Merge pull request #1 from andrewlalis/development
First Interaction with User Interface
This commit is contained in:
commit
adf8677617
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@ -1,2 +1,3 @@
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*.pro
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*.pro.user
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*.pro.user
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*.autosave
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17
RecipeDB.pro
17
RecipeDB.pro
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@ -13,24 +13,29 @@ TEMPLATE = app
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SOURCES += SQLite/sqlite3.c \
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model/recipe/ingredient.cpp \
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model/recipe/instruction.cpp \
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model/recipe/recipe.cpp \
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model/recipe/recipeingredient.cpp \
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userInterface/mainwindow.cpp \
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main.cpp \
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model/database/database.cpp \
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model/recipe/ingredientlistmodel.cpp
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model/recipe/ingredients/unitofmeasure.cpp \
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model/recipe/ingredients/ingredient.cpp \
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model/recipe/ingredients/ingredientlistmodel.cpp \
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model/recipe/ingredients/recipeingredient.cpp \
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model/recipe/tags/recipetag.cpp
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HEADERS += SQLite/sqlite3.h \
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SQLite/sqlite3ext.h \
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model/recipe/ingredient.h \
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model/recipe/instruction.h \
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model/recipe/recipe.h \
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model/recipe/recipeingredient.h \
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userInterface/mainwindow.h \
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model/database/database.h \
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model/recipe/ingredientlistmodel.h
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model/recipe/ingredientlistmodel.h \
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model/recipe/ingredients/unitofmeasure.h \
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model/recipe/ingredients/ingredient.h \
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model/recipe/ingredients/ingredientlistmodel.h \
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model/recipe/ingredients/recipeingredient.h \
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model/recipe/tags/recipetag.h
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FORMS += gui/mainwindow.ui
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@ -432,6 +432,9 @@
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<property name="sizeAdjustPolicy">
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<enum>QAbstractScrollArea::AdjustToContents</enum>
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</property>
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<property name="autoFormatting">
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<set>QTextEdit::AutoNone</set>
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</property>
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<property name="lineWrapMode">
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<enum>QTextEdit::WidgetWidth</enum>
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</property>
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@ -5,7 +5,7 @@
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#include <vector>
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#include "SQLite/sqlite3.h"
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#include "model/recipe/ingredient.h"
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#include "model/recipe/ingredients/ingredient.h"
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using namespace std;
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@ -1,21 +1,15 @@
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#include "headers/ingredient.h"
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#include "model/recipe/ingredients/ingredient.h"
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Ingredient::Ingredient(){
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setId(-1);
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setName("NULL");
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setFoodGroup("NULL");
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}
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Ingredient::Ingredient(int id, string name, string foodGroup){
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setId(id);
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Ingredient::Ingredient(string name, string foodGroup){
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setName(name);
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setFoodGroup(foodGroup);
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}
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int Ingredient::getId(){
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return this->id;
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}
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string Ingredient::getName(){
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return this->name;
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}
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@ -24,10 +18,6 @@ string Ingredient::getFoodGroup(){
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return this->foodGroup;
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}
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void Ingredient::setId(int newId){
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this->id = newId;
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}
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void Ingredient::setName(string newName){
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this->name = newName;
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}
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@ -5,21 +5,25 @@
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using namespace std;
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/**
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* @brief The Ingredient class represents an ingredient, which is classified by a food group, and has a name and an ID.
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* An ingredient cannot be included on its own in a recipe, and must be paired with a Unit in a RecipeIngredient Object.
