = new ConcurrentLinkedQueue<>();
}
public ClientConfig getConfig() {
@ -76,30 +80,28 @@ public class Client implements Runnable {
try {
communicationHandler.establishConnection();
} catch (IOException e) {
log.error("Couldn't connect to the server: {}", e.getMessage());
System.err.println("Couldn't connect to the server: " + e.getMessage());
return;
}
gameRenderer = new GameRenderer(config.display, this);
gameRenderer.setupWindow(
new PlayerViewCursorCallback(config.input, this, gameRenderer.getCamera(), communicationHandler),
new PlayerInputKeyCallback(inputHandler),
new PlayerInputMouseClickCallback(inputHandler),
new PlayerInputMouseScrollCallback(this, communicationHandler)
);
gameRenderer = new GameRenderer(this, inputHandler, camera);
soundManager = new SoundManager();
log.debug("Sound system initialized.");
long lastFrameAt = System.currentTimeMillis();
while (!gameRenderer.windowShouldClose() && !communicationHandler.isDone()) {
long now = System.currentTimeMillis();
float dt = (now - lastFrameAt) / 1000f;
world.processQueuedChunkUpdates();
while (!mainThreadActions.isEmpty()) {
mainThreadActions.remove().run();
}
soundManager.updateListener(myPlayer.getPosition(), myPlayer.getVelocity());
gameRenderer.getCamera().interpolatePosition(dt);
interpolatePlayers(now, dt);
interpolateProjectiles(dt);
soundManager.playWalkingSounds(myPlayer, now);
soundManager.playWalkingSounds(myPlayer, world, now);
gameRenderer.draw();
lastFrameAt = now;
}
@ -118,15 +120,17 @@ public class Client implements Runnable {
communicationHandler.sendMessage(new ChunkHashMessage(u.cx(), u.cy(), u.cz(), -1));
}
} else if (msg instanceof PlayerUpdateMessage playerUpdate) {
runLater(() -> {
if (playerUpdate.clientId() == myPlayer.getId() && playerUpdate.timestamp() > lastPlayerUpdate) {
myPlayer.getPosition().set(playerUpdate.px(), playerUpdate.py(), playerUpdate.pz());
myPlayer.getVelocity().set(playerUpdate.vx(), playerUpdate.vy(), playerUpdate.vz());
myPlayer.setCrouching(playerUpdate.crouching());
myPlayer.setMode(playerUpdate.mode());
if (gameRenderer != null) {
gameRenderer.getCamera().setToPlayer(myPlayer);
}
if (soundManager != null) {
soundManager.updateListener(myPlayer.getPosition(), myPlayer.getVelocity());
soundManager.updateListener(myPlayer.getEyePosition(), myPlayer.getVelocity());
}
lastPlayerUpdate = playerUpdate.timestamp();
} else {
@ -137,8 +141,9 @@ public class Client implements Runnable {
p.updateModelTransform();
}
}
});
} else if (msg instanceof ClientInventoryMessage inventoryMessage) {
myPlayer.setInventory(inventoryMessage.inv());
runLater(() -> myPlayer.setInventory(inventoryMessage.inv()));
} else if (msg instanceof InventorySelectedStackMessage selectedStackMessage) {
myPlayer.getInventory().setSelectedIndex(selectedStackMessage.index());
} else if (msg instanceof ItemStackMessage itemStackMessage) {
@ -149,19 +154,20 @@ public class Client implements Runnable {
player.setSelectedBlockValue(blockColorMessage.block());
}
} else if (msg instanceof PlayerJoinMessage joinMessage) {
Player p = joinMessage.toPlayer();
OtherPlayer op = new OtherPlayer(p.getId(), p.getUsername());
if (joinMessage.teamId() != -1) {
op.setTeam(teams.get(joinMessage.teamId()));
}
op.getPosition().set(p.getPosition());
op.getVelocity().set(p.getVelocity());
op.getOrientation().set(p.getOrientation());
op.setHeldItemId(joinMessage.selectedItemId());
op.setSelectedBlockValue(joinMessage.selectedBlockValue());
runLater(() -> {
OtherPlayer op = OtherPlayer.fromJoinMessage(joinMessage, this);
players.put(op.getId(), op);
});
} else if (msg instanceof PlayerLeaveMessage leaveMessage) {
players.remove(leaveMessage.id());
runLater(() -> players.remove(leaveMessage.id()));
} else if (msg instanceof PlayerTeamUpdateMessage teamUpdateMessage) {
runLater(() -> {
OtherPlayer op = players.get(teamUpdateMessage.playerId());
Team team = teamUpdateMessage.teamId() == -1 ? null : teams.get(teamUpdateMessage.teamId());
if (op != null) {
op.setTeam(team);
}
});
} else if (msg instanceof SoundMessage soundMessage) {
if (soundManager != null) {
soundManager.play(
@ -172,6 +178,7 @@ public class Client implements Runnable {
);
}
} else if (msg instanceof ProjectileMessage pm) {
runLater(() -> {
Projectile p = projectiles.get(pm.id());
if (p == null && !pm.destroyed()) {
p = new Projectile(pm.id(), new Vector3f(pm.px(), pm.py(), pm.pz()), new Vector3f(pm.vx(), pm.vy(), pm.vz()), pm.type());
@ -183,13 +190,22 @@ public class Client implements Runnable {
projectiles.remove(p.getId());
}
}
});
} else if (msg instanceof ClientHealthMessage healthMessage) {
myPlayer.setHealth(healthMessage.health());
} else if (msg instanceof ChatMessage chatMessage) {
chat.chatReceived(chatMessage);
if (soundManager != null) {
soundManager.play("chat", 1, myPlayer.getPosition(), myPlayer.getVelocity());
soundManager.play("chat", 1, myPlayer.getEyePosition(), myPlayer.getVelocity());
}
} else if (msg instanceof ClientRecoilMessage recoil) {
runLater(() -> {
myPlayer.setOrientation(myPlayer.getOrientation().x + recoil.dx(), myPlayer.getOrientation().y + recoil.dy());
if (gameRenderer != null) {
gameRenderer.getCamera().setOrientationToPlayer(myPlayer);
}
communicationHandler.sendDatagramPacket(ClientOrientationState.fromPlayer(myPlayer));
});
}
}
@ -201,6 +217,14 @@ public class Client implements Runnable {
return world;
}
public InputHandler getInputHandler() {
return inputHandler;
}
public CommunicationHandler getCommunicationHandler() {
return communicationHandler;
}
public Map<Integer, Team> getTeams() {
return teams;
}
@ -217,13 +241,17 @@ public class Client implements Runnable {
return chat;
}
public SoundManager getSoundManager() {
return soundManager;
}
public void interpolatePlayers(long now, float dt) {
Vector3f movement = new Vector3f();
for (var player : players.values()) {
movement.set(player.getVelocity()).mul(dt);
player.getPosition().add(movement);
player.updateModelTransform();
soundManager.playWalkingSounds(player, now);
soundManager.playWalkingSounds(player, world, now);
}
gameRenderer.getGuiRenderer().updateNamePlates(players.values());
}
@ -236,13 +264,27 @@ public class Client implements Runnable {
}
}
public static void main(String[] args) throws IOException {
List<Path> configPaths = Config.getCommonConfigPaths();
if (args.length > 0) {
configPaths.add(Path.of(args[0].trim()));
public void runLater(Runnable runnable) {
mainThreadActions.add(runnable);
}
ClientConfig clientConfig = Config.loadConfig(ClientConfig.class, configPaths, new ClientConfig());
Client client = new Client(clientConfig);
public static void main(String[] args) throws IOException {
if (args.length < 3) {
System.err.println("Missing required host, port, username args.");
System.exit(1);
}
String host = args[0].trim();
int port = Integer.parseInt(args[1]);
String username = args[2].trim();
ConnectConfig connectCfg = new ConnectConfig(host, port, username, false);
List<Path> configPaths = Config.getCommonConfigPaths();
configPaths.add(0, Path.of("client.yaml")); // Add this first so we create client.yaml if needed.
if (args.length > 3) {
configPaths.add(Path.of(args[3].trim()));
}
ClientConfig clientConfig = Config.loadConfig(ClientConfig.class, configPaths, new ClientConfig(), "default-config.yaml");
Client client = new Client(clientConfig, connectCfg);
client.run();
}
}

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@ -3,11 +3,13 @@ package nl.andrewl.aos2_client;
import nl.andrewl.aos2_client.model.ClientPlayer;
import nl.andrewl.aos2_client.model.OtherPlayer;
import nl.andrewl.aos_core.Net;
import nl.andrewl.aos_core.model.PlayerMode;
import nl.andrewl.aos_core.model.Team;
import nl.andrewl.aos_core.model.item.ItemStack;
import nl.andrewl.aos_core.model.world.World;
import nl.andrewl.aos_core.model.world.WorldIO;
import nl.andrewl.aos_core.net.*;
import nl.andrewl.aos_core.net.TcpReceiver;
import nl.andrewl.aos_core.net.UdpReceiver;
import nl.andrewl.aos_core.net.connect.ConnectAcceptMessage;
import nl.andrewl.aos_core.net.connect.ConnectRejectMessage;
import nl.andrewl.aos_core.net.connect.ConnectRequestMessage;
@ -16,8 +18,6 @@ import nl.andrewl.record_net.Message;
import nl.andrewl.record_net.util.ExtendedDataInputStream;
import nl.andrewl.record_net.util.ExtendedDataOutputStream;
import org.joml.Vector3f;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import java.io.IOException;
import java.net.DatagramPacket;
@ -31,8 +31,6 @@ import java.net.Socket;
* methods for sending messages and processing those we receive.
*/
public class CommunicationHandler {
private static final Logger log = LoggerFactory.getLogger(CommunicationHandler.class);
private final Client client;
private Socket socket;
private DatagramSocket datagramSocket;
@ -49,16 +47,14 @@ public class CommunicationHandler {
if (socket != null && !socket.isClosed()) {
socket.close();
}
InetAddress address = InetAddress.getByName(client.getConfig().serverHost);
int port = client.getConfig().serverPort;
String username = client.getConfig().username;
log.info("Connecting to server at {}, port {}, with username \"{}\"...", address, port, username);
InetAddress address = InetAddress.getByName(client.connectConfig.host());
System.out.printf("Connecting to server at %s, port %d, with username \"%s\"...%n", address, client.connectConfig.port(), client.connectConfig.username());
socket = new Socket(address, port);
socket = new Socket(address, client.connectConfig.port());
socket.setSoTimeout(1000);
in = Net.getInputStream(socket.getInputStream());
out = Net.getOutputStream(socket.getOutputStream());
Net.write(new ConnectRequestMessage(username), out);
Net.write(new ConnectRequestMessage(client.connectConfig.username(), client.connectConfig.spectator()), out);
Message response = Net.read(in);
socket.setSoTimeout(0);
if (response instanceof ConnectRejectMessage rejectMessage) {
@ -66,12 +62,9 @@ public class CommunicationHandler {
}
if (response instanceof ConnectAcceptMessage acceptMessage) {
this.clientId = acceptMessage.clientId();
log.debug("Connection accepted. My client id is {}.", clientId);
client.setMyPlayer(new ClientPlayer(clientId, username));
client.setMyPlayer(new ClientPlayer(clientId, client.connectConfig.username()));
receiveInitialData();
log.debug("Initial data received.");
establishDatagramConnection();
log.info("Connection to server established. My client id is {}.", clientId);
new Thread(new TcpReceiver(in, client::onMessageReceived).withShutdownHook(this::shutdown)).start();
new Thread(new UdpReceiver(datagramSocket, (msg, packet) -> client.onMessageReceived(msg))).start();
} else {
@ -138,7 +131,6 @@ public class CommunicationHandler {
if (!connectionEstablished) {
throw new IOException("Could not establish a datagram connection to the server after " + attempts + " attempts.");
}
log.debug("Established datagram communication with the server.");
}
public int getClientId() {
@ -175,13 +167,13 @@ public class CommunicationHandler {
OtherPlayer player = new OtherPlayer(in.readInt(), in.readString());
int teamId = in.readInt();
if (teamId != -1) player.setTeam(client.getTeams().get(teamId));
System.out.println(teamId);
player.getPosition().set(in.readFloat(), in.readFloat(), in.readFloat());
player.getVelocity().set(in.readFloat(), in.readFloat(), in.readFloat());
player.getOrientation().set(in.readFloat(), in.readFloat());
player.setCrouching(in.readBoolean());
player.setHeldItemId(in.readInt());
player.setSelectedBlockValue(in.readByte());
player.setMode(PlayerMode.values()[in.readInt()]);
client.getPlayers().put(player.getId(), player);
}
@ -197,5 +189,6 @@ public class CommunicationHandler {
int teamId = in.readInt();
if (teamId != -1) client.getMyPlayer().setTeam(client.getTeams().get(teamId));
client.getMyPlayer().getPosition().set(in.readFloat(), in.readFloat(), in.readFloat());
client.getMyPlayer().setMode(PlayerMode.values()[in.readInt()]);
}
}

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@ -1,9 +1,6 @@
package nl.andrewl.aos2_client.config;
public class ClientConfig {
public String serverHost = "localhost";
public int serverPort = 25565;
public String username = "player";
public InputConfig input = new InputConfig();
public DisplayConfig display = new DisplayConfig();

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@ -0,0 +1,11 @@
package nl.andrewl.aos2_client.config;
/**
* The data that's needed by the client to initially establish a connection.
*/
public record ConnectConfig(
String host,
int port,
String username,
boolean spectator
) {}

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@ -0,0 +1,23 @@
package nl.andrewl.aos2_client.control;
/**
* Represents a particular context in which player input is obtained. Different
* contexts do different things with the input. The main game, for example, will
* move the player when WASD keys are pressed, and a chatting context might type
* out the keys the player presses into a chat buffer. Contexts may choose to
* implement only some specified methods here.
*/
public interface InputContext {
default void onEnable() {}
default void onDisable() {}
default void keyPress(long window, int key, int mods) {}
default void keyRelease(long window, int key, int mods) {}
default void keyRepeat(long window, int key, int mods) {}
default void charInput(long window, int codePoint) {}
default void mouseButtonPress(long window, int button, int mods) {}
default void mouseButtonRelease(long window, int button, int mods) {}
default void mouseScroll(long window, double xOffset, double yOffset) {}
default void mouseCursorPos(long window, double xPos, double yPos) {}
}

View File

@ -1,14 +1,11 @@
package nl.andrewl.aos2_client.control;
import nl.andrewl.aos2_client.Camera;
import nl.andrewl.aos2_client.Client;
import nl.andrewl.aos2_client.CommunicationHandler;
import nl.andrewl.aos2_client.model.ClientPlayer;
import nl.andrewl.aos_core.model.item.BlockItemStack;
import nl.andrewl.aos_core.model.world.Hit;
import nl.andrewl.aos_core.net.client.BlockColorMessage;
import nl.andrewl.aos_core.net.client.ClientInputState;
import static org.lwjgl.glfw.GLFW.*;
import nl.andrewl.aos2_client.control.context.ChattingContext;
import nl.andrewl.aos2_client.control.context.ExitMenuContext;
import nl.andrewl.aos2_client.control.context.NormalContext;
/**
* Class which manages the player's input, and sending it to the server.
@ -17,65 +14,83 @@ public class InputHandler {
private final Client client;
private final CommunicationHandler comm;
private ClientInputState lastInputState = null;
private long windowId;
private boolean forward;
private boolean backward;
private boolean left;
private boolean right;
private boolean jumping;
private boolean crouching;
private boolean sprinting;
private boolean hitting;
private boolean interacting;
private boolean reloading;
private final NormalContext normalContext;
private final ChattingContext chattingContext;
private final ExitMenuContext exitMenuContext;
private InputContext activeContext;
public InputHandler(Client client, CommunicationHandler comm) {
public InputHandler(Client client, CommunicationHandler comm, Camera cam) {
this.client = client;
this.comm = comm;
this.normalContext = new NormalContext(this, cam);
this.chattingContext = new ChattingContext(this);
this.exitMenuContext = new ExitMenuContext(this);
this.activeContext = normalContext;
}
public void updateInputState(long window) {
// TODO: Allow customized keybindings.
int selectedInventoryIndex;
selectedInventoryIndex = client.getMyPlayer().getInventory().getSelectedIndex();
if (glfwGetKey(window, GLFW_KEY_1) == GLFW_PRESS) selectedInventoryIndex = 0;
if (glfwGetKey(window, GLFW_KEY_2) == GLFW_PRESS) selectedInventoryIndex = 1;
if (glfwGetKey(window, GLFW_KEY_3) == GLFW_PRESS) selectedInventoryIndex = 2;
if (glfwGetKey(window, GLFW_KEY_4) == GLFW_PRESS) selectedInventoryIndex = 3;
ClientInputState currentInputState = new ClientInputState(
comm.getClientId(),
glfwGetKey(window, GLFW_KEY_W) == GLFW_PRESS,
glfwGetKey(window, GLFW_KEY_S) == GLFW_PRESS,
glfwGetKey(window, GLFW_KEY_A) == GLFW_PRESS,
glfwGetKey(window, GLFW_KEY_D) == GLFW_PRESS,
glfwGetKey(window, GLFW_KEY_SPACE) == GLFW_PRESS,
glfwGetKey(window, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS,
glfwGetKey(window, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS,
glfwGetMouseButton(window, GLFW_MOUSE_BUTTON_1) == GLFW_PRESS,
glfwGetMouseButton(window, GLFW_MOUSE_BUTTON_2) == GLFW_PRESS,
glfwGetKey(window, GLFW_KEY_R) == GLFW_PRESS,
selectedInventoryIndex
);
if (!currentInputState.equals(lastInputState)) {
comm.sendDatagramPacket(currentInputState);
lastInputState = currentInputState;
public void setWindowId(long windowId) {
this.windowId = windowId;
}
ClientPlayer player = client.getMyPlayer();
public InputContext getActiveContext() {
return activeContext;
}
// Check for "pick block" functionality.
if (glfwGetMouseButton(window, GLFW_MOUSE_BUTTON_3) == GLFW_PRESS && player.getInventory().getSelectedItemStack() instanceof BlockItemStack stack) {
Hit hit = client.getWorld().getLookingAtPos(player.getEyePosition(), player.getViewVector(), 50);
if (hit != null) {
byte selectedBlock = client.getWorld().getBlockAt(hit.pos().x, hit.pos().y, hit.pos().z);
if (selectedBlock > 0) {
stack.setSelectedValue(selectedBlock);
comm.sendDatagramPacket(new BlockColorMessage(player.getId(), selectedBlock));
private void switchToContext(InputContext newContext) {
if (newContext.equals(activeContext)) return;
activeContext.onDisable();
newContext.onEnable();
activeContext = newContext;
}
public void switchToNormalContext() {
switchToContext(normalContext);
}
public void switchToChattingContext() {
switchToContext(chattingContext);
}
public void switchToExitMenuContext() {
switchToContext(exitMenuContext);
}
public NormalContext getNormalContext() {
return normalContext;
}
public ChattingContext getChattingContext() {
return chattingContext;
}
public ExitMenuContext getExitMenuContext() {
return exitMenuContext;
}
public boolean isNormalContextActive() {
return normalContext.equals(activeContext);
}
public boolean isChattingContextActive() {
return chattingContext.equals(activeContext);
}
public boolean isExitMenuContextActive() {
return exitMenuContext.equals(activeContext);
}
public Client getClient() {
return client;
}
public CommunicationHandler getComm() {
return comm;
}
public long getWindowId() {
return windowId;
}
}

View File

@ -0,0 +1,16 @@
package nl.andrewl.aos2_client.control;
import org.lwjgl.glfw.GLFWCharCallbackI;
public class PlayerCharacterInputCallback implements GLFWCharCallbackI {
private final InputHandler inputHandler;
public PlayerCharacterInputCallback(InputHandler inputHandler) {
this.inputHandler = inputHandler;
}
@Override
public void invoke(long window, int codepoint) {
inputHandler.getActiveContext().charInput(window, codepoint);
}
}

View File

@ -13,9 +13,10 @@ public class PlayerInputKeyCallback implements GLFWKeyCallbackI {
@Override
public void invoke(long window, int key, int scancode, int action, int mods) {
if (key == GLFW_KEY_ESCAPE && action == GLFW_RELEASE) {
glfwSetWindowShouldClose(window, true);
switch (action) {
case GLFW_PRESS -> inputHandler.getActiveContext().keyPress(window, key, mods);
case GLFW_RELEASE -> inputHandler.getActiveContext().keyRelease(window, key, mods);
case GLFW_REPEAT -> inputHandler.getActiveContext().keyRepeat(window, key, mods);
}
inputHandler.updateInputState(window);
}
}

View File

@ -2,6 +2,9 @@ package nl.andrewl.aos2_client.control;
import org.lwjgl.glfw.GLFWMouseButtonCallbackI;
import static org.lwjgl.glfw.GLFW.GLFW_PRESS;
import static org.lwjgl.glfw.GLFW.GLFW_RELEASE;
/**
* Callback that's called when the player clicks with their mouse.
*/
@ -14,6 +17,9 @@ public class PlayerInputMouseClickCallback implements GLFWMouseButtonCallbackI {
@Override
public void invoke(long window, int button, int action, int mods) {
inputHandler.updateInputState(window);
switch (action) {
case GLFW_PRESS -> inputHandler.getActiveContext().mouseButtonPress(window, button, mods);
case GLFW_RELEASE -> inputHandler.getActiveContext().mouseButtonRelease(window, button, mods);
}
}
}

View File

@ -1,29 +1,16 @@
package nl.andrewl.aos2_client.control;
import nl.andrewl.aos2_client.Client;
import nl.andrewl.aos2_client.CommunicationHandler;
import nl.andrewl.aos_core.model.item.BlockItemStack;
import nl.andrewl.aos_core.net.client.BlockColorMessage;
import org.lwjgl.glfw.GLFWScrollCallbackI;
public class PlayerInputMouseScrollCallback implements GLFWScrollCallbackI {
private final Client client;
private final CommunicationHandler comm;
private final InputHandler inputHandler;
public PlayerInputMouseScrollCallback(Client client, CommunicationHandler comm) {
this.client = client;
this.comm = comm;
public PlayerInputMouseScrollCallback(InputHandler inputHandler) {
this.inputHandler = inputHandler;
}
@Override
public void invoke(long window, double xoffset, double yoffset) {
if (client.getMyPlayer().getInventory().getSelectedItemStack() instanceof BlockItemStack stack) {
if (yoffset < 0) {
stack.setSelectedValue((byte) (stack.getSelectedValue() - 1));
} else if (yoffset > 0) {
stack.setSelectedValue((byte) (stack.getSelectedValue() + 1));
}
comm.sendDatagramPacket(new BlockColorMessage(client.getMyPlayer().getId(), stack.getSelectedValue()));
}
inputHandler.getActiveContext().mouseScroll(window, xoffset, yoffset);
}
}

