#include "model/recipe/recipe.h" Recipe::Recipe(string name, vector ingredients, Instruction instruction, QImage image, vector tags, QDate createdDate, QTime prepTime, QTime cookTime, float servings){ setName(name); setIngredients(ingredients); setInstruction(instruction); setImage(image); setTags(tags); setCreatedDate(createdDate); setPrepTime(prepTime); setCookTime(cookTime); setServings(servings); } Recipe::Recipe() : Recipe::Recipe("", vector(), Instruction(), QImage(), vector(), QDate::currentDate(), QTime(1, 0), QTime(0, 30), 10.0f){ //Set default values when none are specified. } string Recipe::getName() const{ return this->name; } vector Recipe::getIngredients() const{ return this->ingredients; } Instruction Recipe::getInstruction() const{ return this->instruction; } QImage Recipe::getImage() const{ return this->image; } vector Recipe::getTags() const{ return this->tags; } QDate Recipe::getCreatedDate() const{ return this->createdDate; } QTime Recipe::getPrepTime() const{ return this->prepTime; } QTime Recipe::getCookTime() const{ return this->cookTime; } QTime Recipe::getTotalTime() const{ return QTime(this->cookTime.hour() + this->prepTime.hour(), this->cookTime.minute() + this->prepTime.minute(), this->cookTime.second() + this->prepTime.second()); } float Recipe::getServings() const{ return this->servings; } bool Recipe::isEmpty() const{ return this->name.empty(); } void Recipe::setName(string newName){ this->name = newName; } void Recipe::setIngredients(vector ingredients){ this->ingredients = ingredients; } void Recipe::setTags(vector tags){ this->tags = tags; } void Recipe::addIngredient(RecipeIngredient newIngredient){ this->ingredients.push_back(newIngredient); } void Recipe::setInstruction(Instruction newInstruction){ this->instruction = newInstruction; } void Recipe::setImage(QImage newImage){ this->image = newImage; } void Recipe::setCreatedDate(QDate newDate){ this->createdDate = newDate; } void Recipe::setPrepTime(QTime newTime){ this->prepTime = newTime; } void Recipe::setCookTime(QTime newTime){ this->cookTime = newTime; } void Recipe::setServings(float newServingsCount){ this->servings = newServingsCount; } void Recipe::print(){ printf("Recipe: %s, Created on: %s, Prep time: %s, Cook time: %s, Serves: %f\n", this->name.c_str(), this->createdDate.toString().toStdString().c_str(), this->prepTime.toString().toStdString().c_str(), this->cookTime.toString().toStdString().c_str(), this->servings); printf("\tInstruction: %s\n", this->instruction.getHTML().c_str()); printf("\tIngredients:\n"); for (vector::iterator it = this->ingredients.begin(); it != this->ingredients.end(); ++it){ RecipeIngredient ri = *it; printf("\t\t%s, Food Group: %s, Quantity: %f, Unit: %s\n", ri.getName().c_str(), ri.getFoodGroup().c_str(), ri.getQuantity(), ri.getUnit().getName().c_str()); } printf("\tTags:\n"); for (vector::iterator it = this->tags.begin(); it != this->tags.end(); ++it){ RecipeTag t = *it; printf("\t\t%s\n", t.getValue().c_str()); } }