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*/
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class Ingredient
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{
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public:
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Ingredient();
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Ingredient(int id, string name, string foodGroup);
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Ingredient(string name, string foodGroup);
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int getId();
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//Getters
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string getName();
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string getFoodGroup();
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void setId(int newId);
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//Setters
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void setName(string newName);
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void setFoodGroup(string newFoodGroup);
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protected:
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int id;
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string name;
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string foodGroup;
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};
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@ -1,4 +1,4 @@
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#include "model/recipe/ingredientlistmodel.h"
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#include "model/recipe/ingredients/ingredientlistmodel.h"
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IngredientListModel::IngredientListModel(){
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this->ingredients = vector<Ingredient>();
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@ -3,7 +3,7 @@
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#include <QAbstractListModel>
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#include "model/recipe/ingredient.h"
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#include "model/recipe/ingredients/ingredient.h"
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class IngredientListModel : public QAbstractListModel
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{
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@ -0,0 +1,37 @@
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#include "model/recipe/ingredients/recipeingredient.h"
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RecipeIngredient::RecipeIngredient(string name, string foodGroup, float quantity, UnitOfMeasure unit) : Ingredient(name, foodGroup){
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setQuantity(quantity);
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setUnit(unit);
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}
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RecipeIngredient::RecipeIngredient(Ingredient i, float quantity, UnitOfMeasure unit){
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setName(i.getName());
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setFoodGroup(i.getFoodGroup());
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setQuantity(quantity);
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setUnit(unit);
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}
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float RecipeIngredient::getQuantity(){
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return this->quantity;
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}
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UnitOfMeasure RecipeIngredient::getUnit(){
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return this->unit;
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}
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string RecipeIngredient::getComment(){
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return this->comment;
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}
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void RecipeIngredient::setQuantity(float newQuantity){
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this->quantity = newQuantity;
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}
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void RecipeIngredient::setUnit(UnitOfMeasure newUnit){
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this->unit = newUnit;
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}
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void RecipeIngredient::setComment(string newComment){
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this->comment = newComment;
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}
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@ -0,0 +1,38 @@
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#ifndef RECIPEINGREDIENT_H
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#define RECIPEINGREDIENT_H
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#include <string>
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#include "model/recipe/ingredients/ingredient.h"
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#include "model/recipe/ingredients/unitofmeasure.h"
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using namespace std;
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/**
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* @brief The RecipeIngredient class represents both an ingredient and a unit of measure, to be used in a recipe object.
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*/
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class RecipeIngredient : public Ingredient
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{
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public:
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//Constructor for new RecipeIngredient without starting child ingredient.
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RecipeIngredient(string name, string foodGroup, float quantity, UnitOfMeasure unit);
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//Constructor using data from a child ingredient.
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RecipeIngredient(Ingredient i, float quantity, UnitOfMeasure unit);
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//Getters
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float getQuantity();
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UnitOfMeasure getUnit();
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string getComment();
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//Setters
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void setQuantity(float newQuantity);
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void setUnit(UnitOfMeasure newUnit);
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void setComment(string newComment);
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private:
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float quantity;
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UnitOfMeasure unit;
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string comment;
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};
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#endif // RECIPEINGREDIENT_H
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@ -0,0 +1,23 @@
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#include "unitofmeasure.h"
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UnitOfMeasure::UnitOfMeasure(string name, string plural, string abbreviation){
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this->name = name;
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this->plural = plural;
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this->abbreviation = abbreviation;
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}
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UnitOfMeasure::UnitOfMeasure() : UnitOfMeasure::UnitOfMeasure("", "", ""){
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//Default constructor initializes all fields to empty strings.
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}
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string UnitOfMeasure::getName(){
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return this->name;
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}
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string UnitOfMeasure::getNamePlural(){
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return this->plural;
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}
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string UnitOfMeasure::getAbbreviation(){
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return this->abbreviation;
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}
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@ -0,0 +1,30 @@
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#ifndef UNITOFMEASURE_H
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#define UNITOFMEASURE_H
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#include <string>
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using namespace std;
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/**
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* @brief The UnitOfMeasure class represents a way to measure an ingredient. It contains a name, an abbreviation, plural name, and some information on conversion.
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*/
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class UnitOfMeasure
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{
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public:
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//Full constructor.
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UnitOfMeasure(string name, string plural, string abbreviation);
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//Constructor with default values.
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UnitOfMeasure();
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//Getters
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string getName();
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string getNamePlural();
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string getAbbreviation();
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private:
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string name; //The name of the unit of measure.
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string plural; //The plural name.
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string abbreviation; //A short version of the unit.
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};
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#endif // UNITOFMEASURE_H
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@ -1,6 +1,17 @@
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#include "headers/instruction.h"
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Instruction::Instruction()
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{
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#include "model/recipe/instruction.h"
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Instruction::Instruction(){
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setHTML("");
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}
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Instruction::Instruction(string text){
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setHTML(text);
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}
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string Instruction::getHTML(){
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return this->htmlText;
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}
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void Instruction::setHTML(string newText){
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this->htmlText = newText;
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}
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@ -1,11 +1,27 @@
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#ifndef INSTRUCTION_H
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#define INSTRUCTION_H
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#include <string>
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using namespace std;
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/**
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* @brief The Instruction class is meant to hold an HTML document in string form, which holds formatted text as the instructions for the recipe.
