Updated to v1.2.0
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73cbdf7b58
commit
9fd4aef5ca
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@ -25,7 +25,7 @@ dependencies {
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modImplementation "net.fabricmc:fabric-loader:${project.loader_version}"
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// Fabric API. This is technically optional, but you probably want it anyway.
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modImplementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}"
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// modImplementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}"
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// Jackson API for config file parsing.
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implementation group: 'com.fasterxml.jackson.dataformat', name: 'jackson-dataformat-yaml', version: '2.12.4'
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@ -8,7 +8,7 @@ org.gradle.jvmargs=-Xmx1G
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loader_version=0.11.6
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# Mod Properties
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mod_version = 1.1.0
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mod_version = 1.2.0
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maven_group = nl.andrewlalis
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archives_base_name = speed-carts
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@ -5,15 +5,18 @@ import com.fasterxml.jackson.databind.ObjectMapper;
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import com.fasterxml.jackson.dataformat.yaml.YAMLFactory;
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import java.io.IOException;
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import java.io.InputStream;
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import java.io.OutputStream;
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import java.io.UncheckedIOException;
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import java.nio.file.Files;
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import java.nio.file.Path;
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import java.nio.file.Paths;
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/**
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* Contains all configuration options and the logic for loading config.
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*/
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public class Config {
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private static final Path CONFIG_FILE = Path.of("config", "speed_carts.yaml");
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private static final Path CONFIG_FILE = Paths.get("config", "speed_carts.yaml");
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private final double defaultSpeed;
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private final double minimumSpeed;
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@ -36,12 +39,16 @@ public class Config {
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private void ensureConfigExists() throws IOException {
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if (!Files.exists(CONFIG_FILE)) {
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var out = Files.newOutputStream(CONFIG_FILE);
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var defaultConfigInputStream = SpeedCarts.class.getClassLoader().getResourceAsStream("default_config.yaml");
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OutputStream out = Files.newOutputStream(CONFIG_FILE);
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InputStream defaultConfigInputStream = SpeedCarts.class.getClassLoader().getResourceAsStream("default_config.yaml");
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if (defaultConfigInputStream == null) {
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throw new IOException("Could not load default_config.yaml");
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}
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defaultConfigInputStream.transferTo(out);
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byte[] buffer = new byte[8192];
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int bytesRead;
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while ((bytesRead = defaultConfigInputStream.read(buffer)) > 0) {
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out.write(buffer, 0, bytesRead);
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}
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defaultConfigInputStream.close();
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out.close();
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}
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@ -1,11 +1,16 @@
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package nl.andrewlalis.speed_carts.mixin;
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import com.mojang.datafixers.util.Pair;
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import net.minecraft.block.AbstractRailBlock;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.PoweredRailBlock;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.block.entity.SignBlockEntity;
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import net.minecraft.block.enums.RailShape;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityType;
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import net.minecraft.entity.MovementType;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.vehicle.AbstractMinecartEntity;
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import net.minecraft.sound.SoundCategory;
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@ -14,10 +19,7 @@ import net.minecraft.state.property.Properties;
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import net.minecraft.text.Text;
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import net.minecraft.util.DyeColor;
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import net.minecraft.util.Identifier;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.util.math.Vec3i;
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import net.minecraft.util.math.*;
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import net.minecraft.world.World;
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import nl.andrewlalis.speed_carts.SpeedCarts;
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import org.spongepowered.asm.mixin.Mixin;
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@ -100,6 +102,8 @@ public abstract class AbstractMinecartMixin extends Entity {
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@Inject(at = @At("HEAD"), method = "moveOnRail", cancellable = true)
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public void moveOnRailOverwrite(BlockPos pos, BlockState state, CallbackInfo ci) {
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this.updateForSpeedModifiers(pos);
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this.modifiedMoveOnRail(pos, state);
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ci.cancel();
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}
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/**
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@ -116,16 +120,17 @@ public abstract class AbstractMinecartMixin extends Entity {
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return;
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}
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for (var position : this.getPositionsToCheck(pos)) {
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if (
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this.world.getBlockEntity(position) instanceof SignBlockEntity sign &&
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(!sign.getPos().equals(this.lastUpdatedFrom) || this.world.getTime() > this.lastSpeedUpdate + SPEED_UPDATE_COOLDOWN)
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) {
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var state = this.world.getBlockState(position);
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var dir = (Direction) state.getEntries().get(Properties.HORIZONTAL_FACING);
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// Only allow free-standing signs or those facing the cart.
