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# OC_Scripts
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# OC_Scripts
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Collection of Lua and Javascript scripts for computers from the OpenComputers mod.
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Collection of Lua and Javascript scripts for computers from the OpenComputers mod.
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In this repository, you'll find the `lib` folder, containing all files which supplement the main programs, which can be found in `scripts`. Although I make every effort to keep my code readable and self-documenting, a `README.md` exists in each script's sub-directory which provides an overview of the module, and a short documentation of the methods used.
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For suggestions, comments, or to report bugs, please use the GitHub's **issues** tab up above, and use an appropriate label for whatever it is you wish to submit an issue on.
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## Bug Reporting
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Although the code I write is tested extensively, bugs can and will continue to appear in finalized scripts. In order to minimize this, please report any bugs you find in the **issues** section, with the `bug` label.
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At the very minimum, the following requirements are mandatory for submitting a bug report via an issue:
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* The name of the script, along with the version number, should be included in the title of the issue.
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* The `bug` label should be applied to the issue.
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* A list of steps you can take to reproduce the issue.
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* If the bug causes a crash, the output of the opencomputers console should be included. *You may either copy the text, or provide a screenshot.*
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## Contributing
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If you would like to help contribute to this collection of scripts, or simply include a change, you are free to fork the repository, add your changes, and create a pull request with either the `new feature` or `fix` label, and a detailed summary of the changes made.
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### Guidelines for Contributing Code
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To promote uniformity and an organized codebase, there are some guidelines to follow when writing scripts for this repository.
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1. All variables and functions should be declared `local` unless required otherwise.
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2. All variables should be defined using underscores. For example, ```lua local my_var = 5```
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3. All function names should be defined using camelCase. For example, ```lua local myFunction()```
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4. A multiline comment should appear above all functions, giving a short description of the function, and a list of all parameters, their expected types, and the return type.
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5. Constants should be defined at the top of a file, in all capital characters. For example, ```lua local MY_CONSTANT = 3.14159265```
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6. All `require` statements should be done at the top of the file, above all other things except the file metadata information.
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7. As stated above, each file should have a metadata section, with the following format:
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```lua
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--[[
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Author: Andrew Lalis
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File: example_script.lua
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Version: 0.5.1
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Last Modified: 12-06-2018
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Description:
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This file is an example file used for showing the setup of a typical lua script
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and should be followed for every script in this repository. Note also that
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lines should be manually wrapped at 8 characters, although this is not required
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for actual lines of code.
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--]]
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```
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