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*/
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class Instruction
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{
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public:
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Instruction();
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Instruction(string text);
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//Getters
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string getHTML();
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//Setters
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void setHTML(string newText);
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private:
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string htmlText;
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};
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#endif // INSTRUCTION_H
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#endif // INSTRUCTION_H
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@ -1,25 +1,93 @@
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#include "model/recipe/recipe.h"
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Recipe::Recipe(){
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this->name = "NULL";
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this->ingredients = vector<Ingredient>();
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this->instructions = vector<Instruction>();
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Recipe::Recipe(string name, vector<RecipeIngredient> ingredients, Instruction instruction, QImage image, vector<RecipeTag> tags, QDate createdDate, QTime prepTime, QTime cookTime, float servings){
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setName(name);
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setIngredients(ingredients);
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setInstruction(instruction);
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setImage(image);
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setTags(tags);
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setCreatedDate(createdDate);
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setPrepTime(prepTime);
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setCookTime(cookTime);
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setServings(servings);
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}
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Recipe::Recipe(string name, vector<Ingredient> ingredients, vector<Instruction> instructions){
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this->name = name;
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this->ingredients = ingredients;
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this->instructions = instructions;
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Recipe::Recipe() : Recipe::Recipe("Unnamed Recipe", vector<RecipeIngredient>(), Instruction(), QImage(), vector<RecipeTag>(), QDate::currentDate(), QTime(1, 0), QTime(0, 30), 10.0f){
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//Set default values when none are specified.
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}
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string Recipe::getName(){
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return this->name;
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}
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vector<Ingredient> Recipe::getIngredients(){
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vector<RecipeIngredient> Recipe::getIngredients(){
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return this->ingredients;
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}
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vector<Instruction> Recipe::getInstructions(){
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return this->instructions;
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Instruction Recipe::getInstruction(){
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return this->instruction;
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}
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QImage Recipe::getImage(){
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return this->image;
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}
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QDate Recipe::getCreatedDate(){
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return this->createdDate;
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}
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QTime Recipe::getPrepTime(){
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return this->prepTime;
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}
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QTime Recipe::getCookTime(){
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return this->cookTime;
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}
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QTime Recipe::getTotalTime(){
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return QTime(this->cookTime.hour() + this->prepTime.hour(), this->cookTime.minute() + this->prepTime.minute(), this->cookTime.second() + this->prepTime.second());
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}
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float Recipe::getServings(){
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return this->servings;
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}
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void Recipe::setName(string newName){
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this->name = newName;
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}
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void Recipe::setIngredients(vector<RecipeIngredient> ingredients){
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this->ingredients = ingredients;
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}
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void Recipe::setTags(vector<RecipeTag> tags){
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this->tags = tags;
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}
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void Recipe::addIngredient(RecipeIngredient newIngredient){
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this->ingredients.push_back(newIngredient);
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}
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void Recipe::setInstruction(Instruction newInstruction){
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this->instruction = newInstruction;
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}
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void Recipe::setImage(QImage newImage){
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this->image = newImage;
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}
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void Recipe::setCreatedDate(QDate newDate){
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this->createdDate = newDate;
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}
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void Recipe::setPrepTime(QTime newTime){
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this->prepTime = newTime;
|
||||
}
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||||
|
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void Recipe::setCookTime(QTime newTime){
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this->cookTime = newTime;
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}
|
||||
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void Recipe::setServings(float newServingsCount){
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this->servings = newServingsCount;
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}
|
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|
|
|
@ -3,28 +3,73 @@
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||||
#include <vector>
|
||||
#include <string>
|
||||
#include <hash_map>
|
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#include <QDate>
|
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#include <QTime>
|
||||
#include <QImage>
|
||||
|
||||
#include "model/recipe/ingredient.h"
|
||||
#include "model/recipe/ingredients/recipeingredient.h"
|
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#include "model/recipe/instruction.h"
|
||||
#include "model/recipe/tags/recipetag.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
/**
|
||||
* @brief The Recipe class represents all the data of a recipe:
|
||||
* - A name.
|
||||
* - List of ingredients.
|
||||
* - An instruction object, which represents a block of HTML text which forms the instructions.
|
||||
* - An image, if possible.
|
||||
* - Created Date
|
||||
* - A list of tags.
|
||||
* - Makes X Servings.
|
||||
* - Prep time.
|
||||
* - Cook time.
|
||||
* The recipe object can be used to populate the window with a full recipe. Prep time, cook time, servings, will be displayed at the beginning of the instructions block.