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if (dir == null || dir.equals(this.getMovementDirection().getOpposite())) {
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if (this.updateSpeedForSign(sign)) return;
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for (BlockPos position : this.getPositionsToCheck(pos)) {
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BlockEntity blockEntity = this.world.getBlockEntity(position);
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if (blockEntity instanceof SignBlockEntity) {
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SignBlockEntity sign = (SignBlockEntity) blockEntity;
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if (!sign.getPos().equals(this.lastUpdatedFrom) || this.world.getTime() > this.lastSpeedUpdate + SPEED_UPDATE_COOLDOWN) {
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BlockState state = this.world.getBlockState(position);
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Direction dir = (Direction) state.getEntries().get(Properties.HORIZONTAL_FACING);
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// Only allow free-standing signs or those facing the cart.
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if (dir == null || dir.equals(this.getMovementDirection().getOpposite())) {
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if (this.updateSpeedForSign(sign)) return;
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}
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}
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}
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}
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@ -190,4 +195,186 @@ public abstract class AbstractMinecartMixin extends Entity {
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}
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return positionsToCheck;
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}
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/**
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* Modified version of {@link AbstractMinecartMixin#moveOnRail(BlockPos, BlockState)}
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* that allows the minecart to maintain speeds above 32 m/s.
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* @param pos The block position of the cart.
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* @param state The state of the block the cart is in.
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*/
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private void modifiedMoveOnRail(BlockPos pos, BlockState state) {
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this.fallDistance = 0.0F;
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double d = this.getX();
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double e = this.getY();
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double f = this.getZ();
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Vec3d vec3d = this.snapPositionToRail(d, e, f);
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e = pos.getY();
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boolean onPoweredRail = false;
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boolean onNormalRail = false;
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if (state.isOf(Blocks.POWERED_RAIL)) {
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onPoweredRail = state.get(PoweredRailBlock.POWERED);
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onNormalRail = !onPoweredRail;
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}
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double g = 0.0078125D;
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if (this.isTouchingWater()) {
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g *= 0.2D;
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}
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Vec3d velocity = this.getVelocity();
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RailShape railShape = state.get(((AbstractRailBlock)state.getBlock()).getShapeProperty());
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switch (railShape) {
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case ASCENDING_EAST -> {
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this.setVelocity(velocity.add(-g, 0.0D, 0.0D));
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++e;
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}
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case ASCENDING_WEST -> {
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this.setVelocity(velocity.add(g, 0.0D, 0.0D));
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++e;
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}
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case ASCENDING_NORTH -> {
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this.setVelocity(velocity.add(0.0D, 0.0D, g));
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++e;
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}
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case ASCENDING_SOUTH -> {
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this.setVelocity(velocity.add(0.0D, 0.0D, -g));
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++e;
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}
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}
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velocity = this.getVelocity();
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Pair<Vec3i, Vec3i> adjacentRailPositions = getAdjacentRailPositionsByShape(railShape);
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Vec3i vec3i = adjacentRailPositions.getFirst();
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Vec3i vec3i2 = adjacentRailPositions.getSecond();
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double h = vec3i2.getX() - vec3i.getX();
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double i = vec3i2.getZ() - vec3i.getZ();
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double j = Math.sqrt(h * h + i * i);
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double k = velocity.x * h + velocity.z * i;
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if (k < 0.0D) {
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h = -h;
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i = -i;
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}
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double l = Math.min(2.0D, velocity.horizontalLength());
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// Only consider using Minecraft's default velocity damper logic when going at 'normal' speeds.
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if (this.maxSpeedBps <= DEFAULT_SPEED) {
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this.setVelocity(new Vec3d(l * h / j, velocity.y, l * i / j));
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} else { // Otherwise, simply clamp to the computed max speed in blocks per tick.
