Added minified tree farm code.

This commit is contained in:
Andrew Lalis 2018-06-12 15:01:02 +02:00
parent 2565984a92
commit de8179dba6
1 changed files with 2 additions and 2 deletions

View File

@ -44,7 +44,7 @@ item_data - number: The damage value, or variation of an item. Defaults to zero.
return - boolean: True if at least one slot contains the item. That slot is now return - boolean: True if at least one slot contains the item. That slot is now
selected. selected.
--]] --]]
local function selectItemByName(item_name, item_data=0) local function selectItemByName(item_name, item_data)
for i=1,16 do for i=1,16 do
local stack = ic.getStackInInternalSlot(i) local stack = ic.getStackInInternalSlot(i)
if (stack ~= nil and stack.name == item_name and stack.damage == item_data) then if (stack ~= nil and stack.name == item_name and stack.damage == item_data) then
@ -65,7 +65,7 @@ return - nil: If set to be continuous, then if the item cannot be found, then
the program will exit. If not, it will loop until the item is provided by the the program will exit. If not, it will loop until the item is provided by the
user. user.
--]] --]]
local function selectSafely(item_name, item_data=0) local function selectSafely(item_name, item_data)
local success = selectItemByName(item_name, item_data) local success = selectItemByName(item_name, item_data)
if continuous and not success then if continuous and not success then
print("Out of "..item_name..", exiting.") print("Out of "..item_name..", exiting.")