|
||||
*/
|
||||
|
||||
class Recipe
|
||||
{
|
||||
public:
|
||||
//Full constructor
|
||||
Recipe(string name, vector<RecipeIngredient> ingredients, Instruction instruction, QImage image, vector<RecipeTag> tags, QDate createdDate, QTime prepTime, QTime cookTime, float servings);
|
||||
//Constructor with default values.
|
||||
Recipe();
|
||||
Recipe(string name, vector<Ingredient> ingredients, vector<Instruction> instructions);
|
||||
|
||||
//Getters
|
||||
string getName();
|
||||
vector<Ingredient> getIngredients();
|
||||
vector<Instruction> getInstructions();
|
||||
private:
|
||||
string name;
|
||||
vector<string> tags;
|
||||
vector<Ingredient> ingredients;
|
||||
vector<Instruction> instructions;
|
||||
vector<RecipeIngredient> getIngredients();
|
||||
Instruction getInstruction();
|
||||
QImage getImage();
|
||||
vector<RecipeTag> getTags();
|
||||
QDate getCreatedDate();
|
||||
QTime getPrepTime();
|
||||
QTime getCookTime();
|
||||
QTime getTotalTime(); //Derived method to add prep and cook times.
|
||||
float getServings();
|
||||
|
||||
//Setters
|
||||
void setName(string newName);
|
||||
void setIngredients(vector<RecipeIngredient> ingredients);
|
||||
void setTags(vector<RecipeTag> tags);
|
||||
void addIngredient(RecipeIngredient newIngredient);
|
||||
void setInstruction(Instruction newInstruction);
|
||||
void setImage(QImage newImage);
|
||||
void setCreatedDate(QDate newDate);
|
||||
void setPrepTime(QTime newTime);
|
||||
void setCookTime(QTime newTime);
|
||||
void setServings(float newServingsCount);
|
||||
private:
|
||||
//Main information.
|
||||
string name; //The name of the recipe.
|
||||
vector<RecipeIngredient> ingredients; //The list of ingredients in the recipe.
|
||||
Instruction instruction; //The instruction HTML document.
|
||||
QImage image; //An image displayed alongside the recipe.
|
||||
//Auxiliary Information.
|
||||
vector<RecipeTag> tags; //The list of tags which can be used to categorize the recipe.
|
||||
QDate createdDate; //The date the recipe was created.
|
||||
QTime prepTime; //The time taken for preparation.
|
||||
QTime cookTime; //The time taken to cook.
|
||||
float servings; //The number of servings which this recipe produces.
|
||||
};
|
||||
|
||||
#endif // RECIPE_H
|
||||
|
|
|
@ -1,30 +0,0 @@
|
|||
#include "headers/recipeingredient.h"
|
||||
|
||||
RecipeIngredient::RecipeIngredient(int id, string name, string foodGroup, int quantity, string unit) : Ingredient(id, name, foodGroup){
|
||||
setQuantity(quantity);
|
||||
setUnit(unit);
|
||||
}
|
||||
|
||||
RecipeIngredient::RecipeIngredient(Ingredient i, int quantity, string unit){
|
||||
setId(i.getId());
|
||||
setName(i.getName());
|
||||
setFoodGroup(i.getFoodGroup());
|
||||
setQuantity(quantity);
|
||||
setUnit(unit);
|
||||
}
|
||||
|
||||
string RecipeIngredient::getComment(){
|
||||
return this->comment;
|
||||
}
|
||||
|
||||
void RecipeIngredient::setQuantity(int newQuantity){
|
||||
this->quantity = newQuantity;
|
||||
}
|
||||
|
||||
void RecipeIngredient::setUnit(string newUnit){
|
||||
this->unit = newUnit;
|
||||
}
|
||||
|
||||
void RecipeIngredient::setComment(string newComment){
|
||||
this->comment = newComment;
|
||||
}
|
|
@ -1,29 +0,0 @@
|
|||
#ifndef RECIPEINGREDIENT_H
|
||||
#define RECIPEINGREDIENT_H
|
||||
|
||||
#include <string>
|
||||
|
||||
#include "headers/ingredient.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
class RecipeIngredient : public Ingredient
|
||||
{
|
||||
public:
|
||||
RecipeIngredient(int id, string name, string foodGroup, int quantity, string unit);
|
||||
RecipeIngredient(Ingredient i, int quantity, string unit);
|
||||
|
||||
int getQuantity();
|
||||
string getUnit();
|
||||
string getComment();
|
||||
|
||||
void setQuantity(int newQuantity);
|
||||
void setUnit(string newUnit);
|
||||
void setComment(string newComment);
|
||||
private:
|
||||
int quantity;
|
||||
string unit;
|
||||
string comment;
|
||||
};
|
||||
|
||||
#endif // RECIPEINGREDIENT_H
|
|
@ -0,0 +1,17 @@
|
|||
#include "recipetag.h"
|
||||
|
||||
RecipeTag::RecipeTag() : RecipeTag(""){
|
||||
//Default constructor sets value to empty string.