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double speed = this.maxSpeedBps / 20.0;
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this.setVelocity(new Vec3d(
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Math.max(Math.min(speed, velocity.x), -speed),
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velocity.y,
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Math.max(Math.min(speed, velocity.z), -speed)
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));
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}
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Entity entity = this.getFirstPassenger();
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if (entity instanceof PlayerEntity) {
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Vec3d playerVelocity = entity.getVelocity();
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double m = playerVelocity.horizontalLengthSquared();
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double n = this.getVelocity().horizontalLengthSquared();
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if (m > 1.0E-4D && n < 0.01D) {
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this.setVelocity(this.getVelocity().add(playerVelocity.x * 0.1D, 0.0D, playerVelocity.z * 0.1D));
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onNormalRail = false;
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}
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}
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double p;
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if (onNormalRail) {
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p = this.getVelocity().horizontalLength();
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if (p < 0.03D) {
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this.setVelocity(Vec3d.ZERO);
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} else {
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this.setVelocity(this.getVelocity().multiply(0.5D, 0.0D, 0.5D));
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}
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}
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p = (double)pos.getX() + 0.5D + (double)vec3i.getX() * 0.5D;
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double q = (double)pos.getZ() + 0.5D + (double)vec3i.getZ() * 0.5D;
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double r = (double)pos.getX() + 0.5D + (double)vec3i2.getX() * 0.5D;
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double s = (double)pos.getZ() + 0.5D + (double)vec3i2.getZ() * 0.5D;
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h = r - p;
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i = s - q;
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double x;
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double v;
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double w;
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if (h == 0.0D) {
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x = f - (double)pos.getZ();
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} else if (i == 0.0D) {
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x = d - (double)pos.getX();
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} else {
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v = d - p;
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w = f - q;
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x = (v * h + w * i) * 2.0D;
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}
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d = p + h * x;
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f = q + i * x;
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this.setPosition(d, e, f);
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v = this.hasPassengers() ? 0.75D : 1.0D;
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w = this.getMaxOffRailSpeed();
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velocity = this.getVelocity();
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Vec3d movement = new Vec3d(MathHelper.clamp(v * velocity.x, -w, w), 0.0D, MathHelper.clamp(v * velocity.z, -w, w));
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System.out.println("Moving: " + movement + ", Max speed: " + w + ", Z velocity: " + velocity.z);
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this.move(MovementType.SELF, movement);
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if (vec3i.getY() != 0 && MathHelper.floor(this.getX()) - pos.getX() == vec3i.getX() && MathHelper.floor(this.getZ()) - pos.getZ() == vec3i.getZ()) {
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this.setPosition(this.getX(), this.getY() + (double)vec3i.getY(), this.getZ());
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} else if (vec3i2.getY() != 0 && MathHelper.floor(this.getX()) - pos.getX() == vec3i2.getX() && MathHelper.floor(this.getZ()) - pos.getZ() == vec3i2.getZ()) {
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this.setPosition(this.getX(), this.getY() + (double)vec3i2.getY(), this.getZ());
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}
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this.applySlowdown();
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Vec3d vec3d4 = this.snapPositionToRail(this.getX(), this.getY(), this.getZ());
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Vec3d vec3d7;
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double af;
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if (vec3d4 != null && vec3d != null) {
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double aa = (vec3d.y - vec3d4.y) * 0.05D;
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vec3d7 = this.getVelocity();
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af = vec3d7.horizontalLength();
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if (af > 0.0D) {
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this.setVelocity(vec3d7.multiply((af + aa) / af, 1.0D, (af + aa) / af));
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}
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this.setPosition(this.getX(), vec3d4.y, this.getZ());
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}
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int ac = MathHelper.floor(this.getX());
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int ad = MathHelper.floor(this.getZ());
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if (ac != pos.getX() || ad != pos.getZ()) {
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vec3d7 = this.getVelocity();
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af = vec3d7.horizontalLength();
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this.setVelocity(af * (double)(ac - pos.getX()), vec3d7.y, af * (double)(ad - pos.getZ()));
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}
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if (onPoweredRail) {
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vec3d7 = this.getVelocity();
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af = vec3d7.horizontalLength();
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if (af > 0.01D) {
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this.setVelocity(vec3d7.add(vec3d7.x / af * 0.06D, 0.0D, vec3d7.z / af * 0.06D));
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} else {
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Vec3d vec3d8 = this.getVelocity();
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double ah = vec3d8.x;
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double ai = vec3d8.z;
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if (railShape == RailShape.EAST_WEST) {
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if (this.willHitBlockAt(pos.west())) {
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ah = 0.02D;
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} else if (this.willHitBlockAt(pos.east())) {
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ah = -0.02D;
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}
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} else {
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if (railShape != RailShape.NORTH_SOUTH) {
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return;
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}
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if (this.willHitBlockAt(pos.north())) {
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ai = 0.02D;
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} else if (this.willHitBlockAt(pos.south())) {
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ai = -0.02D;
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}
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}
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this.setVelocity(ah, vec3d8.y, ai);
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}
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}
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}
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}
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@ -28,11 +28,7 @@
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"depends": {
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"fabricloader": ">=0.11.3",
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"fabric": "*",
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"minecraft": "1.17.x",
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"java": ">=16"
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},
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"suggests": {
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"another-mod": "*"
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}
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}
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