OC_Scripts/scripts/lumber_farm
Andrew Lalis f145f5a17e Updated movescript and added lumber farm. 2018-09-30 11:30:23 +02:00
..
README.md Updated movescript and added lumber farm. 2018-09-30 11:30:23 +02:00
TreeFarm.lua Updated movescript and added lumber farm. 2018-09-30 11:30:23 +02:00
lumber_farm.lua Updated movescript and added lumber farm. 2018-09-30 11:30:23 +02:00

README.md

lumber_farm.lua

Automatically chop an array of spruce trees.

Pastebin

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Module Requirements

  • tractor_beam
  • inventory_controller
  • movescript library 4c2AN8Jw
  • A lumber axe of obscenely high durability, or unbreakable.

Instructions

First, install movescript to /lib/movescript.lua.

Then, download this script, and edit the downloaded file to set some constants.

  • ROWS: The number of rows in the farm.
  • COLS: The number of columns in the farm.
  • TREE_SPACING: The number of blocks between trees.
  • DELAY: The time, in tens of seconds, to wait between chopping and picking up items.
  • move_to_start: A movescript describing how to get from the robot's base station to the first tree.
  • return_from_start: A movescript describing how to get back to the robot's base station from the first tree. Should usually be the opposite of move_to_start.

Make sure you have a very powerful lumber axe, or one which is unbreakable, and give it to the robot.

Farm Setup

The construction of the farm should be as follows:

  R-1   R-2   R-3
| [T] | [T] | [T] | Column 1
| [T] | [T] | [T] | Column 2
| [T] | [T] | [T] | Column 3
| [T] | [T] | [T] | Column 4
   X

Where [T] denotes a 2x2 tree, X denotes the starting location for the robot.

Each tree should be separated from those adjacent to it by TREE_SPACING blocks.