|
||||
}
|
||||
|
||||
RecipeTag::RecipeTag(string val){
|
||||
this->value = val;
|
||||
}
|
||||
|
||||
string RecipeTag::getValue(){
|
||||
return this->value;
|
||||
}
|
||||
|
||||
void RecipeTag::setValue(string newValue){
|
||||
this->value = newValue;
|
||||
}
|
|
@ -0,0 +1,26 @@
|
|||
#ifndef RECIPETAG_H
|
||||
#define RECIPETAG_H
|
||||
|
||||
#include <string>
|
||||
|
||||
using namespace std;
|
||||
|
||||
/**
|
||||
* @brief The RecipeTag class is used to represent tags which can be used to categorize recipes for easy retrieval.
|
||||
*/
|
||||
|
||||
class RecipeTag
|
||||
{
|
||||
public:
|
||||
RecipeTag();
|
||||
RecipeTag(string val);
|
||||
|
||||
//Getters
|
||||
string getValue();
|
||||
//Setters
|
||||
void setValue(string newValue);
|
||||
private:
|
||||
string value;
|
||||
};
|
||||
|
||||
#endif // RECIPETAG_H
|
|
@ -5,6 +5,14 @@ MainWindow::MainWindow(QWidget *parent) :
|
|||
QMainWindow(parent),
|
||||
ui(new Ui::MainWindow){
|
||||
ui->setupUi(this);
|
||||
|
||||
//TESTING CODE
|
||||
vector<RecipeIngredient> ri;
|
||||
ri.push_back(RecipeIngredient("flour", "grains", 3.0f, UnitOfMeasure("cup", "cups", "c")));
|
||||
|
||||
Recipe rec("Example", ri, Instruction("<b>BOLD</b><i>iTaLiCs</i>"), QImage(), vector<RecipeTag>(), QDate::currentDate(), QTime(0, 30), QTime(0, 25), 10.0f);
|
||||
|
||||
this->loadFromRecipe(rec);
|
||||
}
|
||||
|
||||
MainWindow::~MainWindow(){
|
||||
|
@ -13,7 +21,7 @@ MainWindow::~MainWindow(){
|
|||
|
||||
void MainWindow::loadFromRecipe(Recipe recipe){
|
||||
setRecipeName(recipe.getName());
|
||||
setInstructions(recipe.getInstructions());
|
||||
setInstruction(recipe.getInstruction());
|
||||
setIngredients(recipe.getIngredients());
|
||||
}
|
||||
|
||||
|
@ -21,10 +29,10 @@ void MainWindow::setRecipeName(string name){
|
|||
ui->recipeNameLabel->setText(QString::fromStdString(name));
|
||||
}
|
||||
|
||||
void MainWindow::setInstructions(vector<Instruction> instructions){
|
||||
|
||||
void MainWindow::setInstruction(Instruction instruction){
|
||||
ui->instructionsTextEdit->setHtml(QString::fromStdString(instruction.getHTML()));
|
||||
}
|
||||
|
||||
void MainWindow::setIngredients(vector<Ingredient> ingredients){
|
||||
|
||||
void MainWindow::setIngredients(vector<RecipeIngredient> ingredients){
|
||||
///TODO: Implement this.
|
||||
}
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
|
||||
#include <QMainWindow>
|
||||
#include <string>
|
||||
#include <QAbstractListModel>
|
||||
|
||||
#include "model/recipe/recipe.h"
|
||||
|
||||
|
@ -24,11 +25,12 @@ public:
|
|||
void loadFromRecipe(Recipe recipe);
|
||||
private:
|
||||
Ui::MainWindow *ui;
|
||||
QAbstractListModel *ingredientsListModel;
|
||||
|
||||
//Hidden manipulation methods.
|
||||
void setRecipeName(string name);
|
||||
void setInstructions(vector<Instruction> instructions);
|
||||
void setIngredients(vector<Ingredient> ingredients);
|
||||
void setInstruction(Instruction instruction);
|
||||
void setIngredients(vector<RecipeIngredient> ingredients);
|
||||
};
|
||||
|
||||
#endif // MAINWINDOW_H
|
||||
|
|
Loading…
Reference in New Issue