View File

@ -1,66 +1,17 @@
package nl.andrewl.aos2_client.control;
import nl.andrewl.aos2_client.Camera;
import nl.andrewl.aos2_client.Client;
import nl.andrewl.aos2_client.CommunicationHandler;
import nl.andrewl.aos2_client.config.ClientConfig;
import nl.andrewl.aos_core.net.client.ClientOrientationState;
import org.lwjgl.glfw.GLFWCursorPosCallbackI;
import java.util.concurrent.ForkJoinPool;
import static org.lwjgl.glfw.GLFW.glfwGetCursorPos;
/**
* Callback that's called when the player's cursor position updates. This means
* the player is looking around.
*/
public class PlayerViewCursorCallback implements GLFWCursorPosCallbackI {
/**
* The number of milliseconds to wait before sending orientation updates,
* to prevent overloading the server.
*/
private static final int ORIENTATION_UPDATE_LIMIT = 20;
private final ClientConfig.InputConfig config;
private final Client client;
private final Camera camera;
private final CommunicationHandler comm;
private float lastMouseCursorX;
private float lastMouseCursorY;
private long lastOrientationUpdateSentAt = 0L;
private final InputHandler inputHandler;
public PlayerViewCursorCallback(ClientConfig.InputConfig config, Client client, Camera cam, CommunicationHandler comm) {
this.config = config;
this.client = client;
this.camera = cam;
this.comm = comm;
public PlayerViewCursorCallback(InputHandler inputHandler) {
this.inputHandler = inputHandler;
}
@Override
public void invoke(long window, double xpos, double ypos) {
double[] xb = new double[1];
double[] yb = new double[1];
glfwGetCursorPos(window, xb, yb);
float x = (float) xb[0];
float y = (float) yb[0];
float dx = x - lastMouseCursorX;
float dy = y - lastMouseCursorY;
lastMouseCursorX = x;
lastMouseCursorY = y;
client.getMyPlayer().setOrientation(
client.getMyPlayer().getOrientation().x - dx * config.mouseSensitivity,
client.getMyPlayer().getOrientation().y - dy * config.mouseSensitivity
);
camera.setOrientationToPlayer(client.getMyPlayer());
long now = System.currentTimeMillis();
if (lastOrientationUpdateSentAt + ORIENTATION_UPDATE_LIMIT < now) {
ForkJoinPool.commonPool().submit(() -> comm.sendDatagramPacket(new ClientOrientationState(
client.getMyPlayer().getId(),
client.getMyPlayer().getOrientation().x,
client.getMyPlayer().getOrientation().y
)));
lastOrientationUpdateSentAt = now;
}
inputHandler.getActiveContext().mouseCursorPos(window, xpos, ypos);
}
}

View File

@ -0,0 +1,88 @@
package nl.andrewl.aos2_client.control.context;
import nl.andrewl.aos2_client.control.InputContext;
import nl.andrewl.aos2_client.control.InputHandler;
import nl.andrewl.aos2_client.util.WindowUtils;
import nl.andrewl.aos_core.net.client.ChatWrittenMessage;
import static org.lwjgl.glfw.GLFW.*;
public class ChattingContext implements InputContext {
private static final int MAX_LENGTH = 120;
private final InputHandler inputHandler;
private final StringBuffer chatBuffer = new StringBuffer(MAX_LENGTH);
public ChattingContext(InputHandler inputHandler) {
this.inputHandler = inputHandler;
}
public void appendToChat(int codePoint) {
appendToChat(Character.toString(codePoint));
}
public void appendToChat(String content) {
if (chatBuffer.length() + content.length() > MAX_LENGTH) return;
chatBuffer.append(content);
}
private void deleteFromChat() {
if (chatBuffer.length() > 0) {
chatBuffer.deleteCharAt(chatBuffer.length() - 1);
}
}
private void clearChatBuffer() {
chatBuffer.delete(0, chatBuffer.length());
}
private void sendChat() {
String text = chatBuffer.toString().trim();
if (!text.isBlank()) {
inputHandler.getComm().sendMessage(new ChatWrittenMessage(text));
}
inputHandler.switchToNormalContext();
}
public String getChatBufferText() {
return new String(chatBuffer);
}
@Override
public void onEnable() {
clearChatBuffer();
if (inputHandler.getClient().getConfig().display.captureCursor) {
WindowUtils.freeCursor(inputHandler.getWindowId());
}
}
@Override
public void onDisable() {
clearChatBuffer();
if (inputHandler.getClient().getConfig().display.captureCursor) {
WindowUtils.captureCursor(inputHandler.getWindowId());
}
}
@Override
public void keyPress(long window, int key, int mods) {
switch (key) {
case GLFW_KEY_BACKSPACE -> deleteFromChat();
case GLFW_KEY_ENTER -> sendChat();
case GLFW_KEY_ESCAPE -> inputHandler.switchToNormalContext();
}
}
@Override
public void keyRepeat(long window, int key, int mods) {
switch (key) {
case GLFW_KEY_BACKSPACE -> deleteFromChat();
}
}
@Override
public void charInput(long window, int codePoint) {
appendToChat(codePoint);
}
}

View File

@ -0,0 +1,38 @@
package nl.andrewl.aos2_client.control.context;
import nl.andrewl.aos2_client.control.InputContext;
import nl.andrewl.aos2_client.control.InputHandler;
import nl.andrewl.aos2_client.util.WindowUtils;
import static org.lwjgl.glfw.GLFW.GLFW_KEY_ESCAPE;
import static org.lwjgl.glfw.GLFW.glfwSetWindowShouldClose;
public class ExitMenuContext implements InputContext {
private final InputHandler inputHandler;
public ExitMenuContext(InputHandler inputHandler) {
this.inputHandler = inputHandler;
}
@Override
public void onEnable() {
if (inputHandler.getClient().getConfig().display.captureCursor) {
WindowUtils.freeCursor(inputHandler.getWindowId());
}
}
@Override
public void onDisable() {
if (inputHandler.getClient().getConfig().display.captureCursor) {
WindowUtils.captureCursor(inputHandler.getWindowId());
}
}
@Override
public void keyPress(long window, int key, int mods) {
switch (key) {
case GLFW_KEY_ESCAPE -> glfwSetWindowShouldClose(window, true);
default -> inputHandler.switchToNormalContext();
}
}
}

View File

@ -0,0 +1,287 @@
package nl.andrewl.aos2_client.control.context;
import nl.andrewl.aos2_client.Camera;
import nl.andrewl.aos2_client.control.InputContext;
import nl.andrewl.aos2_client.control.InputHandler;
import nl.andrewl.aos2_client.util.WindowUtils;
import nl.andrewl.aos_core.model.item.BlockItemStack;
import nl.andrewl.aos_core.model.item.GunItemStack;
import nl.andrewl.aos_core.model.item.ItemStack;
import nl.andrewl.aos_core.model.world.Hit;
import nl.andrewl.aos_core.net.client.BlockColorMessage;
import nl.andrewl.aos_core.net.client.ClientInputState;
import nl.andrewl.aos_core.net.client.ClientOrientationState;
import java.util.concurrent.ForkJoinPool;
import static org.lwjgl.glfw.GLFW.*;
/**
* The normal input context that occurs when the player is active in the game.
* This includes moving around, interacting with their inventory, moving their
* view, and so on.
*/
public class NormalContext implements InputContext {
/**
* The number of milliseconds to wait before sending orientation updates,
* to prevent overloading the server.
*/
private static final int ORIENTATION_UPDATE_LIMIT = 20;
private final InputHandler inputHandler;
private final Camera camera;
private ClientInputState lastInputState = null;
private boolean forward;
private boolean backward;
private boolean left;
private boolean right;
private boolean jumping;
private boolean crouching;
private boolean sprinting;
private boolean hitting;
private boolean interacting;
private boolean reloading;
private int selectedInventoryIndex;
private boolean debugEnabled;
private float lastMouseCursorX;
private float lastMouseCursorY;
private long lastOrientationUpdateSentAt = 0L;
public NormalContext(InputHandler inputHandler, Camera camera) {
this.inputHandler = inputHandler;
this.camera = camera;
}
public void updateInputState() {
var comm = inputHandler.getComm();
ClientInputState currentInputState = new ClientInputState(
comm.getClientId(),
forward, backward, left, right,
jumping, crouching, sprinting,
hitting, interacting, reloading,
selectedInventoryIndex
);
if (!currentInputState.equals(lastInputState)) {
comm.sendDatagramPacket(currentInputState);
lastInputState = currentInputState;
}
}
public void resetInputState() {
forward = false;
backward = false;
left = false;
right = false;
jumping = false;
crouching = false;
sprinting = false;
hitting = false;
interacting = false;
reloading = false;
var size = WindowUtils.getSize(inputHandler.getWindowId());
lastMouseCursorX = size.first() / 2f;
lastMouseCursorY = size.second() / 2f;
updateInputState();
}
public void setForward(boolean forward) {
this.forward = forward;
updateInputState();
}
public void setBackward(boolean backward) {
this.backward = backward;
updateInputState();
}
public void setLeft(boolean left) {
this.left = left;
updateInputState();
}
public void setRight(boolean right) {
this.right = right;
updateInputState();
}
public void setJumping(boolean jumping) {
this.jumping = jumping;
updateInputState();
}
public void setCrouching(boolean crouching) {
this.crouching = crouching;
updateInputState();
}
public void setSprinting(boolean sprinting) {
this.sprinting = sprinting;
updateInputState();
}
public void setHitting(boolean hitting) {
this.hitting = hitting;
updateInputState();
}
public void setInteracting(boolean interacting) {
this.interacting = interacting;
updateInputState();
}
public void setReloading(boolean reloading) {
this.reloading = reloading;
updateInputState();
}
public void setSelectedInventoryIndex(int selectedInventoryIndex) {
this.selectedInventoryIndex = selectedInventoryIndex;
updateInputState();
}
public void toggleDebugEnabled() {
this.debugEnabled = !debugEnabled;
}
public void enableChatting() {
inputHandler.switchToChattingContext();
}
@Override
public void onEnable() {
resetInputState();
}
@Override
public void onDisable() {
resetInputState();
}
@Override
public void keyPress(long window, int key, int mods) {
switch (key) {
case GLFW_KEY_W -> setForward(true);
case GLFW_KEY_A -> setLeft(true);
case GLFW_KEY_S -> setBackward(true);
case GLFW_KEY_D -> setRight(true);
case GLFW_KEY_SPACE -> setJumping(true);
case GLFW_KEY_LEFT_CONTROL -> setCrouching(true);
case GLFW_KEY_LEFT_SHIFT -> setSprinting(true);
case GLFW_KEY_R -> setReloading(true);
case GLFW_KEY_1 -> setSelectedInventoryIndex(0);
case GLFW_KEY_2 -> setSelectedInventoryIndex(1);
case GLFW_KEY_3 -> setSelectedInventoryIndex(2);
case GLFW_KEY_4 -> setSelectedInventoryIndex(3);
case GLFW_KEY_F3 -> toggleDebugEnabled();
case GLFW_KEY_ESCAPE -> inputHandler.switchToExitMenuContext();
}
}
@Override
public void keyRelease(long window, int key, int mods) {
switch (key) {
case GLFW_KEY_W -> setForward(false);
case GLFW_KEY_A -> setLeft(false);
case GLFW_KEY_S -> setBackward(false);
case GLFW_KEY_D -> setRight(false);
case GLFW_KEY_SPACE -> setJumping(false);
case GLFW_KEY_LEFT_CONTROL -> setCrouching(false);
case GLFW_KEY_LEFT_SHIFT -> setSprinting(false);
case GLFW_KEY_R -> setReloading(false);
case GLFW_KEY_T -> enableChatting();
case GLFW_KEY_SLASH -> {
enableChatting();
inputHandler.getChattingContext().appendToChat("/");
}
}
}
@Override
public void mouseButtonPress(long window, int button, int mods) {
switch (button) {
case GLFW_MOUSE_BUTTON_1 -> setHitting(true);
case GLFW_MOUSE_BUTTON_2 -> setInteracting(true);
case GLFW_MOUSE_BUTTON_3 -> pickBlock();
}
}
@Override
public void mouseButtonRelease(long window, int button, int mods) {
switch (button) {
case GLFW_MOUSE_BUTTON_1 -> setHitting(false);
case GLFW_MOUSE_BUTTON_2 -> setInteracting(false);
}
}
@Override
public void mouseScroll(long window, double xOffset, double yOffset) {
var player = inputHandler.getClient().getMyPlayer();
ItemStack stack = player.getInventory().getSelectedItemStack();
if (stack instanceof BlockItemStack blockStack) {
if (yOffset < 0) {
blockStack.setSelectedValue((byte) (blockStack.getSelectedValue() - 1));
} else if (yOffset > 0) {
blockStack.setSelectedValue((byte) (blockStack.getSelectedValue() + 1));
}
inputHandler.getComm().sendDatagramPacket(new BlockColorMessage(player.getId(), blockStack.getSelectedValue()));
}
}
@Override
public void mouseCursorPos(long window, double xPos, double yPos) {
double[] xb = new double[1];
double[] yb = new double[1];
glfwGetCursorPos(window, xb, yb);
float x = (float) xb[0];
float y = (float) yb[0];
float dx = x - lastMouseCursorX;
float dy = y - lastMouseCursorY;
lastMouseCursorX = x;
lastMouseCursorY = y;
var client = inputHandler.getClient();
float trueSensitivity = inputHandler.getClient().getConfig().input.mouseSensitivity;
if (isScopeEnabled()) trueSensitivity *= 0.1f;
client.getMyPlayer().setOrientation(
client.getMyPlayer().getOrientation().x - dx * trueSensitivity,
client.getMyPlayer().getOrientation().y - dy * trueSensitivity
);
camera.setOrientationToPlayer(client.getMyPlayer());
long now = System.currentTimeMillis();
if (lastOrientationUpdateSentAt + ORIENTATION_UPDATE_LIMIT < now) {
ForkJoinPool.commonPool().submit(() -> inputHandler.getComm().sendDatagramPacket(ClientOrientationState.fromPlayer(client.getMyPlayer())));
lastOrientationUpdateSentAt = now;
}
}
public void pickBlock() {
var client = inputHandler.getClient();
var comm = inputHandler.getComm();
var player = client.getMyPlayer();
if (player.getInventory().getSelectedItemStack() instanceof BlockItemStack stack) {
Hit hit = client.getWorld().getLookingAtPos(player.getEyePosition(), player.getViewVector(), 50);
if (hit != null) {
byte selectedBlock = client.getWorld().getBlockAt(hit.pos().x, hit.pos().y, hit.pos().z);
if (selectedBlock > 0) {
stack.setSelectedValue(selectedBlock);
comm.sendDatagramPacket(new BlockColorMessage(player.getId(), selectedBlock));
}
}
}
}
public boolean isScopeEnabled() {
return interacting &&
inputHandler.getClient().getMyPlayer().getInventory().getSelectedItemStack() instanceof GunItemStack;
}
public boolean isDebugEnabled() {
return debugEnabled;
}
}

View File

@ -1,6 +1,7 @@
package nl.andrewl.aos2_client.model;
import nl.andrewl.aos2_client.Camera;
import nl.andrewl.aos2_client.control.InputHandler;
import nl.andrewl.aos_core.model.Player;
import nl.andrewl.aos_core.model.item.Inventory;
import org.joml.Matrix3f;
@ -42,12 +43,16 @@ public class ClientPlayer extends Player {
this.health = health;
}
public void updateHeldItemTransform(Camera cam) {
public void updateHeldItemTransform(Camera cam, InputHandler inputHandler) {
heldItemTransform.identity()
.translate(cam.getPosition())
.rotate((float) (cam.getOrientation().x + Math.PI), Camera.UP)
.rotate(-cam.getOrientation().y + (float) Math.PI / 2, Camera.RIGHT)
.translate(-0.35f, -0.4f, 0.5f);
.rotate(-cam.getOrientation().y + (float) Math.PI / 2, Camera.RIGHT);
if (inputHandler.isNormalContextActive() && inputHandler.getNormalContext().isScopeEnabled()) {
heldItemTransform.translate(0, -0.12f, 0);
} else {
heldItemTransform.translate(-0.35f, -0.4f, 0.5f);
}
heldItemTransform.get(heldItemTransformData);
heldItemTransform.normal(heldItemNormalTransform);

View File

@ -1,8 +1,10 @@
package nl.andrewl.aos2_client.model;
import nl.andrewl.aos2_client.Camera;
import nl.andrewl.aos2_client.Client;
import nl.andrewl.aos_core.model.Player;
import nl.andrewl.aos_core.model.item.ItemTypes;
import nl.andrewl.aos_core.net.client.PlayerJoinMessage;
import org.joml.Matrix3f;
import org.joml.Matrix4f;
import org.joml.Vector3f;
@ -99,4 +101,18 @@ public class OtherPlayer extends Player {
public float[] getHeldItemNormalTransformData() {
return heldItemNormalTransformData;
}
public static OtherPlayer fromJoinMessage(PlayerJoinMessage msg, Client client) {
OtherPlayer op = new OtherPlayer(msg.id(), msg.username());
if (msg.teamId() != -1 && client.getTeams().containsKey(msg.teamId())) {
op.setTeam(client.getTeams().get(msg.teamId()));
}
op.getPosition().set(msg.px(), msg.py(), msg.pz());
op.getVelocity().set(msg.vx(), msg.vy(), msg.vz());
op.getOrientation().set(msg.ox(), msg.oy());
op.setHeldItemId(msg.selectedItemId());
op.setSelectedBlockValue(msg.selectedBlockValue());
op.setMode(msg.mode());
return op;
}
}

