Updated new recipe dialog, Ingredient class.
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@ -175,7 +175,7 @@
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<second>0</second>
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<year>1999</year>
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<month>12</month>
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<day>21</day>
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<day>20</day>
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</datetime>
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</property>
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<property name="currentSection">
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@ -530,176 +530,7 @@ QPushButton#deleteTagButton:pressed{
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</widget>
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</item>
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<item>
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<widget class="QWidget" name="ingredientNamePanel" native="true">
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<layout class="QHBoxLayout" name="horizontalLayout_4">
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<property name="spacing">
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<number>2</number>
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</property>
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<property name="leftMargin">
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<number>0</number>
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</property>
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<property name="topMargin">
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<number>0</number>
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</property>
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<property name="rightMargin">
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<number>0</number>
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</property>
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<property name="bottomMargin">
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<number>0</number>
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</property>
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<item>
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<widget class="QComboBox" name="ingredientNameBox">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Expanding" vsizetype="Fixed">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="styleSheet">
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<string notr="true">background-color: rgb(113, 119, 255);</string>
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</property>
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<property name="editable">
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<bool>false</bool>
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</property>
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<property name="currentText">
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<string/>
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</property>
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<property name="insertPolicy">
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<enum>QComboBox::InsertAlphabetically</enum>
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</property>
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<property name="frame">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="newIngredientButton">
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<property name="toolTip">
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<string>Create a new ingredient</string>
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</property>
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<property name="icon">
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<iconset resource="../res.qrc">
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<normaloff>:/images/images/plus_icon.png</normaloff>:/images/images/plus_icon.png</iconset>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="deleteIngredientButton">
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<property name="toolTip">
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<string>Delete this ingredient</string>
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</property>
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<property name="text">
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<string/>
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</property>
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<property name="icon">
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<iconset resource="../res.qrc">
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<normaloff>:/images/images/minus_icon.png</normaloff>:/images/images/minus_icon.png</iconset>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QWidget" name="quantityPanel" native="true">
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<property name="minimumSize">
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<size>
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<width>0</width>
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<height>36</height>
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</size>
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</property>
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<layout class="QHBoxLayout" name="horizontalLayout_3">
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<property name="spacing">
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<number>2</number>
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</property>
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<property name="leftMargin">
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<number>0</number>
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</property>
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<property name="topMargin">
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<number>0</number>
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</property>
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<property name="rightMargin">
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<number>0</number>
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</property>
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<property name="bottomMargin">
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<number>0</number>
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</property>
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<item>
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<widget class="QLabel" name="amountLabel">
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<property name="font">
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<font>
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<weight>50</weight>
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<italic>false</italic>
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<bold>false</bold>
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</font>
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</property>
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<property name="text">
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<string>Amount</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QDoubleSpinBox" name="quantitySpinBox">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="maximum">
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<double>10000.000000000000000</double>
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</property>
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<property name="value">
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<double>1.000000000000000</double>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QComboBox" name="unitComboBox">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Expanding" vsizetype="Fixed">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="styleSheet">
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<string notr="true">background-color: rgb(113, 119, 255);</string>
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</property>
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<property name="insertPolicy">
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<enum>QComboBox::InsertAlphabetically</enum>
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</property>
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</widget>
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</item>
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<item alignment="Qt::AlignRight">
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<widget class="QPushButton" name="newUnitButton">
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<property name="toolTip">
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<string>Create a new unit of measure</string>
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</property>
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<property name="icon">
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<iconset resource="../res.qrc">
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<normaloff>:/images/images/plus_icon.png</normaloff>:/images/images/plus_icon.png</iconset>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="deleteUnitButton">
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<property name="toolTip">
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<string>Delete this unit of measure</string>
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</property>
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<property name="text">
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<string/>
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</property>
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<property name="icon">
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<iconset resource="../res.qrc">
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<normaloff>:/images/images/minus_icon.png</normaloff>:/images/images/minus_icon.png</iconset>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QLineEdit" name="commentsLineEdit">
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<widget class="QLineEdit" name="ingredientLineEdit">
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<property name="minimumSize">
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<size>
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<width>0</width>
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@ -710,10 +541,10 @@ QPushButton#deleteTagButton:pressed{
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<bool>false</bool>
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</property>
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<property name="alignment">
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<set>Qt::AlignCenter</set>
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<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter</set>
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</property>
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<property name="placeholderText">
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<string>Comments</string>
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<string>Write ingredient here...</string>
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</property>
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<property name="clearButtonEnabled">
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<bool>false</bool>
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@ -1,31 +1,18 @@
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#include "model/recipe/ingredients/ingredient.h"
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Ingredient::Ingredient(){
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setName("NULL");
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setFoodGroup("NULL");
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setContent("NULL");
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}
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Ingredient::Ingredient(string name, string foodGroup){
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setName(name);
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setFoodGroup(foodGroup);
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Ingredient::Ingredient(string content){
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setContent(content);
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}
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string Ingredient::getName() const{
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return this->name;
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string Ingredient::getContent() const{
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return this->content;
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}
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string Ingredient::getFoodGroup() const{
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return this->foodGroup;
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void Ingredient::setContent(string newContent){
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this->content = newContent;
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}
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void Ingredient::setName(string newName){
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this->name = newName;
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}
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void Ingredient::setFoodGroup(string newFoodGroup){
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this->foodGroup = newFoodGroup;
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}
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string Ingredient::toString(){
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return this->getName();
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}
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@ -6,28 +6,25 @@
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using namespace std;
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/**
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* @brief The Ingredient class represents an ingredient, which is classified by a food group, and has a name and an ID.
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* An ingredient cannot be included on its own in a recipe, and must be paired with a Unit in a RecipeIngredient Object.
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* @brief The Ingredient class represents an ingredient, which is a string representing one component of a recipe.
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* The user is free to compose a recipe string however they like. However, the program will restrict obviously
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* invalid input, and try to be smart about determining if an ingredient is valid.
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*/
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class Ingredient
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{
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public:
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Ingredient();
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Ingredient(string name, string foodGroup);
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Ingredient(string content);
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//Getters
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string getName() const;
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string getFoodGroup() const;
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string getContent() const;
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//Setters
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void setName(string newName);
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void setFoodGroup(string newFoodGroup);
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void setContent(string newContent);
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string toString();
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protected:
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string name;
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string foodGroup;
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string content;
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};
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#endif // INGREDIENT_H
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