RecipeDB/model/recipe/recipe.cpp

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#include "model/recipe/recipe.h"
Recipe::Recipe(string name, vector<RecipeIngredient> ingredients, Instruction instruction, QImage image, vector<RecipeTag> tags, QDate createdDate, QTime prepTime, QTime cookTime, float servings){
setName(name);
setIngredients(ingredients);
setInstruction(instruction);
setImage(image);
setTags(tags);
setCreatedDate(createdDate);
setPrepTime(prepTime);
setCookTime(cookTime);
setServings(servings);
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}
Recipe::Recipe() : Recipe::Recipe("", vector<RecipeIngredient>(), Instruction(), QImage(), vector<RecipeTag>(), QDate::currentDate(), QTime(1, 0), QTime(0, 30), 10.0f){
//Set default values when none are specified.
}
string Recipe::getName() const{
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return this->name;
}
vector<RecipeIngredient> Recipe::getIngredients() const{
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return this->ingredients;
}
Instruction Recipe::getInstruction() const{
return this->instruction;
}
QImage Recipe::getImage() const{
return this->image;
}
vector<RecipeTag> Recipe::getTags() const{
return this->tags;
}
QDate Recipe::getCreatedDate() const{
return this->createdDate;
}
QTime Recipe::getPrepTime() const{
return this->prepTime;
}
QTime Recipe::getCookTime() const{
return this->cookTime;
}
QTime Recipe::getTotalTime() const{
return QTime(this->cookTime.hour() + this->prepTime.hour(), this->cookTime.minute() + this->prepTime.minute(), this->cookTime.second() + this->prepTime.second());
}
float Recipe::getServings() const{
return this->servings;
}
bool Recipe::isEmpty() const{
return this->name.empty();
}
void Recipe::setName(string newName){
this->name = newName;
}
void Recipe::setIngredients(vector<RecipeIngredient> ingredients){
this->ingredients = ingredients;
}
void Recipe::setTags(vector<RecipeTag> tags){
this->tags = tags;
}
void Recipe::addIngredient(RecipeIngredient newIngredient){
this->ingredients.push_back(newIngredient);
}
void Recipe::setInstruction(Instruction newInstruction){
this->instruction = newInstruction;
}
void Recipe::setImage(QImage newImage){
this->image = newImage;
}
void Recipe::setCreatedDate(QDate newDate){
this->createdDate = newDate;
}
void Recipe::setPrepTime(QTime newTime){
this->prepTime = newTime;
}
void Recipe::setCookTime(QTime newTime){
this->cookTime = newTime;
}
void Recipe::setServings(float newServingsCount){
this->servings = newServingsCount;
}
void Recipe::print(){
printf("Recipe: %s, Created on: %s, Prep time: %s, Cook time: %s, Serves: %f\n",
this->name.c_str(),
this->createdDate.toString().toStdString().c_str(),
this->prepTime.toString().toStdString().c_str(),
this->cookTime.toString().toStdString().c_str(),
this->servings);
printf("\tInstruction: %s\n", this->instruction.getHTML().c_str());
printf("\tIngredients:\n");
for (vector<RecipeIngredient>::iterator it = this->ingredients.begin(); it != this->ingredients.end(); ++it){
RecipeIngredient ri = *it;
printf("\t\t%s, Food Group: %s, Quantity: %f, Unit: %s\n",
ri.getName().c_str(),
ri.getFoodGroup().c_str(),
ri.getQuantity(),
ri.getUnit().getName().c_str());
}
printf("\tTags:\n");
for (vector<RecipeTag>::iterator it = this->tags.begin(); it != this->tags.end(); ++it){
RecipeTag t = *it;
printf("\t\t%s\n", t.getValue().c_str());
}
}