View File

@ -3,20 +3,23 @@ package nl.andrewl.aos2_client.render;
import nl.andrewl.aos2_client.Camera;
import nl.andrewl.aos2_client.Client;
import nl.andrewl.aos2_client.config.ClientConfig;
import nl.andrewl.aos2_client.control.*;
import nl.andrewl.aos2_client.model.ClientPlayer;
import nl.andrewl.aos2_client.render.chunk.ChunkRenderer;
import nl.andrewl.aos2_client.render.gui.GuiRenderer;
import nl.andrewl.aos2_client.render.model.Model;
import nl.andrewl.aos_core.model.PlayerMode;
import nl.andrewl.aos_core.model.Team;
import nl.andrewl.aos_core.model.item.BlockItemStack;
import nl.andrewl.aos_core.model.item.Inventory;
import nl.andrewl.aos_core.model.item.ItemTypes;
import org.joml.Matrix3f;
import org.joml.Matrix4f;
import org.joml.Vector3f;
import org.lwjgl.glfw.*;
import org.lwjgl.glfw.Callbacks;
import org.lwjgl.glfw.GLFWErrorCallback;
import org.lwjgl.glfw.GLFWVidMode;
import org.lwjgl.opengl.GL;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import java.io.IOException;
@ -30,46 +33,43 @@ import static org.lwjgl.opengl.GL46.*;
* OpenGL context exists.
*/
public class GameRenderer {
private static final Logger log = LoggerFactory.getLogger(GameRenderer.class);
private static final float Z_NEAR = 0.01f;
private static final float Z_FAR = 500f;
private final ClientConfig.DisplayConfig config;
private ChunkRenderer chunkRenderer;
private GuiRenderer guiRenderer;
private ModelRenderer modelRenderer;
private final ChunkRenderer chunkRenderer;
private final GuiRenderer guiRenderer;
private final ModelRenderer modelRenderer;
private final Camera camera;
private final Client client;
private final InputHandler inputHandler;
// Standard models for various game components.
private Model playerModel;
private Model rifleModel;
private Model blockModel;
private Model bulletModel;
private Model smgModel;
private Model shotgunModel;
private Model flagModel;
private final Model playerModel;
private final Model rifleModel;
private final Model blockModel;
private final Model bulletModel;
private final Model smgModel;
private final Model shotgunModel;
private final Model flagModel;
private long windowHandle;
private int screenWidth = 800;
private int screenHeight = 600;
private final long windowHandle;
private final int screenWidth;
private final int screenHeight;
private final Matrix4f perspectiveTransform;
private final float[] perspectiveTransformData = new float[16];
public GameRenderer(ClientConfig.DisplayConfig config, Client client) {
this.config = config;
public GameRenderer(Client client, InputHandler inputHandler, Camera camera) {
this.config = client.getConfig().display;
this.client = client;
this.camera = new Camera();
this.inputHandler = inputHandler;
this.camera = camera;
camera.setToPlayer(client.getMyPlayer());
this.perspectiveTransform = new Matrix4f();
}
public void setupWindow(
GLFWCursorPosCallbackI viewCursorCallback,
GLFWKeyCallbackI inputKeyCallback,
GLFWMouseButtonCallbackI mouseButtonCallback,
GLFWScrollCallbackI scrollCallback
) {
// Initialize window!
GLFWErrorCallback.createPrint(System.err).set();
if (!glfwInit()) throw new IllegalStateException("Could not initialize GLFW.");
glfwDefaultWindowHints();
@ -79,7 +79,6 @@ public class GameRenderer {
long monitorId = glfwGetPrimaryMonitor();
GLFWVidMode primaryMonitorSettings = glfwGetVideoMode(monitorId);
if (primaryMonitorSettings == null) throw new IllegalStateException("Could not get information about the primary monitory.");
log.debug("Primary monitor settings: Width: {}, Height: {}, FOV: {}", primaryMonitorSettings.width(), primaryMonitorSettings.height(), config.fov);
if (config.fullscreen) {
screenWidth = primaryMonitorSettings.width();
screenHeight = primaryMonitorSettings.height();
@ -90,19 +89,22 @@ public class GameRenderer {
windowHandle = glfwCreateWindow(screenWidth, screenHeight, "Ace of Shades 2", 0, 0);
}
if (windowHandle == 0) throw new RuntimeException("Failed to create GLFW window.");
log.debug("Initialized GLFW window.");
inputHandler.setWindowId(windowHandle);
// Setup callbacks.
glfwSetKeyCallback(windowHandle, inputKeyCallback);
glfwSetCursorPosCallback(windowHandle, viewCursorCallback);
glfwSetMouseButtonCallback(windowHandle, mouseButtonCallback);
glfwSetScrollCallback(windowHandle, scrollCallback);
glfwSetKeyCallback(windowHandle, new PlayerInputKeyCallback(inputHandler));
glfwSetCursorPosCallback(windowHandle, new PlayerViewCursorCallback(inputHandler));
glfwSetMouseButtonCallback(windowHandle, new PlayerInputMouseClickCallback(inputHandler));
glfwSetScrollCallback(windowHandle, new PlayerInputMouseScrollCallback(inputHandler));
glfwSetCharCallback(windowHandle, new PlayerCharacterInputCallback(inputHandler));
glfwSetWindowFocusCallback(windowHandle, (window, focused) -> {
if (!focused) inputHandler.switchToExitMenuContext();
});
if (config.captureCursor) {
glfwSetInputMode(windowHandle, GLFW_CURSOR, GLFW_CURSOR_DISABLED);
}
glfwSetInputMode(windowHandle, GLFW_RAW_MOUSE_MOTION, GLFW_TRUE);
glfwSetCursorPos(windowHandle, 0, 0);
log.debug("Set up window callbacks.");
glfwMakeContextCurrent(windowHandle);
glfwSwapInterval(1);
@ -110,21 +112,18 @@ public class GameRenderer {
GL.createCapabilities();
// GLUtil.setupDebugMessageCallback(System.out);
glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
glClearColor(0.1f, 0.1f, 0.1f, 0.0f);
glEnable(GL_CULL_FACE);
glEnable(GL_DEPTH_TEST);
glCullFace(GL_BACK);
log.debug("Initialized OpenGL context.");
this.chunkRenderer = new ChunkRenderer();
log.debug("Initialized chunk renderer.");
try {
this.guiRenderer = new GuiRenderer();
} catch (IOException e) {
throw new RuntimeException(e);
}
log.debug("Initialized GUI renderer.");
this.modelRenderer = new ModelRenderer();
try {
@ -138,8 +137,7 @@ public class GameRenderer {
} catch (IOException e) {
throw new RuntimeException(e);
}
log.debug("Initialized model renderer.");
updatePerspective();
updatePerspective(config.fov);
}
public float getAspectRatio() {
@ -149,18 +147,17 @@ public class GameRenderer {
/**
* Updates the rendering perspective used to render the game.
*/
private void updatePerspective() {
float fovRad = (float) Math.toRadians(config.fov);
public void updatePerspective(float fov) {
float fovRad = (float) Math.toRadians(fov);
if (fovRad >= Math.PI) {
fovRad = (float) (Math.PI - 0.01f);
} else if (fovRad <= 0) {
fovRad = 0.01f;
}
perspectiveTransform.setPerspective(fovRad, getAspectRatio(), Z_NEAR, Z_FAR);
float[] data = new float[16];
perspectiveTransform.get(data);
if (chunkRenderer != null) chunkRenderer.setPerspective(data);
if (modelRenderer != null) modelRenderer.setPerspective(data);
perspectiveTransform.get(perspectiveTransformData);
if (chunkRenderer != null) chunkRenderer.setPerspective(perspectiveTransformData);
if (modelRenderer != null) modelRenderer.setPerspective(perspectiveTransformData);
}
public boolean windowShouldClose() {
@ -177,16 +174,24 @@ public class GameRenderer {
public void draw() {
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
chunkRenderer.draw(camera, client.getWorld().getChunkMeshesToDraw());
ClientPlayer myPlayer = client.getMyPlayer();
Inventory inv = myPlayer.getInventory();
if (inputHandler.isNormalContextActive() && inputHandler.getNormalContext().isScopeEnabled()) {
updatePerspective(15);
} else {
updatePerspective(config.fov);
}
myPlayer.updateHeldItemTransform(camera, client.getInputHandler());
chunkRenderer.draw(camera, client.getWorld().getChunkMeshesToDraw());
// Draw models. Use one texture at a time for efficiency.
modelRenderer.start(camera.getViewTransformData());
myPlayer.updateHeldItemTransform(camera);
playerModel.bind();
for (var player : client.getPlayers().values()) {
if (player.getMode() == PlayerMode.SPECTATOR) continue;
if (player.getTeam() != null) {
modelRenderer.setAspectColor(player.getTeam().getColor());
} else {
@ -198,30 +203,33 @@ public class GameRenderer {
// Render guns!
rifleModel.bind();
if (myPlayer.getInventory().getSelectedItemStack().getType().getId() == ItemTypes.RIFLE.getId()) {
if (inv.getSelectedItemStack() != null && inv.getSelectedItemStack().getType().getId() == ItemTypes.RIFLE.getId()) {
modelRenderer.render(rifleModel, myPlayer.getHeldItemTransformData(), myPlayer.getHeldItemNormalTransformData());
}
for (var player : client.getPlayers().values()) {
if (player.getMode() == PlayerMode.SPECTATOR) continue;
if (player.getHeldItemId() == ItemTypes.RIFLE.getId()) {
modelRenderer.render(rifleModel, player.getHeldItemTransformData(), player.getHeldItemNormalTransformData());
}
}
rifleModel.unbind();
smgModel.bind();
if (myPlayer.getInventory().getSelectedItemStack().getType().getId() == ItemTypes.AK_47.getId()) {
if (inv.getSelectedItemStack() != null && inv.getSelectedItemStack().getType().getId() == ItemTypes.AK_47.getId()) {
modelRenderer.render(smgModel, myPlayer.getHeldItemTransformData(), myPlayer.getHeldItemNormalTransformData());
}
for (var player : client.getPlayers().values()) {
if (player.getMode() == PlayerMode.SPECTATOR) continue;
if (player.getHeldItemId() == ItemTypes.AK_47.getId()) {
modelRenderer.render(smgModel, player.getHeldItemTransformData(), player.getHeldItemNormalTransformData());
}
}
smgModel.unbind();
shotgunModel.bind();
if (myPlayer.getInventory().getSelectedItemStack().getType().getId() == ItemTypes.WINCHESTER.getId()) {
if (inv.getSelectedItemStack() != null && inv.getSelectedItemStack().getType().getId() == ItemTypes.WINCHESTER.getId()) {
modelRenderer.render(shotgunModel, myPlayer.getHeldItemTransformData(), myPlayer.getHeldItemNormalTransformData());
}
for (var player : client.getPlayers().values()) {
if (player.getMode() == PlayerMode.SPECTATOR) continue;
if (player.getHeldItemId() == ItemTypes.WINCHESTER.getId()) {
modelRenderer.render(shotgunModel, player.getHeldItemTransformData(), player.getHeldItemNormalTransformData());
}
@ -229,13 +237,14 @@ public class GameRenderer {
shotgunModel.unbind();
blockModel.bind();
if (myPlayer.getInventory().getSelectedItemStack().getType().getId() == ItemTypes.BLOCK.getId()) {
if (inv.getSelectedItemStack() != null && inv.getSelectedItemStack().getType().getId() == ItemTypes.BLOCK.getId()) {
BlockItemStack stack = (BlockItemStack) myPlayer.getInventory().getSelectedItemStack();
modelRenderer.setAspectColor(client.getWorld().getPalette().getColor(stack.getSelectedValue()));
modelRenderer.render(blockModel, myPlayer.getHeldItemTransformData(), myPlayer.getHeldItemNormalTransformData());
}
modelRenderer.setAspectColor(new Vector3f(0.5f, 0.5f, 0.5f));
for (var player : client.getPlayers().values()) {
if (player.getMode() == PlayerMode.SPECTATOR) continue;
if (player.getHeldItemId() == ItemTypes.BLOCK.getId()) {
modelRenderer.setAspectColor(client.getWorld().getPalette().getColor(player.getSelectedBlockValue()));
modelRenderer.render(blockModel, player.getHeldItemTransformData(), player.getHeldItemNormalTransformData());
@ -259,7 +268,7 @@ public class GameRenderer {
flagModel.bind();
for (Team team : client.getTeams().values()) {
modelTransform.identity()
.translate(team.getSpawnPoint());
.translate(team.getSpawnPoint().x() - 0.25f, team.getSpawnPoint().y(), team.getSpawnPoint().z() - 0.25f);
modelTransform.normal(normalTransform);
modelRenderer.setAspectColor(team.getColor());
modelRenderer.render(flagModel, modelTransform, normalTransform);
@ -271,7 +280,7 @@ public class GameRenderer {
// GUI rendering
guiRenderer.start();
guiRenderer.drawNameplates(myPlayer, camera.getViewTransformData(), perspectiveTransform.get(new float[16]));
guiRenderer.drawNvg(screenWidth, screenHeight, myPlayer, client.getChat());
guiRenderer.drawNvg(screenWidth, screenHeight, client);
guiRenderer.end();
glfwSwapBuffers(windowHandle);
@ -279,15 +288,15 @@ public class GameRenderer {
}
public void freeWindow() {
if (rifleModel != null) rifleModel.free();
if (smgModel != null) smgModel.free();
if (flagModel != null) flagModel.free();
if (bulletModel != null) bulletModel.free();
if (playerModel != null) playerModel.free();
if (blockModel != null) blockModel.free();
if (modelRenderer != null) modelRenderer.free();
if (guiRenderer != null) guiRenderer.free();
if (chunkRenderer != null) chunkRenderer.free();
rifleModel.free();
smgModel.free();
flagModel.free();
bulletModel.free();
playerModel.free();
blockModel.free();
modelRenderer.free();
guiRenderer.free();
chunkRenderer.free();
GL.destroy();
Callbacks.glfwFreeCallbacks(windowHandle);
glfwSetErrorCallback(null);

View File

@ -0,0 +1,6 @@
package nl.andrewl.aos2_client.render;
public record TransformData(
float[] tx,
float[] norm
) {}

View File

@ -2,8 +2,6 @@ package nl.andrewl.aos2_client.render.chunk;
import nl.andrewl.aos_core.model.world.Chunk;
import nl.andrewl.aos_core.model.world.World;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import static org.lwjgl.opengl.GL46.*;
@ -11,8 +9,6 @@ import static org.lwjgl.opengl.GL46.*;
* Represents a 3d mesh for a chunk.
*/
public class ChunkMesh {
private static final Logger log = LoggerFactory.getLogger(ChunkMesh.class);
private final int vboId;
private final int vaoId;
private final int eboId;
@ -49,20 +45,11 @@ public class ChunkMesh {
* Generates and loads this chunk's mesh into the allocated OpenGL buffers.
*/
private void loadMesh(ChunkMeshGenerator meshGenerator) {
// long start = System.nanoTime();
var meshData = meshGenerator.generateMesh(chunk, world);
// double dur = (System.nanoTime() - start) / 1_000_000.0;
this.indexCount = meshData.indexBuffer().limit();
// log.debug(
// "Generated mesh for chunk ({}, {}, {}) in {} ms. {} vertices and {} indices.",
// chunk.getPosition().x, chunk.getPosition().y, chunk.getPosition().z,
// dur,
// meshData.vertexBuffer().limit() / 9, indexCount
// );
glBindBuffer(GL_ARRAY_BUFFER, vboId);
glBufferData(GL_ARRAY_BUFFER, meshData.vertexBuffer(), GL_STATIC_DRAW);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, eboId);
glBufferData(GL_ELEMENT_ARRAY_BUFFER, meshData.indexBuffer(), GL_STATIC_DRAW);
}

View File

@ -1,16 +1,19 @@
package nl.andrewl.aos2_client.render.gui;
import nl.andrewl.aos2_client.Camera;
import nl.andrewl.aos2_client.model.Chat;
import nl.andrewl.aos2_client.Client;
import nl.andrewl.aos2_client.model.ClientPlayer;
import nl.andrewl.aos2_client.model.OtherPlayer;
import nl.andrewl.aos2_client.render.ShaderProgram;
import nl.andrewl.aos2_client.sound.SoundSource;
import nl.andrewl.aos_core.FileUtils;
import nl.andrewl.aos_core.model.Player;
import nl.andrewl.aos_core.model.PlayerMode;
import nl.andrewl.aos_core.model.item.BlockItem;
import nl.andrewl.aos_core.model.item.BlockItemStack;
import nl.andrewl.aos_core.model.item.Gun;
import nl.andrewl.aos_core.model.item.GunItemStack;
import nl.andrewl.aos_core.model.world.Hit;
import org.joml.Matrix4f;
import org.lwjgl.BufferUtils;
import org.lwjgl.nanovg.NVGColor;
@ -194,10 +197,12 @@ public class GuiRenderer {
glUniform1i(namePlateTextureSamplerUniform, 0);
glUniformMatrix4fv(namePlateViewTransformUniform, false, viewTransformData);
glUniformMatrix4fv(namePlatePerspectiveTransformUniform, false, perspectiveTransformData);
// Show nameplates from farther away if we're in creative/spectator.
float nameplateRadius = myPlayer.getMode() == PlayerMode.NORMAL ? 50 : 200;
for (var entry : playerNamePlates.entrySet()) {
OtherPlayer player = entry.getKey();
// Skip rendering far-away nameplates.
if (player.getPosition().distance(myPlayer.getPosition()) > 50) continue;
// There are some scenarios where we skip rendering the name.
if (player.getPosition().distance(myPlayer.getPosition()) > nameplateRadius || player.getMode() == PlayerMode.SPECTATOR) continue;
GuiTexture texture = entry.getValue();
float aspectRatio = (float) texture.getHeight() / (float) texture.getWidth();
transformMatrix.identity()
@ -216,14 +221,24 @@ public class GuiRenderer {
shaderProgram.use();
}
public void drawNvg(float width, float height, ClientPlayer player, Chat chat) {
public void drawNvg(float width, float height, Client client) {
nvgBeginFrame(vgId, width, height, width / height);
nvgSave(vgId);
drawCrosshair(width, height);
drawChat(width, height, chat);
drawHealthBar(width, height, player);
drawHeldItemStackInfo(width, height, player);
boolean scopeEnabled = client.getInputHandler().getNormalContext().isScopeEnabled();
PlayerMode mode = client.getMyPlayer().getMode();
drawCrosshair(width, height, scopeEnabled);
drawHeldItemStackInfo(width, height, client.getMyPlayer());
if (!scopeEnabled) {
drawChat(width, height, client);
if (mode == PlayerMode.NORMAL) drawHealthBar(width, height, client.getMyPlayer());
}
if (client.getInputHandler().getNormalContext().isDebugEnabled()) {
drawDebugInfo(width, height, client);
}
if (client.getInputHandler().isExitMenuContextActive()) {
drawExitMenu(width, height);
}
nvgRestore(vgId);
nvgEndFrame(vgId);
@ -248,34 +263,40 @@ public class GuiRenderer {
shaderProgram.free();
}
private void drawCrosshair(float w, float h) {
private void drawCrosshair(float w, float h, boolean scopeEnabled) {
float cx = w / 2f;
float cy = h / 2f;
float size = 20f;
if (scopeEnabled) {
size = 3f;
nvgStrokeColor(vgId, GuiUtils.rgba(1, 0, 0, 0.5f, colorA));
} else {
nvgStrokeColor(vgId, GuiUtils.rgba(1, 1, 1, 0.25f, colorA));
}
nvgBeginPath(vgId);
nvgMoveTo(vgId, cx - 10, cy);
nvgLineTo(vgId, cx + 10, cy);
nvgMoveTo(vgId, cx, cy - 10);
nvgLineTo(vgId, cx, cy + 10);
nvgMoveTo(vgId, cx - size / 2, cy);
nvgLineTo(vgId, cx + size / 2, cy);
nvgMoveTo(vgId, cx, cy - size / 2);
nvgLineTo(vgId, cx, cy + size / 2);
nvgStroke(vgId);
}
private void drawHealthBar(float w, float h, ClientPlayer player) {
nvgFillColor(vgId, GuiUtils.rgba(1, 0, 0, 1, colorA));
nvgFillColor(vgId, GuiUtils.rgba(0.6f, 0, 0, 1, colorA));
nvgBeginPath(vgId);
nvgRect(vgId, 20, h - 60, 100, 20);
nvgRect(vgId, w - 170, h - 100, 100, 20);
nvgFill(vgId);
nvgFillColor(vgId, GuiUtils.rgba(0, 1, 0, 1, colorA));
nvgFillColor(vgId, GuiUtils.rgba(0, 0.6f, 0, 1, colorA));
nvgBeginPath(vgId);
nvgRect(vgId, 20, h - 60, 100 * player.getHealth(), 20);
nvgRect(vgId, w - 170, h - 100, 100 * player.getHealth(), 20);
nvgFill(vgId);
nvgFillColor(vgId, GuiUtils.rgba(1, 1, 1, 1, colorA));
nvgFontSize(vgId, 12f);
nvgFontFaceId(vgId, jetbrainsMonoFont);
nvgTextAlign(vgId, NVG_ALIGN_LEFT | NVG_ALIGN_TOP);
nvgText(vgId, 20, h - 30, String.format("%.2f / 1.00 HP", player.getHealth()));
nvgText(vgId, w - 165, h - 95, String.format("%.2f / 1.00", player.getHealth()));
}
private void drawHeldItemStackInfo(float w, float h, ClientPlayer player) {
@ -316,34 +337,81 @@ public class GuiRenderer {
nvgFontFaceId(vgId, jetbrainsMonoFont);
nvgTextAlign(vgId, NVG_ALIGN_LEFT | NVG_ALIGN_TOP);
nvgText(vgId, w - 140, h - 30, String.format("%d / %d Blocks", stack.getAmount(), block.getMaxAmount()));
nvgText(vgId, w - 140, h - 14, String.format("Selected value: %d", stack.getSelectedValue()));
}
private void drawChat(float w, float h, Chat chat) {
float chatWidth = w / 3;
float chatHeight = h / 4;
nvgFillColor(vgId, GuiUtils.rgba(0, 0, 0, 0.25f, colorA));
nvgBeginPath(vgId);
nvgRect(vgId, 0, 0, chatWidth, chatHeight);
nvgFill(vgId);
private void drawChat(float w, float h, Client client) {
var chat = client.getChat();
nvgFontSize(vgId, 12f);
nvgFontFaceId(vgId, jetbrainsMonoFont);
nvgTextAlign(vgId, NVG_ALIGN_LEFT | NVG_ALIGN_TOP);
float y = chatHeight - 12;
float y = h - 16 - 12;
for (var msg : chat.getMessages()) {
if (msg.author().equals("_ANNOUNCE")) {
nvgFillColor(vgId, GuiUtils.rgba(0.7f, 0, 0, 1, colorA));
nvgText(vgId, 5, y, msg.message());
} else if (msg.author().equals("_PRIVATE")) {
nvgFillColor(vgId, GuiUtils.rgba(0.3f, 0.3f, 0.3f, 1, colorA));
nvgFillColor(vgId, GuiUtils.rgba(0.6f, 0.6f, 0.6f, 1, colorA));
nvgText(vgId, 5, y, msg.message());
} else {
nvgFillColor(vgId, GuiUtils.rgba(1, 1, 1, 1, colorA));
nvgText(vgId, 5, y, msg.author() + ": " + msg.message());
}
y -= 16;
}
var input = client.getInputHandler();
if (input.isChattingContextActive()) {
nvgFillColor(vgId, GuiUtils.rgba(0, 0, 0, 0.5f, colorA));
nvgBeginPath(vgId);
nvgRect(vgId, 0, h - 16, w, 16);
nvgFill(vgId);
nvgFillColor(vgId, GuiUtils.rgba(1, 1, 1, 1, colorA));
nvgText(vgId, 5, h - 14, "> " + input.getChattingContext().getChatBufferText() + "_");
}
}
private void drawDebugInfo(float w, float h, Client client) {
float y = h / 4 + 10;
nvgFontSize(vgId, 12f);
nvgFontFaceId(vgId, jetbrainsMonoFont);
nvgTextAlign(vgId, NVG_ALIGN_LEFT | NVG_ALIGN_TOP);
nvgFillColor(vgId, GuiUtils.rgba(1, 1, 1, 1, colorA));
var pos = client.getMyPlayer().getPosition();
nvgText(vgId, 5, y, String.format("Pos: x=%.3f, y=%.3f, z=%.3f", pos.x, pos.y, pos.z));
y += 12;
var vel = client.getMyPlayer().getVelocity();
nvgText(vgId, 5, y, String.format("Vel: x=%.3f, y=%.3f, z=%.3f, speed=%.3f", vel.x, vel.y, vel.z, vel.length()));
y += 12;
var view = client.getMyPlayer().getOrientation();
nvgText(vgId, 5, y, String.format("View: horizontal=%.3f, vertical=%.3f", Math.toDegrees(view.x), Math.toDegrees(view.y)));
y += 12;
var soundSources = client.getSoundManager().getSources();
int activeCount = (int) soundSources.stream().filter(SoundSource::isPlaying).count();
nvgText(vgId, 5, y, String.format("Sounds: %d / %d playing", activeCount, soundSources.size()));
y += 12;
nvgText(vgId, 5, y, String.format("Projectiles: %d", client.getProjectiles().size()));
y += 12;
nvgText(vgId, 5, y, String.format("Players: %d", client.getPlayers().size()));
y += 12;
nvgText(vgId, 5, y, String.format("Chunks: %d", client.getWorld().getChunkMap().size()));
y += 12;
Hit hit = client.getWorld().getLookingAtPos(client.getMyPlayer().getEyePosition(), client.getMyPlayer().getViewVector(), 50);
if (hit != null) {
nvgText(vgId, 5, y, String.format("Looking at: x=%d, y=%d, z=%d", hit.pos().x, hit.pos().y, hit.pos().z));
}
}
private void drawExitMenu(float width, float height) {
nvgFillColor(vgId, GuiUtils.rgba(0, 0, 0, 0.5f, colorA));
nvgBeginPath(vgId);
nvgRect(vgId, 0, 0, width, height);
nvgFill(vgId);
nvgFontSize(vgId, 12f);
nvgFontFaceId(vgId, jetbrainsMonoFont);
nvgTextAlign(vgId, NVG_ALIGN_LEFT | NVG_ALIGN_TOP);
nvgFillColor(vgId, GuiUtils.rgba(1, 1, 1, 1, colorA));
nvgText(vgId, width / 2f, height / 2f, "Press ESC to quit. Press any other key to return to the game.");
}
}

View File

@ -1,19 +1,16 @@
package nl.andrewl.aos2_client.sound;
import nl.andrewl.aos_core.model.Player;
import nl.andrewl.aos_core.model.PlayerMode;
import nl.andrewl.aos_core.model.world.World;
import org.joml.Vector3f;
import org.lwjgl.openal.AL;
import org.lwjgl.openal.ALC;
import org.lwjgl.openal.ALCCapabilities;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import java.nio.ByteBuffer;
import java.nio.IntBuffer;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.*;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
@ -24,8 +21,6 @@ import static org.lwjgl.openal.ALC10.*;
* Main class for managing the OpenAL audio interface.
*/
public class SoundManager {
private static final Logger log = LoggerFactory.getLogger(SoundManager.class);
private static final int SOURCE_COUNT = 32;
private final long alContext;
@ -80,6 +75,8 @@ public class SoundManager {
load("block_break_1", "sound/m_block_break_1.wav");
load("block_place_1", "sound/m_block_place_1.wav");
load("chat", "sound/chat.wav");
load("hit_1", "sound/m_hit_1.wav");
load("hit_2", "sound/m_hit_2.wav");
}
public void load(String name, String resource) {
@ -102,7 +99,7 @@ public class SoundManager {
public void play(String soundName, float gain, Vector3f position, Vector3f velocity) {
Integer bufferId = getSoundBuffer(soundName);
if (bufferId == null) {
log.warn("Attempted to play unknown sound \"{}\"", soundName);
System.err.printf("Attempted to play unknown sound \"%s\".%n", soundName);
} else {
SoundSource source = getNextAvailableSoundSource();
if (source != null) {
@ -111,7 +108,7 @@ public class SoundManager {
source.setGain(gain);
source.play(bufferId);
} else {
log.warn("Couldn't get an available sound source to play sound \"{}\"", soundName);
System.err.printf("No sound sources available to play sound \"%s\".%n", soundName);
}
}
}
@ -120,8 +117,9 @@ public class SoundManager {
play(soundName, gain, position, new Vector3f(0, 0, 0));
}
public void playWalkingSounds(Player player, long now) {
if (player.getVelocity().length() <= 0) return;
public void playWalkingSounds(Player player, World world, long now) {
// Don't play sounds for players who are still, non-normal mode, or not on the ground.
if (player.getVelocity().length() <= 0 || player.getMode() != PlayerMode.NORMAL || !player.isGrounded(world)) return;
long lastSoundAt = lastPlayerWalkingSounds.computeIfAbsent(player, p -> 0L);
long delay = 500; // Delay in ms between footfalls.
if (player.getVelocity().length() > 5) delay -= 150;
@ -133,6 +131,10 @@ public class SoundManager {
}
}
public Collection<SoundSource> getSources() {
return Collections.unmodifiableCollection(availableSources);
}
private SoundSource getNextAvailableSoundSource() {
for (var source : availableSources) {
if (!source.isPlaying()) return source;

