Shift to master. Not done but database abstraction is nearly done. #3
			
				
			
		
		
		
	| 
						 | 
				
			
			@ -22,7 +22,9 @@ SOURCES += model/recipe/instruction.cpp \
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    model/recipe/ingredients/ingredientlistmodel.cpp \
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    model/recipe/ingredients/recipeingredient.cpp \
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    model/recipe/tags/recipetag.cpp \
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    SQLite/sqlite3.c
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    SQLite/sqlite3.c \
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    model/database/resulttable.cpp \
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    model/database/recipedatabase.cpp
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HEADERS  += model/recipe/instruction.h \
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    model/recipe/recipe.h \
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						 | 
				
			
			@ -34,7 +36,9 @@ HEADERS  += model/recipe/instruction.h \
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    model/recipe/ingredients/recipeingredient.h \
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    model/recipe/tags/recipetag.h \
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    SQLite/sqlite3.h \
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    SQLite/sqlite3ext.h
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    SQLite/sqlite3ext.h \
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    model/database/resulttable.h \
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    model/database/recipedatabase.h
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LIBS += -ldl \
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| 
						 | 
				
			
			
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		|||
							
								
								
									
										12
									
								
								main.cpp
								
								
								
								
							
							
						
						
									
										12
									
								
								main.cpp
								
								
								
								
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			@ -2,6 +2,7 @@
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#include <QApplication>
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#include "model/database/database.h"
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#include "model/database/recipedatabase.h"
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int main(int argc, char *argv[])
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{
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						 | 
				
			
			@ -9,7 +10,14 @@ int main(int argc, char *argv[])
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    MainWindow w;
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    w.show();
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    Database db("test.db");
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	//TESTING CODE
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	Database db("test.db");
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	printf("Table exists: %d\n", db.tableExists("ingredients"));
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	db.executeSQL("SELECT * FROM ingredients;").printData();
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	db.executeSQL("PRAGMA table_info('ingredients');").printData();
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	db.executeSQL("SELECT name FROM ingredients WHERE foodGroup == 'fruit';").printData();
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    return a.exec();
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	RecipeDatabase recipeDB("recipes");
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	return a.exec();
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}
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			@ -3,16 +3,27 @@
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Database::Database(string filename){
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    this->filename = filename;
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    openConnection();
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    //TESTING CODE
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    if (tableExists("ingredients")){
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        printf("Ingredients table already exists.\n");
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    } else {
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        printf("Couldn't find the ingredients table.\n");
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    }
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}
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Database::~Database(){
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    closeConnection();
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	closeConnection();
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}
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ResultTable Database::executeSQL(string statement){
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	sqlite3_stmt* stmt;
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	this->sql = statement;
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	this->returnCode = sqlite3_prepare_v2(this->db, statement.c_str(), -1, &stmt, NULL);
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	ResultTable t;
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	if (this->returnCode != SQLITE_OK){
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		fprintf(stderr, "Unable to successfully prepare SQL statement. Error code: %d\nError Message: %s\n", this->returnCode, sqlite3_errmsg(this->db));
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		return t;
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	}
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	t.extractData(stmt);
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	this->returnCode = sqlite3_finalize(stmt);
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	return t;
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}
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void Database::openConnection(){
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| 
						 | 
				
			
			@ -32,16 +43,9 @@ void Database::closeConnection(){
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}
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bool Database::tableExists(string tableName){
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    if (this->dbIsOpen){
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        this->sql = "SELECT name FROM sqlite_master WHERE type='table' AND name='"+tableName+"';";
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        const char* str = this->sql.c_str();
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        this->returnCode = sqlite3_exec(this->db, str, NULL, 0, &this->errorMsg);
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        if (this->returnCode == SQLITE_ERROR){
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            fprintf(stderr, "Unable to select name from master table list: %s\n", this->errorMsg);
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            return false;
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        } else {
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            return true;
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        }
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    }
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    return false;
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	if (tableName.empty() || this->db == NULL || !this->dbIsOpen){
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		return false;
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	}
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	ResultTable t = executeSQL("SELECT name FROM sqlite_master WHERE type='table' AND name='"+tableName+"';");
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	return !t.isEmpty();
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}
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| 
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			@ -6,17 +6,25 @@
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#include "SQLite/sqlite3.h"
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#include "model/recipe/ingredients/ingredient.h"
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#include "resulttable.h"
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using namespace std;
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/**
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 * @brief The Database class is responsible for generic abstraction of commonly used database features.
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 */
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class Database
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{
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public:
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	//Creates and opens a database connection to a file of the given name. If not there, this will generate a database.
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    Database(string filename);
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    ~Database();
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	~Database();
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    void insertIngredient(Ingredient);
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	//Executes an SQL string statement in a safe way and returns the result.
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	ResultTable executeSQL(string statement);
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	bool tableExists(string tableName);
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private:
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    //SQL Instance variables.
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    string filename;
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						 | 
				
