diff --git a/client/src/main/java/nl/andrewl/aos2_client/render/gui/GuiRenderer.java b/client/src/main/java/nl/andrewl/aos2_client/render/gui/GuiRenderer.java index a9b1811..bdf9fec 100644 --- a/client/src/main/java/nl/andrewl/aos2_client/render/gui/GuiRenderer.java +++ b/client/src/main/java/nl/andrewl/aos2_client/render/gui/GuiRenderer.java @@ -267,20 +267,20 @@ public class GuiRenderer { } private void drawHealthBar(float w, float h, ClientPlayer player) { - nvgFillColor(vgId, GuiUtils.rgba(1, 0, 0, 1, colorA)); + nvgFillColor(vgId, GuiUtils.rgba(0.6f, 0, 0, 1, colorA)); nvgBeginPath(vgId); - nvgRect(vgId, w - 170, h - 110, 100, 20); + nvgRect(vgId, w - 170, h - 100, 100, 20); nvgFill(vgId); - nvgFillColor(vgId, GuiUtils.rgba(0, 1, 0, 1, colorA)); + nvgFillColor(vgId, GuiUtils.rgba(0, 0.6f, 0, 1, colorA)); nvgBeginPath(vgId); - nvgRect(vgId, w - 170, h - 110, 100 * player.getHealth(), 20); + nvgRect(vgId, w - 170, h - 100, 100 * player.getHealth(), 20); nvgFill(vgId); nvgFillColor(vgId, GuiUtils.rgba(1, 1, 1, 1, colorA)); nvgFontSize(vgId, 12f); nvgFontFaceId(vgId, jetbrainsMonoFont); nvgTextAlign(vgId, NVG_ALIGN_LEFT | NVG_ALIGN_TOP); - nvgText(vgId, w - 170, h - 80, String.format("%.2f / 1.00 HP", player.getHealth())); + nvgText(vgId, w - 165, h - 95, String.format("%.2f / 1.00", player.getHealth())); } private void drawHeldItemStackInfo(float w, float h, ClientPlayer player) { diff --git a/design/gameplay_screenshot.png b/design/gameplay_screenshot.png index 57ca05f..2e949d5 100644 Binary files a/design/gameplay_screenshot.png and b/design/gameplay_screenshot.png differ