View File

@ -0,0 +1,29 @@
package nl.andrewl.aos2_client.util;
import nl.andrewl.aos_core.Pair;
import org.lwjgl.BufferUtils;
import java.nio.IntBuffer;
import static org.lwjgl.glfw.GLFW.*;
public class WindowUtils {
public static Pair<Integer, Integer> getSize(long id) {
IntBuffer wBuf = BufferUtils.createIntBuffer(1);
IntBuffer hBuf = BufferUtils.createIntBuffer(1);
glfwGetWindowSize(id, wBuf, hBuf);
return new Pair<>(wBuf.get(0), hBuf.get(0));
}
public static void captureCursor(long id) {
glfwSetInputMode(id, GLFW_CURSOR, GLFW_CURSOR_DISABLED);
var size = WindowUtils.getSize(id);
glfwSetCursorPos(id, size.first() / 2.0, size.second() / 2.0);
}
public static void freeCursor(long id) {
glfwSetInputMode(id, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
var size = WindowUtils.getSize(id);
glfwSetCursorPos(id, size.first() / 2.0, size.second() / 2.0);
}
}

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@ -0,0 +1,10 @@
# Ace of Shades 2 Client Configuration
# Settings for input.
input:
mouseSensitivity: 0.005
# Settings for display.
display:
fullscreen: true
captureCursor: true
fov: 80

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@ -5,7 +5,7 @@
<parent>
<artifactId>ace-of-shades-2</artifactId>
<groupId>nl.andrewl</groupId>
<version>1.1.0</version>
<version>1.5.0</version>
</parent>
<modelVersion>4.0.0</modelVersion>
@ -47,18 +47,6 @@
<artifactId>snakeyaml</artifactId>
<version>1.30</version>
</dependency>
<!-- https://mvnrepository.com/artifact/org.slf4j/slf4j-api -->
<dependency>
<groupId>org.slf4j</groupId>
<artifactId>slf4j-api</artifactId>
<version>1.7.36</version>
</dependency>
<!-- https://mvnrepository.com/artifact/org.apache.logging.log4j/log4j-slf4j-impl -->
<dependency>
<groupId>org.apache.logging.log4j</groupId>
<artifactId>log4j-slf4j-impl</artifactId>
<version>2.18.0</version>
</dependency>
<!-- https://mvnrepository.com/artifact/org.junit.jupiter/junit-jupiter-api -->

View File

@ -26,28 +26,37 @@ public final class Net {
private static final Serializer serializer = new Serializer();
static {
serializer.registerType(1, ConnectRequestMessage.class);
serializer.registerType(2, ConnectAcceptMessage.class);
serializer.registerType(3, ConnectRejectMessage.class);
serializer.registerType(4, DatagramInit.class);
serializer.registerType(5, ChunkHashMessage.class);
serializer.registerType(6, ChunkDataMessage.class);
serializer.registerType(7, ChunkUpdateMessage.class);
serializer.registerType(8, ClientInputState.class);
serializer.registerType(9, ClientOrientationState.class);
serializer.registerType(10, PlayerUpdateMessage.class);
serializer.registerType(11, PlayerJoinMessage.class);
serializer.registerType(12, PlayerLeaveMessage.class);
int i = 1;
// Basic protocol messages.
serializer.registerType(i++, ConnectRequestMessage.class);
serializer.registerType(i++, ConnectAcceptMessage.class);
serializer.registerType(i++, ConnectRejectMessage.class);
serializer.registerType(i++, DatagramInit.class);
// World messages.
serializer.registerType(i++, ChunkHashMessage.class);
serializer.registerType(i++, ChunkDataMessage.class);
serializer.registerType(i++, ChunkUpdateMessage.class);
serializer.registerType(i++, ProjectileMessage.class);
// Player/client messages.
serializer.registerType(i++, ClientInputState.class);
serializer.registerType(i++, ClientOrientationState.class);
serializer.registerType(i++, ClientHealthMessage.class);
serializer.registerType(i++, PlayerUpdateMessage.class);
serializer.registerType(i++, PlayerJoinMessage.class);
serializer.registerType(i++, PlayerLeaveMessage.class);
serializer.registerType(i++, PlayerTeamUpdateMessage.class);
serializer.registerType(i++, BlockColorMessage.class);
serializer.registerType(i++, InventorySelectedStackMessage.class);
serializer.registerType(i++, ChatMessage.class);
serializer.registerType(i++, ChatWrittenMessage.class);
serializer.registerType(i++, ClientRecoilMessage.class);
// Separate serializers for client inventory messages.
serializer.registerTypeSerializer(13, new InventorySerializer());
serializer.registerTypeSerializer(14, new ItemStackSerializer());
serializer.registerType(15, InventorySelectedStackMessage.class);
serializer.registerType(16, SoundMessage.class);
serializer.registerType(17, ProjectileMessage.class);
serializer.registerType(18, ClientHealthMessage.class);
serializer.registerType(19, BlockColorMessage.class);
serializer.registerType(20, ChatMessage.class);
serializer.registerType(21, ChatWrittenMessage.class);
serializer.registerTypeSerializer(i++, new InventorySerializer());
serializer.registerTypeSerializer(i++, new ItemStackSerializer());
serializer.registerType(i++, SoundMessage.class);
}
public static ExtendedDataInputStream getInputStream(InputStream in) {

View File

@ -1,5 +1,6 @@
package nl.andrewl.aos_core.config;
import nl.andrewl.aos_core.FileUtils;
import org.yaml.snakeyaml.Yaml;
import java.io.IOException;
@ -19,10 +20,11 @@ public final class Config {
* @param paths The paths to load from.
* @param fallback A default configuration object to use if no config could
* be loaded from any of the paths.
* @param defaultConfigFile The default config file resource to save.
* @return The configuration object.
* @param <T> The type of the configuration object.
*/
public static <T> T loadConfig(Class<T> configType, List<Path> paths, T fallback) {
public static <T> T loadConfig(Class<T> configType, List<Path> paths, T fallback, String defaultConfigFile) {
for (var path : paths) {
if (Files.exists(path) && Files.isRegularFile(path) && Files.isReadable(path)) {
try (var reader = Files.newBufferedReader(path)) {
@ -32,27 +34,21 @@ public final class Config {
}
}
}
Path outputPath = paths.size() > 0 ? paths.get(0) : Path.of("config.yaml");
try (var writer = Files.newBufferedWriter(outputPath)) {
writer.write(FileUtils.readClasspathFile(defaultConfigFile));
} catch (IOException e) {
e.printStackTrace();
}
return fallback;
}
public static <T> T loadConfig(Class<T> configType, List<Path> paths) {
var cfg = loadConfig(configType, paths, null);
if (cfg == null) {
throw new RuntimeException("Could not load config from any of the supplied paths.");
}
return cfg;
}
public static <T> T loadConfig(Class<T> configType, T fallback, Path... paths) {
return loadConfig(configType, List.of(paths), fallback);
}
public static List<Path> getCommonConfigPaths() {
List<Path> paths = new ArrayList<>();
paths.add(Path.of("configuration.yaml"));
paths.add(Path.of("configuration.yml"));
paths.add(Path.of("config.yaml"));
paths.add(Path.of("config.yml"));
paths.add(Path.of("configuration.yaml"));
paths.add(Path.of("configuration.yml"));
paths.add(Path.of("cfg.yaml"));
paths.add(Path.of("cfg.yml"));
return paths;

View File

@ -1,10 +1,10 @@
package nl.andrewl.aos_core.model;
import nl.andrewl.aos_core.Directions;
import nl.andrewl.aos_core.MathUtils;
import nl.andrewl.aos_core.model.world.World;
import org.joml.*;
import org.joml.Math;
import org.joml.Vector2f;
import org.joml.Vector3f;
import org.joml.Vector3i;
import java.util.ArrayList;
import java.util.List;
@ -75,7 +75,13 @@ public class Player {
*/
protected Team team;
public Player(int id, String username, Team team) {
/**
* The mode that the player is in, which dictates how they can move and/or
* interact with the world.
*/
protected PlayerMode mode;
public Player(int id, String username, Team team, PlayerMode mode) {
this.position = new Vector3f();
this.velocity = new Vector3f();
this.orientation = new Vector2f();
@ -83,10 +89,11 @@ public class Player {
this.id = id;
this.username = username;
this.team = team;
this.mode = mode;
}
public Player(int id, String username) {
this(id, username, null);
this(id, username, null, PlayerMode.NORMAL);
}
public Vector3f getPosition() {
@ -139,6 +146,14 @@ public class Player {
this.team = team;
}
public PlayerMode getMode() {
return mode;
}
public void setMode(PlayerMode mode) {
this.mode = mode;
}
public Vector3f getViewVector() {
return viewVector;
}
@ -168,6 +183,48 @@ public class Player {
return crouching ? HEIGHT_CROUCH : HEIGHT;
}
/**
* Gets a transformation that transforms a position to the position of the
* player's held gun.
* @return The gun transform.
*/
public Matrix4f getHeldItemTransform() {
return new Matrix4f()
.translate(position)
.rotate(orientation.x + (float) Math.PI, Directions.UPf)
.translate(-0.35f, getEyeHeight() - 0.4f, 0.35f);
}
/**
* Gets the list of all spaces occupied by a player's position, in the
* horizontal XZ plane. This can be between 1 and 4 spaces, depending on
* if the player's position is overlapping with a few blocks.
* @param pos The position.
* @return The list of 2d positions occupied.
*/
private List<Vector2i> getHorizontalSpaceOccupied(Vector3f pos) {
// Get the list of 2d x,z coordinates that we overlap with.
List<Vector2i> points = new ArrayList<>(4); // Due to the size of radius, there can only be a max of 4 blocks.
int minX = (int) Math.floor(pos.x - RADIUS);
int minZ = (int) Math.floor(pos.z - RADIUS);
int maxX = (int) Math.floor(pos.x + RADIUS);
int maxZ = (int) Math.floor(pos.z + RADIUS);
for (int x = minX; x <= maxX; x++) {
for (int z = minZ; z <= maxZ; z++) {
points.add(new Vector2i(x, z));
}
}
return points;
}
public boolean isGrounded(World world) {
// Player must be flat on the top of a block.
if (Math.floor(position.y) != position.y) return false;
// Check to see if there's a block under any of the spaces the player is over.
return getHorizontalSpaceOccupied(position).stream()
.anyMatch(point -> world.getBlockAt(point.x, position.y - 0.1f, point.y) != 0);
}
public List<Vector3i> getBlockSpaceOccupied() {
float playerBodyMinZ = position.z - RADIUS;
float playerBodyMaxZ = position.z + RADIUS;

View File

@ -0,0 +1,27 @@
package nl.andrewl.aos_core.model;
/**
* Represents the different modes that a player can be in.
* <ul>
* <li>
* In normal mode, the player acts as a usual competitive player that
* has an inventory, can shoot weapons, and must traverse the world by
* walking around.
* </li>
* <li>
* In creative mode, the player can fly, but still collides with the
* world's objects. The player also has unlimited ammunition and
* blocks.
* </li>
* <li>
* In spectator mode, the player can fly freely throughout the world,
* limited by nothing. The player can't interact with the world in any
* way other than simply observing it through sight and sound.
* </li>
* </ul>
*/
public enum PlayerMode {
NORMAL,
CREATIVE,
SPECTATOR
}

View File

@ -31,6 +31,7 @@ public class Inventory {
}
public ItemStack getSelectedItemStack() {
if (itemStacks.isEmpty()) return null;
return itemStacks.get(selectedIndex);
}
@ -47,6 +48,13 @@ public class Inventory {
return Optional.empty();
}
public int getIndex(ItemStack stack) {
for (int i = 0; i < itemStacks.size(); i++) {
if (itemStacks.get(i).equals(stack)) return i;
}
return -1;
}
public byte getSelectedBlockValue() {
for (var stack : itemStacks) {
if (stack instanceof BlockItemStack b) {
@ -55,4 +63,9 @@ public class Inventory {
}
return 1;
}
public void clear() {
itemStacks.clear();
selectedIndex = -1;
}
}

View File

@ -14,7 +14,7 @@ public class Ak47 extends Gun {
0.1f,
1.2f,
0.4f,
30f,
0.1f,
true
);
}

View File

@ -7,14 +7,14 @@ public class Rifle extends Gun {
super(
id,
"Rifle",
5,
6,
8,
1,
0.97f,
0.98f,
0.8f,
2.5f,
0.8f,
50f,
0.2f,
false
);
}

View File

@ -7,14 +7,14 @@ public class Winchester extends Gun {
super(
id,
"Winchester",
10,
6,
4,
4,
0.85f,
0.75f,
2.5f,
0.3f,
60f,
0.33f,
false
);
}

View File

@ -17,7 +17,7 @@ import java.util.Map;
* that players can interact in.
*/
public class World {
private static final float DELTA = 0.01f;
private static final float DELTA = 0.001f;
protected final Map<Vector3ic, Chunk> chunkMap = new HashMap<>();
protected ColorPalette palette;
@ -142,6 +142,12 @@ public class World {
return chunkMap.values().stream().mapToInt(c -> c.getPosition().z * Chunk.SIZE + Chunk.SIZE - 1).max().orElse(0);
}
public boolean containsPoint(Vector3i pos) {
return pos.x >= getMinX() && pos.x < getMaxX() &&
pos.y >= getMinY() && pos.y < getMaxY() &&
pos.z >= getMinZ() && pos.z < getMaxZ();
}
/**
* Clears all data from the world.
*/
@ -164,8 +170,12 @@ public class World {
public Hit getLookingAtPos(Vector3f eyePos, Vector3f eyeDir, float limit) {
if (eyeDir.lengthSquared() == 0 || limit <= 0) return null;
Vector3f pos = new Vector3f(eyePos);
Vector3f previousPos = new Vector3f();
while (pos.distance(eyePos) < limit) {
previousPos.set(pos);
stepToNextBlock(pos, eyeDir);
// If for some reason we couldn't advance to the next block, exit null, so we don't infinitely loop.
if (pos.equals(previousPos)) return null;
if (getBlockAt(pos) > 0) {
Vector3i hitPos = new Vector3i(
(int) Math.floor(pos.x),
@ -234,7 +244,7 @@ public class World {
// Testing code!
if (diff == 0) {
System.out.printf("n = %.8f, nextValue = %.8f, floor(n) - DELTA = %.8f%n", n, nextValue, Math.floor(n) - DELTA);
throw new RuntimeException("EEK");
return Float.MAX_VALUE;
}
return Math.abs(diff / dir);
}

View File

@ -1,5 +1,6 @@
package nl.andrewl.aos_core.net.client;
import nl.andrewl.aos_core.model.Player;
import nl.andrewl.record_net.Message;
/**
@ -11,4 +12,8 @@ import nl.andrewl.record_net.Message;
public record ClientOrientationState(
int clientId,
float x, float y
) implements Message {}
) implements Message {
public static ClientOrientationState fromPlayer(Player player) {
return new ClientOrientationState(player.getId(), player.getOrientation().x, player.getOrientation().y);
}
}

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@ -0,0 +1,11 @@
package nl.andrewl.aos_core.net.client;
import nl.andrewl.record_net.Message;
/**
* A message that the server sends to clients, to tell them to update their
* player's orientation according to a recoil event.
*/
public record ClientRecoilMessage(
float dx, float dy
) implements Message {}

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@ -1,6 +1,7 @@
package nl.andrewl.aos_core.net.client;
import nl.andrewl.aos_core.model.Player;
import nl.andrewl.aos_core.model.PlayerMode;
import nl.andrewl.aos_core.model.item.ItemTypes;
import nl.andrewl.record_net.Message;
@ -15,13 +16,15 @@ public record PlayerJoinMessage(
float ox, float oy,
boolean crouching,
int selectedItemId,
byte selectedBlockValue
byte selectedBlockValue,
PlayerMode mode
) implements Message {
public Player toPlayer() {
Player p = new Player(id, username);
p.getPosition().set(px, py, pz);
p.getVelocity().set(vx, vy, vz);
p.getOrientation().set(ox, oy);
p.setMode(mode);
return p;
}
}

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@ -0,0 +1,13 @@
package nl.andrewl.aos_core.net.client;
import nl.andrewl.record_net.Message;
/**
* A message that's sent by the server to announce that a player has changed to
* a specified team. Both the player and team should already be recognized by
* all clients; otherwise they can ignore this.
*/
public record PlayerTeamUpdateMessage(
int playerId,
int teamId
) implements Message {}

View File

@ -1,6 +1,7 @@
package nl.andrewl.aos_core.net.client;
import nl.andrewl.aos_core.model.Player;
import nl.andrewl.aos_core.model.PlayerMode;
import nl.andrewl.record_net.Message;
/**
@ -16,7 +17,8 @@ public record PlayerUpdateMessage(
float vx, float vy, float vz,
float ox, float oy,
boolean crouching,
int selectedItemId
int selectedItemId,
PlayerMode mode
) implements Message {
public void apply(Player p) {
@ -24,5 +26,6 @@ public record PlayerUpdateMessage(
p.getVelocity().set(vx, vy, vz);
p.getOrientation().set(ox, oy);
p.setCrouching(crouching);
p.setMode(mode);
}
}

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@ -2,4 +2,10 @@ package nl.andrewl.aos_core.net.connect;
import nl.andrewl.record_net.Message;
public record ConnectRequestMessage(String username) implements Message {}
/**
* The first message that a client sends via TCP to the server, to indicate
* that they'd like to join.
* @param username The player's chosen username.
* @param spectator Whether the player wants to be a spectator.
*/
public record ConnectRequestMessage(String username, boolean spectator) implements Message {}

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@ -4,6 +4,6 @@ appender.console.name = STDOUT
appender.console.layout.type = PatternLayout
appender.console.layout.pattern = [%-5level] %d{yyyy-MM-dd HH:mm:ss.SSS} [%t] %c{1} - %msg%n
rootLogger.level = debug
rootLogger.level = info
rootLogger.appenderRefs = stdout
rootLogger.appenderRef.stdout.ref = STDOUT

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30
launcher/package_linux.sh Executable file
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@ -0,0 +1,30 @@
#!/usr/bin/env bash
function join_by {
local d=${1-} f=${2-}
if shift 2; then
printf %s "$f" "${@/#/$d}"
fi
}
mvn clean package
cd target
module_jars=(lib/*)
eligible_main_jars=("*.jar")
main_jar=(${eligible_main_jars[0]})
module_path=$(join_by ":" ${module_jars[@]})
module_path="$main_jar:$module_path"
echo $module_path
jpackage \
--name "Ace of Shades Launcher" \
--app-version "1.0.0" \
--description "Launcher app for Ace of Shades, a voxel-based first-person shooter." \
--icon ../icon.ico \
--linux-shortcut \
--linux-deb-maintainer "andrewlalisofficial@gmail.com" \
--linux-menu-group "Game" \
--linux-app-category "Game" \
--module-path "$module_path" \
--module aos2_launcher/nl.andrewl.aos2_launcher.Launcher \
--add-modules jdk.crypto.cryptoki

View File

@ -0,0 +1,42 @@
# This script prepares and runs the jpackage command to generate a Windows AOS Client installer.
$projectDir = $PSScriptRoot
Push-Location $projectDir\target
# Remove existing file if it exists.
Write-Output "Removing existing exe file."
Get-ChildItem *.exe | ForEach-Object { Remove-Item -Path $_.FullName -Force }
Write-Output "Done."
# Run the build
Write-Output "Building the project."
Push-Location $projectDir
mvn clean package
# Get list of dependency modules that maven copied into the lib directory.
Push-Location $projectDir\target
$modules = Get-ChildItem -Path lib -Name | ForEach-Object { "lib\$_" }
# Add our own main module.
$mainModuleJar = Get-ChildItem -Name -Include "aos2-launcher-*.jar" -Exclude "*-jar-with-dependencies.jar"
$modules += $mainModuleJar
Write-Output "Found modules: $modules"
$modulePath = $modules -join ';'
Write-Output "Running jpackage..."
jpackage `
--type msi `
--name "Ace-of-Shades" `
--app-version "1.0.0" `
--description "Top-down 2D shooter game inspired by Ace of Spades." `
--icon ..\icon.ico `
--win-shortcut `
--win-dir-chooser `
--win-per-user-install `
--win-menu `
--win-shortcut `
--win-menu-group "Game" `
--module-path "$modulePath" `
--module aos2_launcher/nl.andrewl.aos2_launcher.Launcher `
--add-modules jdk.crypto.cryptoki
Write-Output "Done!"