			
			@ -27,12 +35,7 @@ private:
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    char* errorMsg;
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    void openConnection();
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    void closeConnection();
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    //Guarantees that all tables from the schema exist.
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    void ensureTablesExist();
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    //Utility methods.
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    bool tableExists(string tableName);
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	void closeConnection();
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};
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#endif // DATABASE_H
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			@ -0,0 +1,60 @@
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#include "recipedatabase.h"
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RecipeDatabase::RecipeDatabase(string filename) : Database(filename){
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	this->ensureTablesExist();
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}
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void RecipeDatabase::ensureTablesExist(){
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	//Make sure that foreign keys are enabled.
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	this->executeSQL("PRAGMA foreign_keys = ON;");
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	//Ingredients table.
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	this->executeSQL("CREATE TABLE IF NOT EXISTS ingredient("
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					 "ingredientId int,"
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					 "foodGroup varchar,"
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					 "name varchar,"
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					 "PRIMARY KEY (ingredientId));");
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	//Images table.
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	this->executeSQL("CREATE TABLE IF NOT EXISTS image("
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					 "imageNr int,"
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					 "contentURL varchar,"
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					 "PRIMARY KEY (imageNr));");
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	//Instructions table.
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	this->executeSQL("CREATE TABLE IF NOT EXISTS instruction("
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					 "instructionNr int,"
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					 "contentURL varchar,"
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					 "PRIMARY KEY (instructionNr));");
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	//Recipe table.
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	this->executeSQL("CREATE TABLE IF NOT EXISTS recipe("
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					 "recipeId int,"
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					 "date date,"
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					 "name varchar,"
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					 "imageNr int,"
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					 "cookTime time,"
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					 "prepTime time,"
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					 "servingCount real,"
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					 "PRIMARY KEY (recipeId),"
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					 "FOREIGN KEY (imageNr) REFERENCES image(imageNr));");
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	//Recipe tags table.
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	this->executeSQL("CREATE TABLE IF NOT EXISTS recipeTag("
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					 "recipeId int,"
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					 "tagName varchar,"
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					 "PRIMARY KEY (recipeId),"
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					 "FOREIGN KEY (recipeId) REFERENCES recipe(recipeId));");
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	//RecipeIngredient table.
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	this->executeSQL("CREATE TABLE IF NOT EXISTS recipeIngredient("
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					 "ingredientId int,"
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					 "recipeId int,"
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					 "quantity real,"
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					 "unitName varchar,"
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					 "comment varchar,"
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					 "PRIMARY KEY (ingredientId, recipeId),"
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					 "FOREIGN KEY (ingredientId) REFERENCES ingredient(ingredientId),"
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					 "FOREIGN KEY (recipeId) REFERENCES recipe(recipeId));");
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	//Recipe Instruction mapping table.
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	this->executeSQL("CREATE TABLE IF NOT EXISTS recipeInstruction("
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					 "instructionNr int,"
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					 "recipeId int,"
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					 "PRIMARY KEY (recipeId),"
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					 "FOREIGN KEY (instructionNr) REFERENCES instruction(instructionNr),"
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					 "FOREIGN KEY (recipeId) REFERENCES recipe(recipeId));");
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}
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| 
						 | 
				
			
			@ -0,0 +1,24 @@
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#ifndef RECIPEDATABASE_H
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#define RECIPEDATABASE_H
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#include "database.h"
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using namespace std;
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/**
 | 
			
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 * @brief The RecipeDatabase class represents the precise database used for the recipe storage, and is specialized.
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 */
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class RecipeDatabase : public Database
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{
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		||||
	public:
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		||||
		RecipeDatabase(string filename);
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	private:
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		||||
 | 
			
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		//Utility methods.
 | 
			
		||||
		void ensureTablesExist();
 | 
			
		||||
};
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		||||
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		||||
#endif // RECIPEDATABASE_H
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| 
						 | 
				
