RecipeDB/model/database/recipedatabase.h

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#ifndef RECIPEDATABASE_H
#define RECIPEDATABASE_H
#include <map>
#include "database.h"
#include "model/recipe/recipe.h"
#include "utils/fileutils.h"
using namespace std;
/**
* @brief The RecipeDatabase class represents the precise database used for the recipe storage, and is specialized.
*/
class RecipeDatabase : public Database
{
public:
RecipeDatabase(string filename);
//Stores a full recipe in the database.
bool storeRecipe(Recipe recipe);
//SQL Helper methods.
//Storage.
bool storeRecipeIngredient(Ingredient i, int recipeId);
//Retrieval.
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Recipe retrieveRecipe(string name);
Recipe retrieveRandomRecipe();
vector<Recipe> retrieveAllRecipes();
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vector<Recipe> retrieveRecipesWithTags(vector<RecipeTag> tags);
vector<Recipe> retrieveRecipesWithSubstring(string s);
vector<Ingredient> retrieveAllIngredients();
vector<RecipeTag> retrieveAllTags();
//Deletion.
bool deleteRecipe(string name);
bool deleteRecipe(int recipeId);
bool deleteIngredient(string name);
bool deleteUnitOfMeasure(string name);
bool deleteTag(RecipeTag tag);
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//Updating.
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bool updateRecipe(Recipe recipe, string originalName);
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private:
//Utility methods.
void ensureTablesExist();
//Read a recipe from a row of a result table.
Recipe readFromResultTable(ResultTable t, int row=0);
vector<Recipe> readRecipesFromTable(ResultTable t);
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//Storage
bool storeInstruction(Instruction instruction, int recipeId);
bool storeImage(QImage image, int recipeId);
bool storeTags(vector<RecipeTag> tags, int recipeId);
//Retrieval
vector<RecipeTag> retrieveTags(int recipeId);
vector<Ingredient> retrieveRecipeIngredients(int recipeId);
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//Deletion
bool deleteRecipeTags(int recipeId);
bool deleteRecipeIngredients(int recipeId);
};
#endif // RECIPEDATABASE_H