View File

@ -11,8 +11,9 @@
<properties>
<maven.compiler.source>18</maven.compiler.source>
<maven.compiler.target>18</maven.compiler.target>
<javafx.version>18.0.1</javafx.version>
<javafx.version>18.0.2</javafx.version>
<javafx.maven.plugin.version>0.0.8</javafx.maven.plugin.version>
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
</properties>
<dependencies>
@ -26,6 +27,12 @@
<artifactId>javafx-fxml</artifactId>
<version>${javafx.version}</version>
</dependency>
<!-- https://mvnrepository.com/artifact/com.google.code.gson/gson -->
<dependency>
<groupId>com.google.code.gson</groupId>
<artifactId>gson</artifactId>
<version>2.9.1</version>
</dependency>
</dependencies>
<build>
@ -47,6 +54,46 @@
<target>17</target>
</configuration>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-assembly-plugin</artifactId>
<version>3.3.0</version>
<configuration>
<archive>
<manifest>
<mainClass>nl.andrewl.aos2_launcher.Launcher</mainClass>
</manifest>
</archive>
<descriptorRefs>
<descriptorRef>jar-with-dependencies</descriptorRef>
</descriptorRefs>
</configuration>
<executions>
<execution>
<id>make-assembly</id>
<phase>package</phase>
<goals>
<goal>single</goal>
</goals>
</execution>
</executions>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-dependency-plugin</artifactId>
<version>2.8</version>
<executions>
<execution>
<phase>package</phase>
<goals>
<goal>copy-dependencies</goal>
</goals>
<configuration>
<outputDirectory>${project.build.directory}/lib</outputDirectory>
</configuration>
</execution>
</executions>
</plugin>
</plugins>
</build>

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@ -4,6 +4,10 @@ module aos2_launcher {
requires javafx.graphics;
requires javafx.fxml;
requires java.net.http;
requires com.google.gson;
exports nl.andrewl.aos2_launcher to javafx.graphics;
opens nl.andrewl.aos2_launcher to javafx.fxml;
opens nl.andrewl.aos2_launcher.view to javafx.fxml;
}

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@ -0,0 +1,4 @@
package nl.andrewl.aos2_launcher;
public class EditProfileController {
}

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@ -0,0 +1,70 @@
package nl.andrewl.aos2_launcher;
import javafx.application.Platform;
import javafx.scene.control.Alert;
import javafx.stage.Window;
import nl.andrewl.aos2_launcher.model.Profile;
import nl.andrewl.aos2_launcher.model.ProgressReporter;
import nl.andrewl.aos2_launcher.model.Server;
import java.io.IOException;
import java.nio.file.Path;
public class GameRunner {
public void run(Profile profile, Server server, ProgressReporter progressReporter, Window owner) {
SystemVersionValidator.getJreExecutablePath(progressReporter)
.whenCompleteAsync((jrePath, throwable) -> {
if (throwable != null) {
showPopup(
owner,
Alert.AlertType.ERROR,
"An error occurred while ensuring that you've got the latest Java runtime: " + throwable.getMessage()
);
} else {
VersionFetcher.INSTANCE.ensureVersionIsDownloaded(profile.getClientVersion(), progressReporter)
.whenCompleteAsync((clientJarPath, throwable2) -> {
progressReporter.disableProgress();
if (throwable2 != null) {
showPopup(
owner,
Alert.AlertType.ERROR,
"An error occurred while ensuring you've got the correct client version: " + throwable2.getMessage()
);
} else {
startGame(owner, profile, server, jrePath, clientJarPath);
}
});
}
});
}
private void startGame(Window owner, Profile profile, Server server, Path jrePath, Path clientJarPath) {
try {
Process p = new ProcessBuilder()
.command(
jrePath.toAbsolutePath().toString(),
"-jar", clientJarPath.toAbsolutePath().toString(),
server.getHost(),
Integer.toString(server.getPort()),
profile.getUsername()
)
.directory(profile.getDir().toFile())
.inheritIO()
.start();
p.wait();
} catch (IOException e) {
showPopup(owner, Alert.AlertType.ERROR, "An error occurred while starting the game: " + e.getMessage());
} catch (InterruptedException e) {
showPopup(owner, Alert.AlertType.ERROR, "The game was interrupted: " + e.getMessage());
}
}
private void showPopup(Window owner, Alert.AlertType type, String text) {
Platform.runLater(() -> {
Alert alert = new Alert(Alert.AlertType.ERROR);
alert.initOwner(owner);
alert.setContentText(text);
alert.show();
});
}
}

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@ -7,22 +7,40 @@ import javafx.scene.Scene;
import javafx.stage.Stage;
import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.Path;
/**
* The main starting point for the launcher app.
*/
public class Launcher extends Application {
public static final Path BASE_DIR = Path.of(System.getProperty("user.home"), ".ace-of-shades");
public static final Path VERSIONS_DIR = BASE_DIR.resolve("versions");
public static final Path PROFILES_FILE = BASE_DIR.resolve("profiles.json");
public static final Path PROFILES_DIR = BASE_DIR.resolve("profiles");
public static final Path JRE_PATH = BASE_DIR.resolve("jre");
@Override
public void start(Stage stage) throws IOException {
if (!Files.exists(BASE_DIR)) Files.createDirectory(BASE_DIR);
if (!Files.exists(VERSIONS_DIR)) Files.createDirectory(VERSIONS_DIR);
if (!Files.exists(PROFILES_DIR)) Files.createDirectory(PROFILES_DIR);
FXMLLoader loader = new FXMLLoader(Launcher.class.getResource("/main_view.fxml"));
Parent rootNode = loader.load();
Scene scene = new Scene(rootNode);
scene.getStylesheets().add(Launcher.class.getResource("/styles.css").toExternalForm());
addStylesheet(scene, "/font/fonts.css");
addStylesheet(scene, "/styles.css");
stage.setScene(scene);
stage.setTitle("Ace of Shades 2 - Launcher");
stage.setTitle("Ace of Shades - Launcher");
stage.show();
}
private void addStylesheet(Scene scene, String resource) throws IOException {
var url = Launcher.class.getResource(resource);
if (url == null) throw new IOException("Could not load resource at " + resource);
scene.getStylesheets().add(url.toExternalForm());
}
public static void main(String[] args) {
launch(args);
}

View File

@ -1,11 +1,140 @@
package nl.andrewl.aos2_launcher;
import javafx.application.Platform;
import javafx.beans.binding.BooleanBinding;
import javafx.collections.ListChangeListener;
import javafx.fxml.FXML;
import javafx.scene.layout.TilePane;
import javafx.scene.control.*;
import javafx.scene.layout.VBox;
import javafx.stage.Window;
import nl.andrewl.aos2_launcher.model.Profile;
import nl.andrewl.aos2_launcher.model.ProfileSet;
import nl.andrewl.aos2_launcher.model.ProgressReporter;
import nl.andrewl.aos2_launcher.model.Server;
import nl.andrewl.aos2_launcher.view.EditProfileDialog;
import nl.andrewl.aos2_launcher.view.ElementList;
import nl.andrewl.aos2_launcher.view.ProfileView;
import nl.andrewl.aos2_launcher.view.ServerView;
import java.util.ArrayList;
public class MainViewController implements ProgressReporter {
@FXML public Button playButton;
@FXML public Button editProfileButton;
@FXML public Button removeProfileButton;
@FXML public VBox profilesVBox;
private ElementList<Profile, ProfileView> profilesList;
@FXML public VBox serversVBox;
private ElementList<Server, ServerView> serversList;
@FXML public VBox progressVBox;
@FXML public Label progressLabel;
@FXML public ProgressBar progressBar;
@FXML public TextField registryUrlField;
private final ProfileSet profileSet = new ProfileSet();
private ServersFetcher serversFetcher;
public class MainViewController {
@FXML
public TilePane profilesTilePane;
public void initialize() {
profilesList = new ElementList<>(profilesVBox, ProfileView::new, ProfileView.class, ProfileView::getProfile);
profileSet.selectedProfileProperty().addListener((observable, oldValue, newValue) -> profileSet.save());
// A hack since we can't bind the profilesList's elements to the profileSet's.
profileSet.getProfiles().addListener((ListChangeListener<? super Profile>) c -> {
var selected = profileSet.getSelectedProfile();
profilesList.clear();
profilesList.addAll(profileSet.getProfiles());
profilesList.selectElement(selected);
});
profileSet.loadOrCreateStandardFile();
profilesList.selectElement(profileSet.getSelectedProfile());
profileSet.selectedProfileProperty().bind(profilesList.selectedElementProperty());
serversList = new ElementList<>(serversVBox, ServerView::new, ServerView.class, ServerView::getServer);
BooleanBinding playBind = profileSet.selectedProfileProperty().isNull().or(serversList.selectedElementProperty().isNull());
playButton.disableProperty().bind(playBind);
editProfileButton.disableProperty().bind(profileSet.selectedProfileProperty().isNull());
removeProfileButton.disableProperty().bind(profileSet.selectedProfileProperty().isNull());
progressVBox.managedProperty().bind(progressVBox.visibleProperty());
progressVBox.setVisible(false);
serversFetcher = new ServersFetcher(registryUrlField.textProperty());
Platform.runLater(this::refreshServers);
}
@FXML
public void refreshServers() {
Window owner = this.profilesVBox.getScene().getWindow();
serversFetcher.fetchServers(owner)
.exceptionally(throwable -> {
throwable.printStackTrace();
Platform.runLater(() -> {
Alert alert = new Alert(Alert.AlertType.ERROR);
alert.setHeaderText("Couldn't fetch servers.");
alert.setContentText("An error occurred, and the list of servers couldn't be fetched: " + throwable.getMessage() + ". Are you sure that you have the correct registry URL? Check the \"Servers\" tab.");
alert.initOwner(owner);
alert.show();
});
return new ArrayList<>();
})
.thenAccept(newServers -> Platform.runLater(() -> {
serversList.clear();
serversList.addAll(newServers);
}));
}
@FXML
public void addProfile() {
EditProfileDialog dialog = new EditProfileDialog(profilesVBox.getScene().getWindow());
dialog.showAndWait().ifPresent(profileSet::addNewProfile);
}
@FXML
public void editProfile() {
EditProfileDialog dialog = new EditProfileDialog(profilesVBox.getScene().getWindow(), profileSet.getSelectedProfile());
dialog.showAndWait();
profileSet.save();
}
@FXML
public void removeProfile() {
profileSet.removeSelectedProfile();
}
@FXML
public void play() {
new GameRunner().run(
profileSet.getSelectedProfile(),
serversList.getSelectedElement(),
this,
this.profilesVBox.getScene().getWindow()
);
}
@Override
public void enableProgress() {
Platform.runLater(() -> {
progressVBox.setVisible(true);
progressBar.setProgress(ProgressIndicator.INDETERMINATE_PROGRESS);
progressLabel.setText(null);
});
}
@Override
public void disableProgress() {
Platform.runLater(() -> progressVBox.setVisible(false));
}
@Override
public void setActionText(String text) {
Platform.runLater(() -> progressLabel.setText(text));
}
@Override
public void setProgress(double progress) {
Platform.runLater(() -> progressBar.setProgress(progress));
}
}

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@ -0,0 +1,74 @@
package nl.andrewl.aos2_launcher;
import com.google.gson.Gson;
import com.google.gson.JsonArray;
import com.google.gson.JsonElement;
import com.google.gson.JsonObject;
import javafx.application.Platform;
import javafx.beans.property.SimpleStringProperty;
import javafx.beans.property.StringProperty;
import javafx.scene.control.Alert;
import javafx.stage.Window;
import nl.andrewl.aos2_launcher.model.Server;
import java.net.URI;
import java.net.http.HttpClient;
import java.net.http.HttpRequest;
import java.net.http.HttpResponse;
import java.time.Duration;
import java.util.ArrayList;
import java.util.List;
import java.util.concurrent.CompletableFuture;
class ServersFetcher {
private final HttpClient httpClient;
private final Gson gson;
private final StringProperty registryUrl;
public ServersFetcher(StringProperty registryUrlProperty) {
httpClient = HttpClient.newBuilder().build();
gson = new Gson();
this.registryUrl = new SimpleStringProperty("http://localhost:8080");
registryUrl.bind(registryUrlProperty);
}
public CompletableFuture<List<Server>> fetchServers(Window owner) {
if (registryUrl.get() == null || registryUrl.get().isBlank()) {
Platform.runLater(() -> {
Alert alert = new Alert(Alert.AlertType.WARNING);
alert.setContentText("Invalid or missing registry URL. Can't fetch the list of servers.");
alert.initOwner(owner);
alert.show();
});
return CompletableFuture.completedFuture(new ArrayList<>());
}
HttpRequest req = HttpRequest.newBuilder(URI.create(registryUrl.get() + "/servers"))
.GET()
.timeout(Duration.ofSeconds(3))
.header("Accept", "application/json")
.build();
return httpClient.sendAsync(req, HttpResponse.BodyHandlers.ofString())
.thenApplyAsync(resp -> {
if (resp.statusCode() == 200) {
JsonArray serversArray = gson.fromJson(resp.body(), JsonArray.class);
List<Server> servers = new ArrayList<>(serversArray.size());
for (JsonElement serverJson : serversArray) {
if (serverJson instanceof JsonObject obj) {
servers.add(new Server(
obj.get("host").getAsString(),
obj.get("port").getAsInt(),
obj.get("name").getAsString(),
obj.get("description").getAsString(),
obj.get("maxPlayers").getAsInt(),
obj.get("currentPlayers").getAsInt(),
obj.get("lastUpdatedAt").getAsLong()
));
}
}
return servers;
} else {
throw new RuntimeException("Invalid response: " + resp.statusCode());
}
});
}
}

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@ -0,0 +1,134 @@
package nl.andrewl.aos2_launcher;
import nl.andrewl.aos2_launcher.model.ProgressReporter;
import nl.andrewl.aos2_launcher.util.FileUtils;
import java.io.IOException;
import java.net.URI;
import java.net.http.HttpClient;
import java.net.http.HttpRequest;
import java.net.http.HttpResponse;
import java.nio.file.Files;
import java.nio.file.Path;
import java.nio.file.attribute.BasicFileAttributes;
import java.time.Duration;
import java.util.Optional;
import java.util.concurrent.CompletableFuture;
import java.util.function.BiPredicate;
public class SystemVersionValidator {
private static final String os = System.getProperty("os.name").trim().toLowerCase();
private static final String arch = System.getProperty("os.arch").trim().toLowerCase();
private static final boolean OS_WINDOWS = os.contains("win");
private static final boolean OS_MAC = os.contains("mac");
private static final boolean OS_LINUX = os.contains("nix") || os.contains("nux") || os.contains("aix");
private static final boolean ARCH_X86 = arch.equals("x86");
private static final boolean ARCH_X86_64 = arch.equals("x86_64");
private static final boolean ARCH_AMD64 = arch.equals("amd64");
private static final boolean ARCH_AARCH64 = arch.equals("aarch64");
private static final boolean ARCH_ARM = arch.equals("arm");
private static final boolean ARCH_ARM32 = arch.equals("arm32");
private static final String JRE_DOWNLOAD_URL = "https://github.com/adoptium/temurin17-binaries/releases/download/jdk-17.0.4+8/";
public static String getPreferredVersionSuffix() {
if (OS_LINUX) {
if (ARCH_AARCH64) return "linux-aarch64";
if (ARCH_AMD64) return "linux-amd64";
if (ARCH_ARM) return "linux-arm";
if (ARCH_ARM32) return "linux-arm32";
} else if (OS_MAC) {
if (ARCH_AARCH64) return "macos-aarch64";
if (ARCH_X86_64) return "macos-x86_64";
} else if (OS_WINDOWS) {
if (ARCH_AARCH64) return "windows-aarch64";
if (ARCH_AMD64) return "windows-amd64";
if (ARCH_X86) return "windows-x86";
}
System.err.println("Couldn't determine the preferred OS/ARCH version. Defaulting to windows-amd64.");
return "windows-amd64";
}
public static CompletableFuture<Path> getJreExecutablePath(ProgressReporter progressReporter) {
Optional<Path> optionalExecutablePath = findJreExecutable();
return optionalExecutablePath.map(CompletableFuture::completedFuture)
.orElseGet(() -> downloadAppropriateJre(progressReporter));
}
public static CompletableFuture<Path> downloadAppropriateJre(ProgressReporter progressReporter) {
progressReporter.enableProgress();
progressReporter.setActionText("Downloading JRE...");
HttpClient httpClient = HttpClient.newBuilder().followRedirects(HttpClient.Redirect.NORMAL).build();
HttpRequest.Builder requestBuilder = HttpRequest.newBuilder().GET().timeout(Duration.ofMinutes(5));
String jreArchiveName = getPreferredJreName();
String url = JRE_DOWNLOAD_URL + jreArchiveName;
HttpRequest req = requestBuilder.uri(URI.create(url)).build();
return httpClient.sendAsync(req, HttpResponse.BodyHandlers.ofInputStream())
.thenApplyAsync(resp -> {
if (resp.statusCode() == 200) {
// Download sequentially, and update the progress.
try {
if (Files.exists(Launcher.JRE_PATH)) {
FileUtils.deleteRecursive(Launcher.JRE_PATH);
}
Files.createDirectory(Launcher.JRE_PATH);
Path jreArchiveFile = Launcher.JRE_PATH.resolve(jreArchiveName);
FileUtils.downloadWithProgress(jreArchiveFile, resp, progressReporter);
progressReporter.setProgress(-1); // Indefinite progress.
progressReporter.setActionText("Unpacking JRE...");
ProcessBuilder pb = new ProcessBuilder().inheritIO();
if (OS_LINUX || OS_MAC) {
pb.command("tar", "-xzf", jreArchiveFile.toAbsolutePath().toString(), "-C", Launcher.JRE_PATH.toAbsolutePath().toString());
} else if (OS_WINDOWS) {
pb.command("powershell", "-command", "\"Expand-Archive -Force '" + jreArchiveFile.toAbsolutePath() + "' '" + Launcher.JRE_PATH.toAbsolutePath() + "'\"");
}
Process process = pb.start();
int result = process.waitFor();
if (result != 0) throw new IOException("Archive extraction process exited with non-zero code: " + result);
Files.delete(jreArchiveFile);
progressReporter.setActionText("Looking for java executable...");
Optional<Path> optionalExecutablePath = findJreExecutable();
if (optionalExecutablePath.isEmpty()) throw new IOException("Couldn't find java executable.");
progressReporter.disableProgress();
return optionalExecutablePath.get();
} catch (IOException | InterruptedException e) {
throw new RuntimeException(e);
}
} else {
throw new RuntimeException("JRE download failed: " + resp.statusCode());
}
});
}
private static Optional<Path> findJreExecutable() {
if (!Files.exists(Launcher.JRE_PATH)) return Optional.empty();
BiPredicate<Path, BasicFileAttributes> pred = (path, basicFileAttributes) -> {
String filename = path.getFileName().toString();
return Files.isExecutable(path) && (filename.equals("java") || filename.equals("java.exe"));
};
try (var s = Files.find(Launcher.JRE_PATH, 3, pred)) {
return s.findFirst();
} catch (IOException e) {
e.printStackTrace();
return Optional.empty();
}
}
private static String getPreferredJreName() {
if (OS_LINUX) {
if (ARCH_AARCH64) return "OpenJDK17U-jre_aarch64_linux_hotspot_17.0.4_8.tar.gz";
if (ARCH_AMD64) return "OpenJDK17U-jre_x64_linux_hotspot_17.0.4_8.tar.gz";
if (ARCH_ARM || ARCH_ARM32) return "OpenJDK17U-jre_arm_linux_hotspot_17.0.4_8.tar.gz";
} else if (OS_MAC) {
if (ARCH_AARCH64) return "OpenJDK17U-jre_aarch64_mac_hotspot_17.0.4_8.tar.gz";
if (ARCH_X86_64) return "OpenJDK17U-jre_x64_mac_hotspot_17.0.4_8.tar.gz";
} else if (OS_WINDOWS) {
if (ARCH_AARCH64 || ARCH_AMD64) return "OpenJDK17U-jre_x64_windows_hotspot_17.0.4_8.zip";
if (ARCH_X86) return "OpenJDK17U-jre_x86-32_windows_hotspot_17.0.4_8.zip";
}
System.err.println("Couldn't determine the preferred JRE version. Defaulting to x64_windows.");
return "OpenJDK17U-jre_x64_windows_hotspot_17.0.4_8.zip";
}
}