			
			@ -0,0 +1,75 @@
 | 
			
		|||
#include "resulttable.h"
 | 
			
		||||
 | 
			
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ResultTable::ResultTable(){
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ResultTable::extractData(sqlite3_stmt *stmt){
 | 
			
		||||
	this->values.clear();
 | 
			
		||||
	int res = sqlite3_step(stmt);
 | 
			
		||||
	while (res == SQLITE_ROW){
 | 
			
		||||
		processRow(stmt);
 | 
			
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		res = sqlite3_step(stmt);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
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void ResultTable::processRow(sqlite3_stmt *stmt){
 | 
			
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	int colCount = sqlite3_column_count(stmt);
 | 
			
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	vector<string> currentRow;
 | 
			
		||||
 | 
			
		||||
	for (int i = 0; i < colCount; i++){
 | 
			
		||||
		currentRow.push_back(convertToString(sqlite3_column_value(stmt, i)));
 | 
			
		||||
	}
 | 
			
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 | 
			
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	this->values.push_back(currentRow);
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}
 | 
			
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 | 
			
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void ResultTable::printData(){
 | 
			
		||||
	printf("Printing table: %d by %d\n", this->rowCount(), this->columnCount());
 | 
			
		||||
	for (unsigned int row = 0; row < this->rowCount(); row++){
 | 
			
		||||
		for (unsigned int col = 0; col < this->columnCount(); col++){
 | 
			
		||||
			printf("| %s \t", this->values[row][col].c_str());
 | 
			
		||||
		}
 | 
			
		||||
		printf("\n");
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool ResultTable::isEmpty(){
 | 
			
		||||
	return this->values.empty();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
string ResultTable::valueAt(unsigned int row, unsigned int col){
 | 
			
		||||
	if (isIndexValid(row, col)){
 | 
			
		||||
		return this->values[row][col];
 | 
			
		||||
	} else {
 | 
			
		||||
		fprintf(stderr, "Out of bounds error while trying to get value in result table at [%d, %d].\n", row, col);
 | 
			
		||||
		return "";
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
unsigned int ResultTable::columnCount(){
 | 
			
		||||
	if (this->isEmpty()){
 | 
			
		||||
		return 0;
 | 
			
		||||
	}
 | 
			
		||||
	return this->values[0].size();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
unsigned int ResultTable::rowCount(){
 | 
			
		||||
	if (this->isEmpty()){
 | 
			
		||||
		return 0;
 | 
			
		||||
	}
 | 
			
		||||
	return this->values.size();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
string ResultTable::convertToString(sqlite3_value *val){
 | 
			
		||||
	const unsigned char* raw_text = sqlite3_value_text(val);
 | 
			
		||||
	if (raw_text == 0){
 | 
			
		||||
		return "";
 | 
			
		||||
	}
 | 
			
		||||
	string st = (const char*) raw_text;
 | 
			
		||||
	return st;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool ResultTable::isIndexValid(unsigned int row, unsigned int col){
 | 
			
		||||
	return (row < this->values.size()) && (col < this->values[0].size());
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -0,0 +1,40 @@
 | 
			
		|||
#ifndef RESULTTABLE_H
 | 
			
		||||
#define RESULTTABLE_H
 | 
			
		||||
 | 
			
		||||
#include <vector>
 | 
			
		||||
#include <string>
 | 
			
		||||
 | 
			
		||||
#include "SQLite/sqlite3.h"
 | 
			
		||||
 | 
			
		||||
using namespace std;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * @brief The ResultTable class is an object that contains the results of an SQL query, in string form.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
class ResultTable
 | 
			
		||||
{
 | 
			
		||||
	public:
 | 
			
		||||
		//Constructs an empty table.
 | 
			
		||||
		ResultTable();
 | 
			
		||||
 | 
			
		||||
		//Gets all the data from the result set and stores it internally as strings.
 | 
			
		||||
		void extractData(sqlite3_stmt* stmt);
 | 
			
		||||
		//Stores the information from one row of a result set.
 | 
			
		||||
		void processRow(sqlite3_stmt* stmt);
 | 
			
		||||
		//Displays the data somewhat legibly.
 | 
			
		||||
		void printData();
 | 
			
		||||
 | 
			
		||||
		bool isEmpty();
 | 
			
		||||
		string valueAt(unsigned int row, unsigned int col);
 | 
			
		||||
		unsigned int columnCount();
 | 
			
		||||
		unsigned int rowCount();
 | 
			
		||||
	private:
 | 
			
		||||
		vector<vector<string>> values;
 | 
			
		||||
 | 
			
		||||
		//Utility methods.
 | 
			
		||||
		string convertToString(sqlite3_value* val);
 | 
			
		||||
		bool isIndexValid(unsigned int row, unsigned int col);
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#endif // RESULTTABLE_H
 | 
			
		||||
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