#ifndef RECIPEINGREDIENT_H #define RECIPEINGREDIENT_H #include #include "model/recipe/ingredients/ingredient.h" #include "model/recipe/ingredients/unitofmeasure.h" using namespace std; /** * @brief The RecipeIngredient class represents both an ingredient and a unit of measure, to be used in a recipe object. */ class RecipeIngredient : public Ingredient { public: //Constructor for new RecipeIngredient without starting child ingredient. RecipeIngredient(int id, string name, string foodGroup, float quantity, UnitOfMeasure unit); //Constructor using data from a child ingredient. RecipeIngredient(Ingredient i, float quantity, UnitOfMeasure unit); //Getters float getQuantity(); UnitOfMeasure getUnit(); string getComment(); //Setters void setQuantity(float newQuantity); void setUnit(UnitOfMeasure newUnit); void setComment(string newComment); private: float quantity; UnitOfMeasure unit; string comment; }; #endif // RECIPEINGREDIENT_H