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@ -0,0 +1,177 @@
package nl.andrewl.aos2_launcher;
import com.google.gson.Gson;
import com.google.gson.JsonArray;
import com.google.gson.JsonObject;
import nl.andrewl.aos2_launcher.model.ClientVersionRelease;
import nl.andrewl.aos2_launcher.model.ProgressReporter;
import nl.andrewl.aos2_launcher.util.FileUtils;
import java.io.IOException;
import java.io.InputStreamReader;
import java.net.URI;
import java.net.http.HttpClient;
import java.net.http.HttpRequest;
import java.net.http.HttpResponse;
import java.nio.file.Files;
import java.nio.file.Path;
import java.time.Duration;
import java.time.LocalDateTime;
import java.time.OffsetDateTime;
import java.time.ZoneId;
import java.time.format.DateTimeFormatter;
import java.util.*;
import java.util.concurrent.CompletableFuture;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
public class VersionFetcher {
private static final String BASE_GITHUB_URL = "https://api.github.com/repos/andrewlalis/ace-of-shades-2";
public static final VersionFetcher INSTANCE = new VersionFetcher();
private final List<ClientVersionRelease> availableReleases;
private final HttpClient httpClient = HttpClient.newBuilder().followRedirects(HttpClient.Redirect.NORMAL).build();
private boolean loaded = false;
private CompletableFuture<List<ClientVersionRelease>> activeReleaseFetchFuture;
public VersionFetcher() {
this.availableReleases = new ArrayList<>();
}
public CompletableFuture<ClientVersionRelease> getRelease(String versionTag) {
return getAvailableReleases().thenApply(releases -> releases.stream()
.filter(r -> r.tag().equals(versionTag))
.findFirst().orElse(null));
}
public CompletableFuture<List<ClientVersionRelease>> getAvailableReleases() {
if (loaded) {
return CompletableFuture.completedFuture(Collections.unmodifiableList(availableReleases));
}
return fetchReleasesFromGitHub();
}
private CompletableFuture<List<ClientVersionRelease>> fetchReleasesFromGitHub() {
if (activeReleaseFetchFuture != null) return activeReleaseFetchFuture;
HttpRequest req = HttpRequest.newBuilder(URI.create(BASE_GITHUB_URL + "/releases"))
.timeout(Duration.ofSeconds(3))
.GET()
.build();
activeReleaseFetchFuture = httpClient.sendAsync(req, HttpResponse.BodyHandlers.ofInputStream())
.thenApplyAsync(resp -> {
if (resp.statusCode() == 200) {
JsonArray releasesArray = new Gson().fromJson(new InputStreamReader(resp.body()), JsonArray.class);
availableReleases.clear();
for (var element : releasesArray) {
if (element.isJsonObject()) {
JsonObject obj = element.getAsJsonObject();
String tag = obj.get("tag_name").getAsString();
String apiUrl = obj.get("url").getAsString();
String assetsUrl = obj.get("assets_url").getAsString();
OffsetDateTime publishedAt = OffsetDateTime.parse(obj.get("published_at").getAsString(), DateTimeFormatter.ISO_OFFSET_DATE_TIME);
LocalDateTime localPublishedAt = publishedAt.atZoneSameInstant(ZoneId.systemDefault()).toLocalDateTime();
availableReleases.add(new ClientVersionRelease(tag, apiUrl, assetsUrl, localPublishedAt));
}
}
availableReleases.sort(Comparator.comparing(ClientVersionRelease::publishedAt).reversed());
loaded = true;
return availableReleases;
} else {
throw new RuntimeException("Error while requesting releases.");
}
});
return activeReleaseFetchFuture;
}
public List<String> getDownloadedVersions() {
try (var s = Files.list(Launcher.VERSIONS_DIR)) {
return s.filter(this::isVersionFile)
.map(this::extractVersion)
.toList();
} catch (IOException e) {
e.printStackTrace();
return Collections.emptyList();
}
}
public CompletableFuture<Path> ensureVersionIsDownloaded(String versionTag, ProgressReporter progressReporter) {
try (var s = Files.list(Launcher.VERSIONS_DIR)) {
Optional<Path> optionalFile = s.filter(f -> isVersionFile(f) && versionTag.equals(extractVersion(f)))
.findFirst();
if (optionalFile.isPresent()) return CompletableFuture.completedFuture(optionalFile.get());
} catch (IOException e) {
return CompletableFuture.failedFuture(e);
}
progressReporter.enableProgress();
progressReporter.setActionText("Downloading client " + versionTag + "...");
var future = getRelease(versionTag)
.thenComposeAsync(release -> downloadVersion(release, progressReporter));
future.thenRun(progressReporter::disableProgress);
return future;
}
private CompletableFuture<Path> downloadVersion(ClientVersionRelease release, ProgressReporter progressReporter) {
System.out.println("Downloading version " + release.tag());
HttpRequest req = HttpRequest.newBuilder(URI.create(release.assetsUrl()))
.GET().timeout(Duration.ofSeconds(3)).build();
CompletableFuture<JsonObject> downloadUrlFuture = httpClient.sendAsync(req, HttpResponse.BodyHandlers.ofInputStream())
.thenApplyAsync(resp -> {
if (resp.statusCode() == 200) {
JsonArray assetsArray = new Gson().fromJson(new InputStreamReader(resp.body()), JsonArray.class);
String preferredVersionSuffix = SystemVersionValidator.getPreferredVersionSuffix();
String regex = "aos2-client-\\d+\\.\\d+\\.\\d+-" + preferredVersionSuffix + "\\.jar";
for (var asset : assetsArray) {
JsonObject assetObj = asset.getAsJsonObject();
String name = assetObj.get("name").getAsString();
if (name.matches(regex)) {
return assetObj;
}
}
throw new RuntimeException("Couldn't find a matching release asset for this system.");
} else {
throw new RuntimeException("Error while requesting release assets from GitHub: " + resp.statusCode());
}
});
return downloadUrlFuture.thenComposeAsync(asset -> {
String url = asset.get("browser_download_url").getAsString();
String fileName = asset.get("name").getAsString();
HttpRequest downloadRequest = HttpRequest.newBuilder(URI.create(url))
.GET().timeout(Duration.ofMinutes(5)).build();
Path file = Launcher.VERSIONS_DIR.resolve(fileName);
return httpClient.sendAsync(downloadRequest, HttpResponse.BodyHandlers.ofInputStream())
.thenApplyAsync(resp -> {
if (resp.statusCode() == 200) {
// Download sequentially, and update the progress.
try {
FileUtils.downloadWithProgress(file, resp, progressReporter);
} catch (IOException e) {
throw new RuntimeException(e);
}
return file;
} else {
throw new RuntimeException("Error while downloading release asset from GitHub: " + resp.statusCode());
}
});
});
}
private boolean isVersionDownloaded(String versionTag) {
return getDownloadedVersions().contains(versionTag);
}
private boolean isVersionFile(Path p) {
return Files.isRegularFile(p) && p.getFileName().toString()
.matches("aos2-client-\\d+\\.\\d+\\.\\d+-.+\\.jar");
}
private String extractVersion(Path file) {
Pattern pattern = Pattern.compile("\\d+\\.\\d+\\.\\d+");
Matcher matcher = pattern.matcher(file.getFileName().toString());
if (matcher.find()) {
return "v" + matcher.group();
}
throw new IllegalArgumentException("File doesn't contain a valid version pattern.");
}
}

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package nl.andrewl.aos2_launcher.model;
import java.time.LocalDateTime;
import java.time.ZonedDateTime;
public record ClientVersionRelease (
String tag,
String apiUrl,
String assetsUrl,
LocalDateTime publishedAt
) {}

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package nl.andrewl.aos2_launcher.model;
import javafx.beans.property.SimpleStringProperty;
import javafx.beans.property.StringProperty;
import nl.andrewl.aos2_launcher.Launcher;
import java.nio.file.Path;
import java.util.UUID;
public class Profile {
private final UUID id;
private final StringProperty name;
private final StringProperty username;
private final StringProperty clientVersion;
private final StringProperty jvmArgs;
public Profile() {
this(UUID.randomUUID(), "", "Player", null, null);
}
public Profile(UUID id, String name, String username, String clientVersion, String jvmArgs) {
this.id = id;
this.name = new SimpleStringProperty(name);
this.username = new SimpleStringProperty(username);
this.clientVersion = new SimpleStringProperty(clientVersion);
this.jvmArgs = new SimpleStringProperty(jvmArgs);
}
public UUID getId() {
return id;
}
public String getName() {
return name.get();
}
public StringProperty nameProperty() {
return name;
}
public String getUsername() {
return username.get();
}
public StringProperty usernameProperty() {
return username;
}
public String getClientVersion() {
return clientVersion.get();
}
public StringProperty clientVersionProperty() {
return clientVersion;
}
public String getJvmArgs() {
return jvmArgs.get();
}
public StringProperty jvmArgsProperty() {
return jvmArgs;
}
public void setName(String name) {
this.name.set(name);
}
public void setUsername(String username) {
this.username.set(username);
}
public void setClientVersion(String clientVersion) {
this.clientVersion.set(clientVersion);
}
public void setJvmArgs(String jvmArgs) {
this.jvmArgs.set(jvmArgs);
}
public Path getDir() {
return Launcher.PROFILES_DIR.resolve(id.toString());
}
}

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package nl.andrewl.aos2_launcher.model;
import com.google.gson.*;
import javafx.beans.property.ObjectProperty;
import javafx.beans.property.SimpleObjectProperty;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import nl.andrewl.aos2_launcher.Launcher;
import nl.andrewl.aos2_launcher.util.FileUtils;
import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.UUID;
/**
* Model for managing the set of profiles in the app.
*/
public class ProfileSet {
private final ObservableList<Profile> profiles;
private final ObjectProperty<Profile> selectedProfile;
private Path lastFileUsed = null;
public ProfileSet() {
this.profiles = FXCollections.observableArrayList();
this.selectedProfile = new SimpleObjectProperty<>(null);
}
public ProfileSet(Path file) throws IOException {
this();
load(file);
}
public void addNewProfile(Profile profile) {
profiles.add(profile);
save();
try {
if (!Files.exists(profile.getDir())) {
Files.createDirectory(profile.getDir());
}
} catch (IOException e) {
throw new RuntimeException(e);
}
}
public void removeProfile(Profile profile) {
if (profile == null) return;
boolean removed = profiles.remove(profile);
if (removed) {
try {
if (Files.exists(profile.getDir())) {
FileUtils.deleteRecursive(profile.getDir());
}
} catch (IOException e) {
throw new RuntimeException(e);
}
save();
}
}
public void removeSelectedProfile() {
removeProfile(getSelectedProfile());
}
public void load(Path file) throws IOException {
try (var reader = Files.newBufferedReader(file)) {
JsonObject data = new Gson().fromJson(reader, JsonObject.class);
profiles.clear();
JsonElement selectedProfileIdElement = data.get("selectedProfileId");
UUID selectedProfileId = (selectedProfileIdElement == null || selectedProfileIdElement.isJsonNull())
? null
: UUID.fromString(selectedProfileIdElement.getAsString());
JsonArray profilesArray = data.getAsJsonArray("profiles");
for (JsonElement element : profilesArray) {
JsonObject profileObj = element.getAsJsonObject();
UUID id = UUID.fromString(profileObj.get("id").getAsString());
String name = profileObj.get("name").getAsString();
String clientVersion = profileObj.get("clientVersion").getAsString();
String username = profileObj.get("username").getAsString();
JsonElement jvmArgsElement = profileObj.get("jvmArgs");
String jvmArgs = null;
if (jvmArgsElement != null && jvmArgsElement.isJsonPrimitive() && jvmArgsElement.getAsJsonPrimitive().isString()) {
jvmArgs = jvmArgsElement.getAsString();
}
Profile profile = new Profile(id, name, username, clientVersion, jvmArgs);
profiles.add(profile);
if (selectedProfileId != null && selectedProfileId.equals(profile.getId())) {
selectedProfile.set(profile);
}
}
lastFileUsed = file;
}
}
public void loadOrCreateStandardFile() {
if (!Files.exists(Launcher.PROFILES_FILE)) {
try {
save(Launcher.PROFILES_FILE);
} catch (IOException e) {
throw new RuntimeException(e);
}
} else {
try {
load(Launcher.PROFILES_FILE);
} catch (IOException e) {
throw new RuntimeException(e);
}
}
}
public void save(Path file) throws IOException {
Gson gson = new GsonBuilder().setPrettyPrinting().create();
JsonObject data = new JsonObject();
String selectedProfileId = selectedProfile.getValue() == null ? null : selectedProfile.getValue().getId().toString();
data.addProperty("selectedProfileId", selectedProfileId);
JsonArray profilesArray = new JsonArray(profiles.size());
for (Profile profile : profiles) {
JsonObject obj = new JsonObject();
obj.addProperty("id", profile.getId().toString());
obj.addProperty("name", profile.getName());
obj.addProperty("username", profile.getUsername());
obj.addProperty("clientVersion", profile.getClientVersion());
obj.addProperty("jvmArgs", profile.getJvmArgs());
profilesArray.add(obj);
}
data.add("profiles", profilesArray);
try (var writer = Files.newBufferedWriter(file)) {
gson.toJson(data, writer);
}
lastFileUsed = file;
}
public void save() {
if (lastFileUsed != null) {
try {
save(lastFileUsed);
} catch (IOException e) {
throw new RuntimeException(e);
}
}
}
public ObservableList<Profile> getProfiles() {
return profiles;
}
public Profile getSelectedProfile() {
return selectedProfile.get();
}
public ObjectProperty<Profile> selectedProfileProperty() {
return selectedProfile;
}
}

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package nl.andrewl.aos2_launcher.model;
public interface ProgressReporter {
void enableProgress();
void disableProgress();
void setActionText(String text);
void setProgress(double progress);
}

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package nl.andrewl.aos2_launcher.model;
import javafx.beans.property.*;
import java.time.Instant;
import java.time.LocalDateTime;
import java.time.ZoneId;
public class Server {
private final StringProperty host;
private final IntegerProperty port;
private final StringProperty name;
private final StringProperty description;
private final IntegerProperty maxPlayers;
private final IntegerProperty currentPlayers;
private final ObjectProperty<LocalDateTime> lastUpdatedAt;
public Server(String host, int port, String name, String description, int maxPlayers, int currentPlayers, long lastUpdatedAt) {
this.host = new SimpleStringProperty(host);
this.port = new SimpleIntegerProperty(port);
this.name = new SimpleStringProperty(name);
this.description = new SimpleStringProperty(description);
this.maxPlayers = new SimpleIntegerProperty(maxPlayers);
this.currentPlayers = new SimpleIntegerProperty(currentPlayers);
LocalDateTime ts = Instant.ofEpochMilli(lastUpdatedAt).atZone(ZoneId.systemDefault()).toLocalDateTime();
this.lastUpdatedAt = new SimpleObjectProperty<>(ts);
}
public String getHost() {
return host.get();
}
public StringProperty hostProperty() {
return host;
}
public int getPort() {
return port.get();
}
public IntegerProperty portProperty() {
return port;
}
public String getName() {
return name.get();
}
public StringProperty nameProperty() {
return name;
}
public String getDescription() {
return description.get();
}
public StringProperty descriptionProperty() {
return description;
}
public int getMaxPlayers() {
return maxPlayers.get();
}
public IntegerProperty maxPlayersProperty() {
return maxPlayers;
}
public int getCurrentPlayers() {
return currentPlayers.get();
}
public IntegerProperty currentPlayersProperty() {
return currentPlayers;
}
public LocalDateTime getLastUpdatedAt() {
return lastUpdatedAt.get();
}
public Property<LocalDateTime> lastUpdatedAtProperty() {
return lastUpdatedAt;
}
}

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package nl.andrewl.aos2_launcher.util;
import nl.andrewl.aos2_launcher.model.ProgressReporter;
import java.io.IOException;
import java.io.InputStream;
import java.net.http.HttpResponse;
import java.nio.file.FileVisitResult;
import java.nio.file.Files;
import java.nio.file.Path;
import java.nio.file.SimpleFileVisitor;
import java.nio.file.attribute.BasicFileAttributes;
import java.text.CharacterIterator;
import java.text.StringCharacterIterator;
public class FileUtils {
public static String humanReadableByteCountSI(long bytes) {
if (-1000 < bytes && bytes < 1000) {
return bytes + " B";
}
CharacterIterator ci = new StringCharacterIterator("kMGTPE");
while (bytes <= -999_950 || bytes >= 999_950) {
bytes /= 1000;
ci.next();
}
return String.format("%.1f %cB", bytes / 1000.0, ci.current());
}
public static String humanReadableByteCountBin(long bytes) {
long absB = bytes == Long.MIN_VALUE ? Long.MAX_VALUE : Math.abs(bytes);
if (absB < 1024) {
return bytes + " B";
}
long value = absB;
CharacterIterator ci = new StringCharacterIterator("KMGTPE");
for (int i = 40; i >= 0 && absB > 0xfffccccccccccccL >> i; i -= 10) {
value >>= 10;
ci.next();
}
value *= Long.signum(bytes);
return String.format("%.1f %ciB", value / 1024.0, ci.current());
}
public static void deleteRecursive(Path p) throws IOException {
Files.walkFileTree(p, new SimpleFileVisitor<>() {
@Override
public FileVisitResult visitFile(Path file, BasicFileAttributes attrs) throws IOException {
Files.delete(file);
return FileVisitResult.CONTINUE;
}
@Override
public FileVisitResult postVisitDirectory(Path dir, IOException exc) throws IOException {
Files.delete(dir);
return FileVisitResult.CONTINUE;
}
});
}
public static void downloadWithProgress(Path outputFile, HttpResponse<InputStream> resp, ProgressReporter reporter) throws IOException {
reporter.setProgress(0);
long size = resp.headers().firstValueAsLong("Content-Length").orElse(1);
try (var out = Files.newOutputStream(outputFile); var in = resp.body()) {
byte[] buffer = new byte[8192];
long bytesRead = 0;
while (bytesRead < size) {
int readCount = in.read(buffer);
out.write(buffer, 0, readCount);
bytesRead += readCount;
reporter.setProgress((double) bytesRead / size);
}
}
}
}

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package nl.andrewl.aos2_launcher.view;
import javafx.beans.WeakListener;
import javafx.collections.ListChangeListener;
import javafx.collections.ObservableList;
import java.lang.ref.WeakReference;
import java.util.List;
import java.util.function.Function;
import static java.util.stream.Collectors.toList;
public class BindingUtil {
public static <E, F> void mapContent(ObservableList<F> mapped, ObservableList<? extends E> source,
Function<? super E, ? extends F> mapper) {
map(mapped, source, mapper);
}
private static <E, F> Object map(ObservableList<F> mapped, ObservableList<? extends E> source,
Function<? super E, ? extends F> mapper) {
final ListContentMapping<E, F> contentMapping = new ListContentMapping<>(mapped, mapper);
mapped.setAll(source.stream().map(mapper).collect(toList()));
source.removeListener(contentMapping);
source.addListener(contentMapping);
return contentMapping;
}
private static class ListContentMapping<E, F> implements ListChangeListener<E>, WeakListener {
private final WeakReference<List<F>> mappedRef;
private final Function<? super E, ? extends F> mapper;
public ListContentMapping(List<F> mapped, Function<? super E, ? extends F> mapper) {
this.mappedRef = new WeakReference<>(mapped);
this.mapper = mapper;
}
@Override
public void onChanged(Change<? extends E> change) {
final List<F> mapped = mappedRef.get();
if (mapped == null) {
change.getList().removeListener(this);
} else {
while (change.next()) {
if (change.wasPermutated()) {
mapped.subList(change.getFrom(), change.getTo()).clear();
mapped.addAll(change.getFrom(), change.getList().subList(change.getFrom(), change.getTo())
.stream().map(mapper).toList());
} else {
if (change.wasRemoved()) {
mapped.subList(change.getFrom(), change.getFrom() + change.getRemovedSize()).clear();
}
if (change.wasAdded()) {
mapped.addAll(change.getFrom(), change.getAddedSubList()
.stream().map(mapper).toList());
}
}
}
}
}
@Override
public boolean wasGarbageCollected() {
return mappedRef.get() == null;
}
@Override
public int hashCode() {
final List<F> list = mappedRef.get();
return (list == null) ? 0 : list.hashCode();
}
@Override
public boolean equals(Object obj) {
if (this == obj) {
return true;
}
final List<F> mapped1 = mappedRef.get();
if (mapped1 == null) {
return false;
}
if (obj instanceof final ListContentMapping<?, ?> other) {
final List<?> mapped2 = other.mappedRef.get();
return mapped1 == mapped2;
}
return false;
}
}
}

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package nl.andrewl.aos2_launcher.view;
import javafx.application.Platform;
import javafx.beans.binding.BooleanBinding;
import javafx.beans.property.ObjectProperty;
import javafx.beans.property.SimpleObjectProperty;
import javafx.collections.FXCollections;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.scene.Parent;
import javafx.scene.control.*;
import javafx.stage.Modality;
import javafx.stage.Window;
import nl.andrewl.aos2_launcher.VersionFetcher;
import nl.andrewl.aos2_launcher.model.ClientVersionRelease;
import nl.andrewl.aos2_launcher.model.Profile;
import java.io.IOException;
import java.util.Objects;
public class EditProfileDialog extends Dialog<Profile> {
@FXML public TextField nameField;
@FXML public TextField usernameField;
@FXML public ChoiceBox<String> clientVersionChoiceBox;
@FXML public TextArea jvmArgsTextArea;
private final ObjectProperty<Profile> profile;
public EditProfileDialog(Window owner, Profile profile) {
this.profile = new SimpleObjectProperty<>(profile);
try {
FXMLLoader loader = new FXMLLoader(EditProfileDialog.class.getResource("/dialog/edit_profile.fxml"));
loader.setController(this);
Parent parent = loader.load();
initOwner(owner);
initModality(Modality.APPLICATION_MODAL);
setResizable(true);
setTitle("Edit Profile");
BooleanBinding formInvalid = nameField.textProperty().isEmpty()
.or(clientVersionChoiceBox.valueProperty().isNull())
.or(usernameField.textProperty().isEmpty());
nameField.setText(profile.getName());
usernameField.setText(profile.getUsername());
VersionFetcher.INSTANCE.getAvailableReleases()
.whenComplete((releases, throwable) -> Platform.runLater(() -> {
if (throwable == null) {
clientVersionChoiceBox.setItems(FXCollections.observableArrayList(releases.stream().map(ClientVersionRelease::tag).toList()));
// If the profile doesn't have a set version, use the latest release.
if (profile.getClientVersion() == null || profile.getClientVersion().isBlank()) {
String lastRelease = releases.size() == 0 ? null : releases.get(0).tag();
if (lastRelease != null) {
clientVersionChoiceBox.setValue(lastRelease);
}
} else {
clientVersionChoiceBox.setValue(profile.getClientVersion());
}
} else {
throwable.printStackTrace();
Alert alert = new Alert(Alert.AlertType.ERROR);
alert.initOwner(this.getOwner());
alert.setContentText("An error occurred while fetching the latest game releases: " + throwable.getMessage());
alert.show();
}
}));
jvmArgsTextArea.setText(profile.getJvmArgs());
DialogPane pane = new DialogPane();
pane.setContent(parent);
ButtonType okButton = new ButtonType("Ok", ButtonBar.ButtonData.OK_DONE);
ButtonType cancelButton = new ButtonType("Cancel", ButtonBar.ButtonData.CANCEL_CLOSE);
pane.getButtonTypes().add(okButton);
pane.getButtonTypes().add(cancelButton);
pane.lookupButton(okButton).disableProperty().bind(formInvalid);
setDialogPane(pane);
setResultConverter(buttonType -> {
if (!Objects.equals(ButtonBar.ButtonData.OK_DONE, buttonType.getButtonData())) {
return null;
}
var prof = this.profile.getValue();
prof.setName(nameField.getText().trim());
prof.setUsername(usernameField.getText().trim());
prof.setClientVersion(clientVersionChoiceBox.getValue());
prof.setJvmArgs(jvmArgsTextArea.getText());
return this.profile.getValue();
});
setOnShowing(event -> Platform.runLater(() -> nameField.requestFocus()));
} catch (IOException e) {
throw new RuntimeException(e);
}
}
public EditProfileDialog(Window owner) {
this(owner, new Profile());
}
}

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package nl.andrewl.aos2_launcher.view;
import javafx.beans.property.ObjectProperty;
import javafx.beans.property.SimpleObjectProperty;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.css.PseudoClass;
import javafx.scene.Node;
import javafx.scene.input.MouseEvent;
import javafx.scene.layout.Pane;
import java.util.Collection;
import java.util.function.Function;
public class ElementList<T, V extends Node> {
private final Pane container;
private final ObjectProperty<T> selectedElement = new SimpleObjectProperty<>(null);
private final ObservableList<T> elements = FXCollections.observableArrayList();
private final Class<V> elementViewType;
private final Function<V, T> viewElementMapper;
public ElementList(
Pane container,
Function<T, V> elementViewMapper,
Class<V> elementViewType,
Function<V, T> viewElementMapper
) {
this.container = container;
this.elementViewType = elementViewType;
this.viewElementMapper = viewElementMapper;
BindingUtil.mapContent(container.getChildren(), elements, element -> {
V view = elementViewMapper.apply(element);
view.getStyleClass().add("element-list-item");
return view;
});
container.addEventHandler(MouseEvent.MOUSE_CLICKED, this::handleMouseClick);
}
@SuppressWarnings("unchecked")
private void handleMouseClick(MouseEvent event) {
Node target = (Node) event.getTarget();
while (target != null) {
if (target.getClass().equals(elementViewType)) {
V elementView = (V) target;
T targetElement = viewElementMapper.apply(elementView);
if (event.isControlDown()) {
if (selectedElement.get() == null) {
selectElement(targetElement);
} else {
selectElement(null);
}
} else {
selectElement(targetElement);
}
return; // Exit since we found a valid target.
}
target = target.getParent();
}
selectElement(null);
}
public void selectElement(T element) {
if (element != null && !elements.contains(element)) return;
selectedElement.set(element);
updateSelectedPseudoClass();
}
@SuppressWarnings("unchecked")
private void updateSelectedPseudoClass() {
PseudoClass selectedClass = PseudoClass.getPseudoClass("selected");
for (var node : container.getChildren()) {
if (!node.getClass().equals(elementViewType)) continue;
V view = (V) node;
T thisElement = viewElementMapper.apply(view);
view.pseudoClassStateChanged(selectedClass, thisElement.equals(selectedElement.get()));
}
}
public T getSelectedElement() {
return selectedElement.get();
}
public ObjectProperty<T> selectedElementProperty() {
return selectedElement;
}
public ObservableList<T> getElements() {
return elements;
}
public void clear() {
elements.clear();
selectElement(null);
}
public void add(T element) {
elements.add(element);
}
public void addAll(Collection<T> newElements) {
elements.addAll(newElements);
}
public void remove(T element) {
elements.remove(element);
if (element != null && element.equals(selectedElement.get())) {
selectElement(null);
}
}
}

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package nl.andrewl.aos2_launcher.view;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.scene.Node;
import javafx.scene.control.Label;
import javafx.scene.layout.Pane;
import nl.andrewl.aos2_launcher.model.Profile;
import java.io.IOException;
public class ProfileView extends Pane {
private final Profile profile;
@FXML public Label nameLabel;
@FXML public Label clientVersionLabel;
@FXML public Label usernameLabel;
public ProfileView(Profile profile) {
this.profile = profile;
try {
FXMLLoader loader = new FXMLLoader(ProfileView.class.getResource("/profile_view.fxml"));
loader.setController(this);
Node node = loader.load();
getChildren().add(node);
} catch (IOException e) {
throw new RuntimeException(e);
}
nameLabel.textProperty().bind(profile.nameProperty());
clientVersionLabel.textProperty().bind(profile.clientVersionProperty());
usernameLabel.textProperty().bind(profile.usernameProperty());
}
public Profile getProfile() {
return this.profile;
}
}

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package nl.andrewl.aos2_launcher.view;
import javafx.scene.control.Label;
import javafx.scene.layout.VBox;
import nl.andrewl.aos2_launcher.model.Server;
public class ServerView extends VBox {
private final Server server;
public ServerView(Server server) {
this.server = server;
var hostLabel = new Label();
hostLabel.textProperty().bind(server.hostProperty());
var portLabel = new Label();
portLabel.setText(Integer.toString(server.getPort()));
server.portProperty().addListener((observableValue, x1, x2) -> {
portLabel.setText(x2.toString());
});
var nameLabel = new Label();
nameLabel.textProperty().bind(server.nameProperty());
var descriptionLabel = new Label();
descriptionLabel.textProperty().bind(server.descriptionProperty());
var playersLabel = new Label();
var nodes = getChildren();
nodes.addAll(hostLabel, portLabel, nameLabel, descriptionLabel);
getStyleClass().add("list-item");
}
public Server getServer() {
return server;
}
}

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<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.geometry.*?>
<?import javafx.scene.control.*?>
<?import javafx.scene.layout.*?>
<AnchorPane minHeight="-Infinity" minWidth="-Infinity" prefHeight="300.0" prefWidth="400.0" xmlns="http://javafx.com/javafx/16" xmlns:fx="http://javafx.com/fxml/1">
<VBox maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" spacing="10.0" AnchorPane.leftAnchor="0.0" AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0">
<padding>
<Insets bottom="10.0" left="10.0" right="10.0" top="10.0" />
</padding>
<AnchorPane VBox.vgrow="NEVER">
<Label text="Profile Name" AnchorPane.bottomAnchor="0.0" AnchorPane.leftAnchor="0.0" AnchorPane.topAnchor="0.0" />
<TextField fx:id="nameField" promptText="Enter a name for the profile..." AnchorPane.bottomAnchor="0.0" AnchorPane.leftAnchor="150.0" AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0" />
</AnchorPane>
<AnchorPane VBox.vgrow="NEVER">
<Label text="Username" AnchorPane.bottomAnchor="0.0" AnchorPane.leftAnchor="0.0" AnchorPane.topAnchor="0.0" />
<TextField fx:id="usernameField" promptText="Enter a username..." AnchorPane.bottomAnchor="0.0" AnchorPane.leftAnchor="150.0" AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0" />
</AnchorPane>
<AnchorPane VBox.vgrow="NEVER">
<Label text="Client Version" AnchorPane.bottomAnchor="0.0" AnchorPane.leftAnchor="0.0" AnchorPane.topAnchor="0.0" />
<ChoiceBox fx:id="clientVersionChoiceBox" prefWidth="150.0" AnchorPane.bottomAnchor="0.0" AnchorPane.leftAnchor="150.0" AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0" />
</AnchorPane>
<AnchorPane>
<Label text="JVM Arguments" wrapText="true" AnchorPane.bottomAnchor="0.0" AnchorPane.leftAnchor="0.0" AnchorPane.topAnchor="0.0"/>
<TextArea fx:id="jvmArgsTextArea" prefHeight="100.0" prefWidth="200.0" AnchorPane.bottomAnchor="0.0" AnchorPane.leftAnchor="150.0" AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0"/>
</AnchorPane>
</VBox>
</AnchorPane>

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@font-face {
src: url('JetBrainsMono-Regular.ttf');
}
@font-face {
src: url('JetBrainsMono-Bold.ttf');
}
@font-face {
src: url('JetBrainsMono-Light.ttf');
}
@font-face {
src: url('JetBrainsMono-Italic.ttf');
}
@font-face {
src: url('JetBrainsMono-BoldItalic.ttf');
}
@font-face {
src: url('JetBrainsMono-LightItalic.ttf');
}
.root {
-fx-font-family: "JetBrains Mono";
}

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@ -1,24 +1,50 @@
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.geometry.*?>
<?import javafx.scene.control.*?>
<?import javafx.scene.layout.*?>
<?import javafx.scene.text.*?>
<VBox xmlns:fx="http://javafx.com/fxml/1" xmlns="http://javafx.com/javafx/16"
maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="400.0" prefWidth="600.0"
fx:controller="nl.andrewl.aos2_launcher.MainViewController"
>
<MenuBar>
<Menu mnemonicParsing="false" text="File">
<MenuItem mnemonicParsing="false" text="Exit"/>
</Menu>
<Menu mnemonicParsing="false" text="Profiles">
<MenuItem mnemonicParsing="false" text="New Profile"/>
</Menu>
<Menu mnemonicParsing="false" text="Help">
<MenuItem mnemonicParsing="false" text="About"/>
</Menu>
</MenuBar>
<ScrollPane VBox.vgrow="ALWAYS">
<TilePane fx:id="profilesTilePane"/>
<VBox minHeight="300.0" minWidth="300.0" prefHeight="400.0" prefWidth="600.0" xmlns="http://javafx.com/javafx/17.0.2-ea" xmlns:fx="http://javafx.com/fxml/1" fx:controller="nl.andrewl.aos2_launcher.MainViewController">
<TabPane tabClosingPolicy="UNAVAILABLE" VBox.vgrow="ALWAYS">
<Tab text="Profiles">
<VBox>
<HBox alignment="CENTER" styleClass="button-bar" VBox.vgrow="NEVER">
<Button onAction="#addProfile" text="Add Profile" />
<Button fx:id="editProfileButton" onAction="#editProfile" text="Edit Profile" />
<Button fx:id="removeProfileButton" onAction="#removeProfile" text="Remove Profile" />
</HBox>
<ScrollPane fitToWidth="true" VBox.vgrow="ALWAYS">
<VBox fx:id="profilesVBox" styleClass="banner-list" />
</ScrollPane>
</VBox>
</Tab>
<Tab text="Servers">
<VBox>
<HBox alignment="CENTER" styleClass="button-bar" VBox.vgrow="NEVER">
<Button onAction="#refreshServers" text="Refresh" />
<TextField fx:id="registryUrlField" prefWidth="300.0" promptText="Registry URL" text="http://localhost:8080" style="-fx-font-size: 10px;" />
</HBox>
<ScrollPane fitToWidth="true" VBox.vgrow="ALWAYS">
<VBox fx:id="serversVBox" styleClass="banner-list" />
</ScrollPane>
</VBox>
</Tab>
</TabPane>
<HBox alignment="CENTER" styleClass="button-bar" VBox.vgrow="NEVER">
<Button fx:id="playButton" mnemonicParsing="false" onAction="#play" text="Play" />
</HBox>
<VBox fx:id="progressVBox" VBox.vgrow="NEVER">
<AnchorPane VBox.vgrow="NEVER">
<padding>
<Insets bottom="5.0" left="5.0" right="5.0" top="5.0" />
</padding>
<Label fx:id="progressLabel" text="Work in progress..." AnchorPane.bottomAnchor="0.0" AnchorPane.leftAnchor="0.0" AnchorPane.topAnchor="0.0">
<font>
<Font size="10.0" />
</font>
</Label>
<ProgressBar fx:id="progressBar" prefWidth="200.0" progress="0.0" AnchorPane.bottomAnchor="0.0" AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0" />
</AnchorPane>
</VBox>
</VBox>

View File

@ -0,0 +1,31 @@
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.geometry.Insets?>
<?import javafx.scene.control.*?>
<?import javafx.scene.layout.*?>
<BorderPane prefWidth="300.0" xmlns="http://javafx.com/javafx/16" xmlns:fx="http://javafx.com/fxml/1">
<padding><Insets top="5" bottom="5" left="5" right="5"/></padding>
<top>
<Label fx:id="nameLabel" text="Profile Name" BorderPane.alignment="CENTER_LEFT" style="-fx-font-size: 16px; -fx-font-weight: bold;">
<BorderPane.margin>
<Insets bottom="5.0" />
</BorderPane.margin>
</Label>
</top>
<center>
<VBox BorderPane.alignment="CENTER">
<AnchorPane VBox.vgrow="NEVER">
<Label text="Client Version" AnchorPane.bottomAnchor="0.0" AnchorPane.leftAnchor="0.0"
AnchorPane.topAnchor="0.0"/>
<Label fx:id="clientVersionLabel" text="v1.0.0" textAlignment="RIGHT" AnchorPane.bottomAnchor="0.0"
AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0" style="-fx-font-weight: bold;"/>
</AnchorPane>
<AnchorPane VBox.vgrow="NEVER">
<Label text="Username" AnchorPane.bottomAnchor="0.0" AnchorPane.leftAnchor="0.0"
AnchorPane.topAnchor="0.0"/>
<Label fx:id="usernameLabel" text="Player" textAlignment="RIGHT" AnchorPane.bottomAnchor="0.0"
AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0" style="-fx-font-weight: bold;"/>
</AnchorPane>
</VBox>
</center>
</BorderPane>

View File

@ -0,0 +1,22 @@
.test{
-fx-background-color: blue;
}
.button-bar {
-fx-padding: 5 0 5 0;
-fx-spacing: 5;
-fx-font-weight: bold;
-fx-font-size: 16px;
}
.banner-list {
-fx-spacing: 5;
}
.element-list-item:selected {
-fx-background-color: #e3e3e3;
}
#playButton {
-fx-border-radius: 0;
}

View File

@ -7,7 +7,7 @@
<groupId>nl.andrewl</groupId>
<artifactId>ace-of-shades-2</artifactId>
<packaging>pom</packaging>
<version>1.1.0</version>
<version>1.5.0</version>
<modules>
<module>core</module>
<module>server</module>

33
registry/.gitignore vendored Normal file
View File

@ -0,0 +1,33 @@
HELP.md
target/
!.mvn/wrapper/maven-wrapper.jar
!**/src/main/**/target/
!**/src/test/**/target/
### STS ###
.apt_generated
.classpath
.factorypath
.project
.settings
.springBeans
.sts4-cache
### IntelliJ IDEA ###
.idea
*.iws
*.iml
*.ipr
### NetBeans ###
/nbproject/private/
/nbbuild/
/dist/
/nbdist/
/.nb-gradle/
build/
!**/src/main/**/build/
!**/src/test/**/build/
### VS Code ###
.vscode/

BIN
registry/.mvn/wrapper/maven-wrapper.jar vendored Normal file

Binary file not shown.

View File

@ -0,0 +1,2 @@
distributionUrl=https://repo.maven.apache.org/maven2/org/apache/maven/apache-maven/3.8.6/apache-maven-3.8.6-bin.zip
wrapperUrl=https://repo.maven.apache.org/maven2/org/apache/maven/wrapper/maven-wrapper/3.1.0/maven-wrapper-3.1.0.jar

34
registry/README.md Normal file
View File

@ -0,0 +1,34 @@
# Ace of Shades Server Registry
The registry is a REST API that keeps track of any servers that have recently announced their status to it. Servers can periodically send a simple JSON object with metadata about the server (name, description, players, etc.) so that players can more easily search for a server to play on.
### Fetching
Client/launcher applications that want to get a list of servers from the registry should send a GET request to the API's `/servers` endpoint.
The following array of servers is returned from GET requests to the API's `/servers` endpoint:
```json
[
{
"host": "0:0:0:0:0:0:0:1",
"port": 1234,
"name": "Andrew's Server",
"description": "A good server.",
"maxPlayers": 32,
"currentPlayers": 2,
"lastUpdatedAt": 1659710488855
}
]
```
### Posting
The following payload should be sent by servers to the API's `/servers` endpoint via POST:
```json
{
"port": 1234,
"token": "abc123",
"name": "Andrew's Server",
"description": "A good server.",
"maxPlayers": 32,
"currentPlayers": 2
}
```
Note that this should only be done at most once per minute. Any more frequent, and you'll receive 429 Too-Many-Requests responses, and continued spam may permanently block your server.

5
registry/build-native.sh Executable file
View File

@ -0,0 +1,5 @@
#!/usr/bin/env bash
# Put your GRAALVM location here.
export GRAALVM_HOME=/home/andrew/Downloads/graalvm-ce-java17-22.2.0
mvn -Pnative -DskipTests clean package

316
registry/mvnw vendored Executable file
View File

@ -0,0 +1,316 @@
#!/bin/sh
# ----------------------------------------------------------------------------
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
# ----------------------------------------------------------------------------
# ----------------------------------------------------------------------------
# Maven Start Up Batch script
#
# Required ENV vars:
# ------------------
# JAVA_HOME - location of a JDK home dir
#
# Optional ENV vars
# -----------------
# M2_HOME - location of maven2's installed home dir
# MAVEN_OPTS - parameters passed to the Java VM when running Maven
# e.g. to debug Maven itself, use
# set MAVEN_OPTS=-Xdebug -Xrunjdwp:transport=dt_socket,server=y,suspend=y,address=8000
# MAVEN_SKIP_RC - flag to disable loading of mavenrc files
# ----------------------------------------------------------------------------
if [ -z "$MAVEN_SKIP_RC" ] ; then
if [ -f /usr/local/etc/mavenrc ] ; then
. /usr/local/etc/mavenrc
fi
if [ -f /etc/mavenrc ] ; then
. /etc/mavenrc
fi
if [ -f "$HOME/.mavenrc" ] ; then
. "$HOME/.mavenrc"
fi
fi
# OS specific support. $var _must_ be set to either true or false.
cygwin=false;
darwin=false;
mingw=false
case "`uname`" in
CYGWIN*) cygwin=true ;;
MINGW*) mingw=true;;
Darwin*) darwin=true
# Use /usr/libexec/java_home if available, otherwise fall back to /Library/Java/Home
# See https://developer.apple.com/library/mac/qa/qa1170/_index.html
if [ -z "$JAVA_HOME" ]; then
if [ -x "/usr/libexec/java_home" ]; then
export JAVA_HOME="`/usr/libexec/java_home`"
else
export JAVA_HOME="/Library/Java/Home"
fi
fi
;;
esac
if [ -z "$JAVA_HOME" ] ; then
if [ -r /etc/gentoo-release ] ; then
JAVA_HOME=`java-config --jre-home`
fi
fi
if [ -z "$M2_HOME" ] ; then
## resolve links - $0 may be a link to maven's home
PRG="$0"
# need this for relative symlinks
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG="`dirname "$PRG"`/$link"
fi
done
saveddir=`pwd`
M2_HOME=`dirname "$PRG"`/..
# make it fully qualified
M2_HOME=`cd "$M2_HOME" && pwd`
cd "$saveddir"
# echo Using m2 at $M2_HOME
fi
# For Cygwin, ensure paths are in UNIX format before anything is touched
if $cygwin ; then
[ -n "$M2_HOME" ] &&
M2_HOME=`cygpath --unix "$M2_HOME"`
[ -n "$JAVA_HOME" ] &&
JAVA_HOME=`cygpath --unix "$JAVA_HOME"`
[ -n "$CLASSPATH" ] &&
CLASSPATH=`cygpath --path --unix "$CLASSPATH"`
fi
# For Mingw, ensure paths are in UNIX format before anything is touched
if $mingw ; then
[ -n "$M2_HOME" ] &&
M2_HOME="`(cd "$M2_HOME"; pwd)`"
[ -n "$JAVA_HOME" ] &&
JAVA_HOME="`(cd "$JAVA_HOME"; pwd)`"
fi
if [ -z "$JAVA_HOME" ]; then
javaExecutable="`which javac`"
if [ -n "$javaExecutable" ] && ! [ "`expr \"$javaExecutable\" : '\([^ ]*\)'`" = "no" ]; then
# readlink(1) is not available as standard on Solaris 10.
readLink=`which readlink`
if [ ! `expr "$readLink" : '\([^ ]*\)'` = "no" ]; then
if $darwin ; then
javaHome="`dirname \"$javaExecutable\"`"
javaExecutable="`cd \"$javaHome\" && pwd -P`/javac"
else
javaExecutable="`readlink -f \"$javaExecutable\"`"
fi
javaHome="`dirname \"$javaExecutable\"`"
javaHome=`expr "$javaHome" : '\(.*\)/bin'`
JAVA_HOME="$javaHome"
export JAVA_HOME
fi
fi
fi
if [ -z "$JAVACMD" ] ; then
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD="$JAVA_HOME/bin/java"
fi
else
JAVACMD="`\\unset -f command; \\command -v java`"
fi
fi
if [ ! -x "$JAVACMD" ] ; then
echo "Error: JAVA_HOME is not defined correctly." >&2
echo " We cannot execute $JAVACMD" >&2
exit 1
fi
if [ -z "$JAVA_HOME" ] ; then
echo "Warning: JAVA_HOME environment variable is not set."
fi
CLASSWORLDS_LAUNCHER=org.codehaus.plexus.classworlds.launcher.Launcher
# traverses directory structure from process work directory to filesystem root
# first directory with .mvn subdirectory is considered project base directory
find_maven_basedir() {
if [ -z "$1" ]
then
echo "Path not specified to find_maven_basedir"
return 1
fi
basedir="$1"
wdir="$1"
while [ "$wdir" != '/' ] ; do
if [ -d "$wdir"/.mvn ] ; then
basedir=$wdir
break
fi
# workaround for JBEAP-8937 (on Solaris 10/Sparc)
if [ -d "${wdir}" ]; then
wdir=`cd "$wdir/.."; pwd`
fi
# end of workaround
done
echo "${basedir}"
}
# concatenates all lines of a file
concat_lines() {
if [ -f "$1" ]; then
echo "$(tr -s '\n' ' ' < "$1")"
fi
}
BASE_DIR=`find_maven_basedir "$(pwd)"`
if [ -z "$BASE_DIR" ]; then
exit 1;
fi
##########################################################################################
# Extension to allow automatically downloading the maven-wrapper.jar from Maven-central
# This allows using the maven wrapper in projects that prohibit checking in binary data.
##########################################################################################
if [ -r "$BASE_DIR/.mvn/wrapper/maven-wrapper.jar" ]; then
if [ "$MVNW_VERBOSE" = true ]; then
echo "Found .mvn/wrapper/maven-wrapper.jar"
fi
else
if [ "$MVNW_VERBOSE" = true ]; then
echo "Couldn't find .mvn/wrapper/maven-wrapper.jar, downloading it ..."
fi
if [ -n "$MVNW_REPOURL" ]; then
jarUrl="$MVNW_REPOURL/org/apache/maven/wrapper/maven-wrapper/3.1.0/maven-wrapper-3.1.0.jar"
else
jarUrl="https://repo.maven.apache.org/maven2/org/apache/maven/wrapper/maven-wrapper/3.1.0/maven-wrapper-3.1.0.jar"
fi
while IFS="=" read key value; do
case "$key" in (wrapperUrl) jarUrl="$value"; break ;;
esac
done < "$BASE_DIR/.mvn/wrapper/maven-wrapper.properties"
if [ "$MVNW_VERBOSE" = true ]; then
echo "Downloading from: $jarUrl"
fi
wrapperJarPath="$BASE_DIR/.mvn/wrapper/maven-wrapper.jar"
if $cygwin; then
wrapperJarPath=`cygpath --path --windows "$wrapperJarPath"`
fi
if command -v wget > /dev/null; then
if [ "$MVNW_VERBOSE" = true ]; then
echo "Found wget ... using wget"
fi
if [ -z "$MVNW_USERNAME" ] || [ -z "$MVNW_PASSWORD" ]; then
wget "$jarUrl" -O "$wrapperJarPath" || rm -f "$wrapperJarPath"
else
wget --http-user=$MVNW_USERNAME --http-password=$MVNW_PASSWORD "$jarUrl" -O "$wrapperJarPath" || rm -f "$wrapperJarPath"
fi
elif command -v curl > /dev/null; then
if [ "$MVNW_VERBOSE" = true ]; then
echo "Found curl ... using curl"
fi
if [ -z "$MVNW_USERNAME" ] || [ -z "$MVNW_PASSWORD" ]; then
curl -o "$wrapperJarPath" "$jarUrl" -f
else
curl --user $MVNW_USERNAME:$MVNW_PASSWORD -o "$wrapperJarPath" "$jarUrl" -f
fi
else
if [ "$MVNW_VERBOSE" = true ]; then
echo "Falling back to using Java to download"
fi
javaClass="$BASE_DIR/.mvn/wrapper/MavenWrapperDownloader.java"
# For Cygwin, switch paths to Windows format before running javac
if $cygwin; then
javaClass=`cygpath --path --windows "$javaClass"`
fi
if [ -e "$javaClass" ]; then
if [ ! -e "$BASE_DIR/.mvn/wrapper/MavenWrapperDownloader.class" ]; then
if [ "$MVNW_VERBOSE" = true ]; then
echo " - Compiling MavenWrapperDownloader.java ..."
fi
# Compiling the Java class
("$JAVA_HOME/bin/javac" "$javaClass")
fi
if [ -e "$BASE_DIR/.mvn/wrapper/MavenWrapperDownloader.class" ]; then
# Running the downloader
if [ "$MVNW_VERBOSE" = true ]; then
echo " - Running MavenWrapperDownloader.java ..."
fi
("$JAVA_HOME/bin/java" -cp .mvn/wrapper MavenWrapperDownloader "$MAVEN_PROJECTBASEDIR")
fi
fi
fi
fi
##########################################################################################
# End of extension
##########################################################################################
export MAVEN_PROJECTBASEDIR=${MAVEN_BASEDIR:-"$BASE_DIR"}
if [ "$MVNW_VERBOSE" = true ]; then
echo $MAVEN_PROJECTBASEDIR
fi
MAVEN_OPTS="$(concat_lines "$MAVEN_PROJECTBASEDIR/.mvn/jvm.config") $MAVEN_OPTS"
# For Cygwin, switch paths to Windows format before running java
if $cygwin; then
[ -n "$M2_HOME" ] &&
M2_HOME=`cygpath --path --windows "$M2_HOME"`
[ -n "$JAVA_HOME" ] &&
JAVA_HOME=`cygpath --path --windows "$JAVA_HOME"`
[ -n "$CLASSPATH" ] &&
CLASSPATH=`cygpath --path --windows "$CLASSPATH"`
[ -n "$MAVEN_PROJECTBASEDIR" ] &&
MAVEN_PROJECTBASEDIR=`cygpath --path --windows "$MAVEN_PROJECTBASEDIR"`
fi
# Provide a "standardized" way to retrieve the CLI args that will
# work with both Windows and non-Windows executions.
MAVEN_CMD_LINE_ARGS="$MAVEN_CONFIG $@"
export MAVEN_CMD_LINE_ARGS
WRAPPER_LAUNCHER=org.apache.maven.wrapper.MavenWrapperMain
exec "$JAVACMD" \
$MAVEN_OPTS \
$MAVEN_DEBUG_OPTS \
-classpath "$MAVEN_PROJECTBASEDIR/.mvn/wrapper/maven-wrapper.jar" \
"-Dmaven.home=${M2_HOME}" \
"-Dmaven.multiModuleProjectDirectory=${MAVEN_PROJECTBASEDIR}" \
${WRAPPER_LAUNCHER} $MAVEN_CONFIG "$@"

188
registry/mvnw.cmd vendored Normal file
View File

@ -0,0 +1,188 @@
@REM ----------------------------------------------------------------------------
@REM Licensed to the Apache Software Foundation (ASF) under one
@REM or more contributor license agreements. See the NOTICE file
@REM distributed with this work for additional information
@REM regarding copyright ownership. The ASF licenses this file
@REM to you under the Apache License, Version 2.0 (the
@REM "License"); you may not use this file except in compliance
@REM with the License. You may obtain a copy of the License at
@REM
@REM https://www.apache.org/licenses/LICENSE-2.0
@REM
@REM Unless required by applicable law or agreed to in writing,
@REM software distributed under the License is distributed on an
@REM "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
@REM KIND, either express or implied. See the License for the
@REM specific language governing permissions and limitations
@REM under the License.
@REM ----------------------------------------------------------------------------
@REM ----------------------------------------------------------------------------
@REM Maven Start Up Batch script
@REM
@REM Required ENV vars:
@REM JAVA_HOME - location of a JDK home dir
@REM
@REM Optional ENV vars
@REM M2_HOME - location of maven2's installed home dir
@REM MAVEN_BATCH_ECHO - set to 'on' to enable the echoing of the batch commands
@REM MAVEN_BATCH_PAUSE - set to 'on' to wait for a keystroke before ending
@REM MAVEN_OPTS - parameters passed to the Java VM when running Maven
@REM e.g. to debug Maven itself, use
@REM set MAVEN_OPTS=-Xdebug -Xrunjdwp:transport=dt_socket,server=y,suspend=y,address=8000
@REM MAVEN_SKIP_RC - flag to disable loading of mavenrc files
@REM ----------------------------------------------------------------------------
@REM Begin all REM lines with '@' in case MAVEN_BATCH_ECHO is 'on'
@echo off
@REM set title of command window
title %0
@REM enable echoing by setting MAVEN_BATCH_ECHO to 'on'
@if "%MAVEN_BATCH_ECHO%" == "on" echo %MAVEN_BATCH_ECHO%
@REM set %HOME% to equivalent of $HOME
if "%HOME%" == "" (set "HOME=%HOMEDRIVE%%HOMEPATH%")
@REM Execute a user defined script before this one
if not "%MAVEN_SKIP_RC%" == "" goto skipRcPre
@REM check for pre script, once with legacy .bat ending and once with .cmd ending
if exist "%USERPROFILE%\mavenrc_pre.bat" call "%USERPROFILE%\mavenrc_pre.bat" %*
if exist "%USERPROFILE%\mavenrc_pre.cmd" call "%USERPROFILE%\mavenrc_pre.cmd" %*
:skipRcPre
@setlocal
set ERROR_CODE=0
@REM To isolate internal variables from possible post scripts, we use another setlocal
@setlocal
@REM ==== START VALIDATION ====
if not "%JAVA_HOME%" == "" goto OkJHome
echo.
echo Error: JAVA_HOME not found in your environment. >&2
echo Please set the JAVA_HOME variable in your environment to match the >&2
echo location of your Java installation. >&2
echo.
goto error
:OkJHome
if exist "%JAVA_HOME%\bin\java.exe" goto init
echo.
echo Error: JAVA_HOME is set to an invalid directory. >&2
echo JAVA_HOME = "%JAVA_HOME%" >&2
echo Please set the JAVA_HOME variable in your environment to match the >&2
echo location of your Java installation. >&2
echo.
goto error
@REM ==== END VALIDATION ====
:init
@REM Find the project base dir, i.e. the directory that contains the folder ".mvn".
@REM Fallback to current working directory if not found.
set MAVEN_PROJECTBASEDIR=%MAVEN_BASEDIR%
IF NOT "%MAVEN_PROJECTBASEDIR%"=="" goto endDetectBaseDir
set EXEC_DIR=%CD%
set WDIR=%EXEC_DIR%
:findBaseDir
IF EXIST "%WDIR%"\.mvn goto baseDirFound
cd ..
IF "%WDIR%"=="%CD%" goto baseDirNotFound
set WDIR=%CD%
goto findBaseDir
:baseDirFound
set MAVEN_PROJECTBASEDIR=%WDIR%
cd "%EXEC_DIR%"
goto endDetectBaseDir
:baseDirNotFound
set MAVEN_PROJECTBASEDIR=%EXEC_DIR%
cd "%EXEC_DIR%"
:endDetectBaseDir
IF NOT EXIST "%MAVEN_PROJECTBASEDIR%\.mvn\jvm.config" goto endReadAdditionalConfig
@setlocal EnableExtensions EnableDelayedExpansion
for /F "usebackq delims=" %%a in ("%MAVEN_PROJECTBASEDIR%\.mvn\jvm.config") do set JVM_CONFIG_MAVEN_PROPS=!JVM_CONFIG_MAVEN_PROPS! %%a
@endlocal & set JVM_CONFIG_MAVEN_PROPS=%JVM_CONFIG_MAVEN_PROPS%
:endReadAdditionalConfig
SET MAVEN_JAVA_EXE="%JAVA_HOME%\bin\java.exe"
set WRAPPER_JAR="%MAVEN_PROJECTBASEDIR%\.mvn\wrapper\maven-wrapper.jar"
set WRAPPER_LAUNCHER=org.apache.maven.wrapper.MavenWrapperMain
set DOWNLOAD_URL="https://repo.maven.apache.org/maven2/org/apache/maven/wrapper/maven-wrapper/3.1.0/maven-wrapper-3.1.0.jar"
FOR /F "usebackq tokens=1,2 delims==" %%A IN ("%MAVEN_PROJECTBASEDIR%\.mvn\wrapper\maven-wrapper.properties") DO (
IF "%%A"=="wrapperUrl" SET DOWNLOAD_URL=%%B
)
@REM Extension to allow automatically downloading the maven-wrapper.jar from Maven-central
@REM This allows using the maven wrapper in projects that prohibit checking in binary data.
if exist %WRAPPER_JAR% (
if "%MVNW_VERBOSE%" == "true" (
echo Found %WRAPPER_JAR%
)
) else (
if not "%MVNW_REPOURL%" == "" (
SET DOWNLOAD_URL="%MVNW_REPOURL%/org/apache/maven/wrapper/maven-wrapper/3.1.0/maven-wrapper-3.1.0.jar"
)
if "%MVNW_VERBOSE%" == "true" (
echo Couldn't find %WRAPPER_JAR%, downloading it ...
echo Downloading from: %DOWNLOAD_URL%
)
powershell -Command "&{"^
"$webclient = new-object System.Net.WebClient;"^
"if (-not ([string]::IsNullOrEmpty('%MVNW_USERNAME%') -and [string]::IsNullOrEmpty('%MVNW_PASSWORD%'))) {"^
"$webclient.Credentials = new-object System.Net.NetworkCredential('%MVNW_USERNAME%', '%MVNW_PASSWORD%');"^
"}"^
"[Net.ServicePointManager]::SecurityProtocol = [Net.SecurityProtocolType]::Tls12; $webclient.DownloadFile('%DOWNLOAD_URL%', '%WRAPPER_JAR%')"^
"}"
if "%MVNW_VERBOSE%" == "true" (
echo Finished downloading %WRAPPER_JAR%
)
)
@REM End of extension
@REM Provide a "standardized" way to retrieve the CLI args that will
@REM work with both Windows and non-Windows executions.
set MAVEN_CMD_LINE_ARGS=%*
%MAVEN_JAVA_EXE% ^
%JVM_CONFIG_MAVEN_PROPS% ^
%MAVEN_OPTS% ^
%MAVEN_DEBUG_OPTS% ^
-classpath %WRAPPER_JAR% ^
"-Dmaven.multiModuleProjectDirectory=%MAVEN_PROJECTBASEDIR%" ^
%WRAPPER_LAUNCHER% %MAVEN_CONFIG% %*
if ERRORLEVEL 1 goto error
goto end
:error
set ERROR_CODE=1
:end
@endlocal & set ERROR_CODE=%ERROR_CODE%
if not "%MAVEN_SKIP_RC%"=="" goto skipRcPost
@REM check for post script, once with legacy .bat ending and once with .cmd ending
if exist "%USERPROFILE%\mavenrc_post.bat" call "%USERPROFILE%\mavenrc_post.bat"
if exist "%USERPROFILE%\mavenrc_post.cmd" call "%USERPROFILE%\mavenrc_post.cmd"
:skipRcPost
@REM pause the script if MAVEN_BATCH_PAUSE is set to 'on'
if "%MAVEN_BATCH_PAUSE%"=="on" pause
if "%MAVEN_TERMINATE_CMD%"=="on" exit %ERROR_CODE%
cmd /C exit /B %ERROR_CODE%

150
registry/pom.xml Normal file
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@ -0,0 +1,150 @@
<?xml version="1.0" encoding="UTF-8"?>
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 https://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>org.springframework.boot</groupId>
<artifactId>spring-boot-starter-parent</artifactId>
<version>2.7.2</version>
<relativePath/> <!-- lookup parent from repository -->
</parent>
<groupId>nl.andrewl</groupId>
<artifactId>aos2-registry-api</artifactId>
<version>0.0.1-SNAPSHOT</version>
<name>aos2-registry-api</name>
<description>Registry API for Ace of Shades 2 servers.</description>
<properties>
<java.version>17</java.version>
<repackage.classifier/>
<spring-native.version>0.12.1</spring-native.version>
</properties>
<dependencies>
<dependency>
<groupId>org.springframework.boot</groupId>
<artifactId>spring-boot-starter-webflux</artifactId>
</dependency>
<dependency>
<groupId>org.springframework.experimental</groupId>
<artifactId>spring-native</artifactId>
<version>${spring-native.version}</version>
</dependency>
<dependency>
<groupId>org.springframework.boot</groupId>
<artifactId>spring-boot-devtools</artifactId>
<scope>runtime</scope>
<optional>true</optional>
</dependency>
<dependency>
<groupId>org.springframework.boot</groupId>
<artifactId>spring-boot-starter-test</artifactId>
<scope>test</scope>
</dependency>
<dependency>
<groupId>io.projectreactor</groupId>
<artifactId>reactor-test</artifactId>
<scope>test</scope>
</dependency>
</dependencies>
<build>
<plugins>
<plugin>
<groupId>org.springframework.boot</groupId>
<artifactId>spring-boot-maven-plugin</artifactId>
<configuration>
<classifier>${repackage.classifier}</classifier>
<image>
<builder>paketobuildpacks/builder:tiny</builder>
<env>
<BP_NATIVE_IMAGE>true</BP_NATIVE_IMAGE>
</env>
</image>
</configuration>
</plugin>
<plugin>
<groupId>org.springframework.experimental</groupId>
<artifactId>spring-aot-maven-plugin</artifactId>
<version>${spring-native.version}</version>
<executions>
<execution>
<id>test-generate</id>
<goals>
<goal>test-generate</goal>
</goals>
</execution>
<execution>
<id>generate</id>
<goals>
<goal>generate</goal>
</goals>
</execution>
</executions>
</plugin>
</plugins>
</build>
<repositories>
<repository>
<id>spring-releases</id>
<name>Spring Releases</name>
<url>https://repo.spring.io/release</url>
<snapshots>
<enabled>false</enabled>
</snapshots>
</repository>
</repositories>
<pluginRepositories>
<pluginRepository>
<id>spring-releases</id>
<name>Spring Releases</name>
<url>https://repo.spring.io/release</url>
<snapshots>
<enabled>false</enabled>
</snapshots>
</pluginRepository>
</pluginRepositories>
<profiles>
<profile>
<id>native</id>
<properties>
<repackage.classifier>exec</repackage.classifier>
<native-buildtools.version>0.9.13</native-buildtools.version>
</properties>
<dependencies>
<dependency>
<groupId>org.junit.platform</groupId>
<artifactId>junit-platform-launcher</artifactId>
<scope>test</scope>
</dependency>
</dependencies>
<build>
<plugins>
<plugin>
<groupId>org.graalvm.buildtools</groupId>
<artifactId>native-maven-plugin</artifactId>
<version>${native-buildtools.version}</version>
<extensions>true</extensions>
<executions>
<execution>
<id>test-native</id>
<phase>test</phase>
<goals>
<goal>test</goal>
</goals>
</execution>
<execution>
<id>build-native</id>
<phase>package</phase>
<goals>
<goal>build</goal>
</goals>
</execution>
</executions>
</plugin>
</plugins>
</build>
</profile>
</profiles>
</project>

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@ -0,0 +1,15 @@
package nl.andrewl.aos2registryapi;
import org.springframework.boot.SpringApplication;
import org.springframework.boot.autoconfigure.SpringBootApplication;
import org.springframework.scheduling.annotation.EnableScheduling;
@SpringBootApplication
@EnableScheduling
public class Aos2RegistryApiApplication {
public static void main(String[] args) {
SpringApplication.run(Aos2RegistryApiApplication.class, args);
}
}

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@ -0,0 +1,33 @@
package nl.andrewl.aos2registryapi;
import nl.andrewl.aos2registryapi.dto.ServerInfoPayload;
import java.util.ArrayList;
import java.util.List;
import java.util.Optional;
public class ServerInfoValidator {
public boolean validateName(String name) {
return name != null && !name.isBlank() && name.length() <= 64;
}
public boolean validateDescription(String description) {
return description == null ||
(!description.isBlank() && description.length() <= 256);
}
public boolean validatePlayerCounts(int max, int current) {
return max > 0 && current >= 0 && current <= max && max < 1000;
}
public Optional<List<String>> validatePayload(ServerInfoPayload payload) {
List<String> messages = new ArrayList<>(3);
if (payload.port() < 0 || payload.port() > 65535) messages.add("Invalid port.");
if (!validateName(payload.name())) messages.add("Invalid name.");
if (!validateDescription(payload.description())) messages.add("Invalid description.");
if (!validatePlayerCounts(payload.maxPlayers(), payload.currentPlayers())) messages.add("Invalid player counts.");
if (messages.size() > 0) return Optional.of(messages);
return Optional.empty();
}
}

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@ -0,0 +1,89 @@
package nl.andrewl.aos2registryapi;
import nl.andrewl.aos2registryapi.dto.ServerInfoPayload;
import nl.andrewl.aos2registryapi.dto.ServerInfoResponse;
import nl.andrewl.aos2registryapi.model.ServerIdentifier;
import nl.andrewl.aos2registryapi.model.ServerInfo;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import org.springframework.http.HttpStatus;
import org.springframework.scheduling.annotation.Scheduled;
import org.springframework.stereotype.Component;
import org.springframework.web.server.ResponseStatusException;
import reactor.core.publisher.Flux;
import java.time.Duration;
import java.time.Instant;
import java.util.Comparator;
import java.util.LinkedList;
import java.util.Map;
import java.util.Queue;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.TimeUnit;
import java.util.stream.Stream;
@Component
public class ServerRegistry {
private static final Logger log = LoggerFactory.getLogger(ServerRegistry.class);
public static final Duration SERVER_TIMEOUT = Duration.ofMinutes(3);
public static final Duration SERVER_MIN_UPDATE = Duration.ofSeconds(5);
private final Map<ServerIdentifier, ServerInfo> servers = new ConcurrentHashMap<>();
private final ServerInfoValidator infoValidator = new ServerInfoValidator();
public Flux<ServerInfoResponse> getServers() {
Stream<ServerInfoResponse> stream = servers.entrySet().stream()
.sorted(Comparator.comparing(entry -> entry.getValue().getLastUpdatedAt()))
.map(entry -> new ServerInfoResponse(
entry.getKey().host(),
entry.getKey().port(),
entry.getValue().getName(),
entry.getValue().getDescription(),
entry.getValue().getMaxPlayers(),
entry.getValue().getCurrentPlayers(),
entry.getValue().getLastUpdatedAt().toEpochMilli()
));
return Flux.fromStream(stream);
}
public void acceptInfo(ServerIdentifier ident, ServerInfoPayload payload) {
var result = infoValidator.validatePayload(payload);
if (result.isPresent()) {
throw new ResponseStatusException(HttpStatus.BAD_REQUEST, String.join(" ", result.get()));
}
ServerInfo info = servers.get(ident);
if (info != null) {
Instant now = Instant.now();
// Check if this update was sent too fast.
if (Duration.between(info.getLastUpdatedAt(), now).compareTo(SERVER_MIN_UPDATE) < 0) {
throw new ResponseStatusException(HttpStatus.TOO_MANY_REQUESTS, "Server update rate limit exceeded.");
}
// Update existing server.
info.setName(payload.name());
info.setDescription(payload.description());
info.setMaxPlayers(payload.maxPlayers());
info.setCurrentPlayers(payload.currentPlayers());
info.setLastUpdatedAt(now);
} else {
// Save new server.
servers.put(ident, new ServerInfo(payload.name(), payload.description(), payload.maxPlayers(), payload.currentPlayers()));
}
}
@Scheduled(fixedRate = 1, timeUnit = TimeUnit.MINUTES, initialDelay = 1)
public void purgeOldServers() {
Queue<ServerIdentifier> removalQueue = new LinkedList<>();
final Instant cutoff = Instant.now().minus(SERVER_TIMEOUT);
for (var entry : servers.entrySet()) {
var ident = entry.getKey();
var server = entry.getValue();
if (server.getLastUpdatedAt().isBefore(cutoff)) {
removalQueue.add(ident);
}
}
while (!removalQueue.isEmpty()) {
servers.remove(removalQueue.remove());
}
}
}

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@ -0,0 +1,21 @@
package nl.andrewl.aos2registryapi.api;
import org.springframework.http.ResponseEntity;
import org.springframework.web.bind.annotation.ExceptionHandler;
import org.springframework.web.bind.annotation.RestControllerAdvice;
import org.springframework.web.server.ResponseStatusException;
import java.util.HashMap;
import java.util.Map;
@RestControllerAdvice
public class ErrorAdvice {
@ExceptionHandler(ResponseStatusException.class)
public ResponseEntity<?> handleRSE(ResponseStatusException e) {
Map<String, Object> data = new HashMap<>();
data.put("code", e.getRawStatusCode());
data.put("message", e.getReason());
return ResponseEntity.status(e.getStatus()).body(data);
}
}

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@ -0,0 +1,36 @@
package nl.andrewl.aos2registryapi.api;
import nl.andrewl.aos2registryapi.ServerRegistry;
import nl.andrewl.aos2registryapi.dto.ServerInfoPayload;
import nl.andrewl.aos2registryapi.dto.ServerInfoResponse;
import nl.andrewl.aos2registryapi.model.ServerIdentifier;
import org.springframework.http.ResponseEntity;
import org.springframework.http.server.reactive.ServerHttpRequest;
import org.springframework.web.bind.annotation.*;
import reactor.core.publisher.Flux;
import reactor.core.publisher.Mono;
@RestController
@RequestMapping(path = "/servers")
public class ServersController {
private final ServerRegistry serverRegistry;
public ServersController(ServerRegistry serverRegistry) {
this.serverRegistry = serverRegistry;
}
@GetMapping
public Flux<ServerInfoResponse> getServers() {
return serverRegistry.getServers();
}
@PostMapping
public Mono<ResponseEntity<Object>> updateServer(ServerHttpRequest req, @RequestBody Mono<ServerInfoPayload> payloadMono) {
String host = req.getRemoteAddress().getAddress().getHostAddress();
return payloadMono.mapNotNull(payload -> {
ServerIdentifier ident = new ServerIdentifier(host, payload.port());
serverRegistry.acceptInfo(ident, payload);
return ResponseEntity.ok(null);
});
}
}

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@ -0,0 +1,9 @@
package nl.andrewl.aos2registryapi.dto;
public record ServerInfoPayload (
int port,
String name,
String description,
int maxPlayers,
int currentPlayers
) {}

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@ -0,0 +1,11 @@
package nl.andrewl.aos2registryapi.dto;
public record ServerInfoResponse (
String host,
int port,
String name,
String description,
int maxPlayers,
int currentPlayers,
long lastUpdatedAt
) {}

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@ -0,0 +1,3 @@
package nl.andrewl.aos2registryapi.model;
public record ServerIdentifier(String host, int port) {}

View File

@ -0,0 +1,59 @@
package nl.andrewl.aos2registryapi.model;
import java.time.Instant;
public class ServerInfo {
private String name;
private String description;
private int maxPlayers;
private int currentPlayers;
private Instant lastUpdatedAt;
public ServerInfo(String name, String description, int maxPlayers, int currentPlayers) {
this.name = name;
this.description = description;
this.maxPlayers = maxPlayers;
this.currentPlayers = currentPlayers;
this.lastUpdatedAt = Instant.now();
}
public String getName() {
return name;
}
public String getDescription() {
return description;
}
public int getMaxPlayers() {
return maxPlayers;
}
public int getCurrentPlayers() {
return currentPlayers;
}
public Instant getLastUpdatedAt() {
return lastUpdatedAt;
}
public void setName(String name) {
this.name = name;
}
public void setDescription(String description) {
this.description = description;
}
public void setMaxPlayers(int maxPlayers) {
this.maxPlayers = maxPlayers;
}
public void setCurrentPlayers(int currentPlayers) {
this.currentPlayers = currentPlayers;
}
public void setLastUpdatedAt(Instant lastUpdatedAt) {
this.lastUpdatedAt = lastUpdatedAt;
}
}

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