304 lines
13 KiB
Java
304 lines
13 KiB
Java
package handiebot.lavaplayer;
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import com.sedmelluq.discord.lavaplayer.player.AudioPlayerManager;
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import com.sedmelluq.discord.lavaplayer.player.DefaultAudioPlayerManager;
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import com.sedmelluq.discord.lavaplayer.source.AudioSourceManagers;
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import handiebot.command.Commands;
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import handiebot.lavaplayer.playlist.Playlist;
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import handiebot.lavaplayer.playlist.UnloadedTrack;
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import handiebot.utils.DisappearingMessage;
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import handiebot.utils.Pastebin;
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import handiebot.view.BotLog;
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import sx.blah.discord.handle.obj.IChannel;
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import sx.blah.discord.handle.obj.IGuild;
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import sx.blah.discord.handle.obj.IUser;
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import sx.blah.discord.handle.obj.IVoiceChannel;
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import sx.blah.discord.util.EmbedBuilder;
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import java.text.MessageFormat;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.concurrent.TimeUnit;
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import static handiebot.HandieBot.log;
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import static handiebot.HandieBot.resourceBundle;
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/**
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* @author Andrew Lalis
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* This class is a container for all the music related functions, and contains methods for easy playback and queue
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* management.
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* The goal is to abstract all functions to this layer, rather than have the bot interact directly with any schedulers.
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*/
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public class MusicPlayer {
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//Name for the message and voice channels dedicated to this bot.
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static String CHANNEL_NAME = "HandieBotMusic";
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private final AudioPlayerManager playerManager;
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/*
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Mappings of music managers, channels and voice channels for each guild.
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*/
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private Map<IGuild, GuildMusicManager> musicManagers;
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private Map<IGuild, IChannel> chatChannels;
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private Map<IGuild, IVoiceChannel> voiceChannels;
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public MusicPlayer(){
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//Initialize player manager.
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this.playerManager = new DefaultAudioPlayerManager();
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AudioSourceManagers.registerLocalSource(playerManager);
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AudioSourceManagers.registerRemoteSources(playerManager);
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//Initialize all maps.
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this.musicManagers = new HashMap<>();
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this.chatChannels = new HashMap<>();
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this.voiceChannels = new HashMap<>();
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}
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public AudioPlayerManager getPlayerManager(){
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return this.playerManager;
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}
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/**
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* Gets the music manager specific to a particular guild.
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* @param guild The guild to get the music manager for.
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* @return The music manager for a guild.
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*/
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public GuildMusicManager getMusicManager(IGuild guild){
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if (!this.musicManagers.containsKey(guild)){
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this.musicManagers.put(guild, new GuildMusicManager(this.playerManager, guild));
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guild.getAudioManager().setAudioProvider(this.musicManagers.get(guild).getAudioProvider());
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}
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return this.musicManagers.get(guild);
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}
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/**
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* Gets the chat channel specific to a particular guild. This channel is used send updates about playback and
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* responses to people's commands. If none exists, the bot will attempt to make a channel.
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* @param guild The guild to get the channel from.
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* @return A message channel on a particular guild that is specifically for music.
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*/
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public IChannel getChatChannel(IGuild guild){
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if (!this.chatChannels.containsKey(guild)){
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List<IChannel> channels = guild.getChannelsByName(CHANNEL_NAME.toLowerCase());
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if (channels.isEmpty()){
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log.log(BotLog.TYPE.MUSIC, guild, resourceBundle.getString("log.creatingChatChannel"));
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this.chatChannels.put(guild, guild.createChannel(CHANNEL_NAME.toLowerCase()));
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} else {
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this.chatChannels.put(guild, channels.get(0));
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}
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}
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return this.chatChannels.get(guild);
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}
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/**
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* Gets the voice channel associated with a particular guild. This channel is used for audio playback. If none
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* exists, the bot will attempt to make a voice channel.
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* @param guild The guild to get the channel from.
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* @return The voice channel on a guild that is for this bot.
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*/
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public IVoiceChannel getVoiceChannel(IGuild guild){
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if (!this.voiceChannels.containsKey(guild)){
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List<IVoiceChannel> channels = guild.getVoiceChannelsByName(CHANNEL_NAME);
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if (channels.isEmpty()){
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log.log(BotLog.TYPE.MUSIC, guild, resourceBundle.getString("log.newVoiceChannel"));
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this.voiceChannels.put(guild, guild.createVoiceChannel(CHANNEL_NAME));
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} else {
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this.voiceChannels.put(guild, channels.get(0));
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}
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}
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return this.voiceChannels.get(guild);
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}
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/**
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* Toggles the repeating of songs for a particular guild.
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* @param guild The guild to repeat for.
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*/
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public void toggleRepeat(IGuild guild){
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setRepeat(guild, !getMusicManager(guild).scheduler.isRepeating());
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}
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/**
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* Sets the repeating of songs for a particular guild.
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* @param guild The guild to set repeat for.
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* @param value True to repeat, false otherwise.
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*/
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public void setRepeat(IGuild guild, boolean value){
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getMusicManager(guild).scheduler.setRepeat(value);
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String message = MessageFormat.format(resourceBundle.getString("player.setRepeat"), getMusicManager(guild).scheduler.isRepeating());
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log.log(BotLog.TYPE.MUSIC, guild, message);
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getChatChannel(guild).sendMessage(":repeat: "+message);
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}
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/**
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* Returns whether or not repeat is set for a guild.
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* @param guild The guild to check for.
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* @return True if repeating is enabled, false otherwise.
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*/
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public boolean isRepeating(IGuild guild){
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return getMusicManager(guild).scheduler.isRepeating();
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}
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/**
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* Toggles shuffling for a specific guild.
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* @param guild The guild to toggle shuffling for.
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*/
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public void toggleShuffle(IGuild guild){
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setShuffle(guild, !getMusicManager(guild).scheduler.isShuffling());
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}
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/**
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* Sets shuffling for a specific guild.
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* @param guild The guild to set shuffling for.
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* @param value The value to set. True for shuffling, false for linear play.
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*/
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public void setShuffle(IGuild guild, boolean value){
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getMusicManager(guild).scheduler.setShuffle(value);
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String message = MessageFormat.format(resourceBundle.getString("player.setShuffle"), getMusicManager(guild).scheduler.isShuffling());
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log.log(BotLog.TYPE.MUSIC, guild, message);
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getChatChannel(guild).sendMessage(":twisted_rightwards_arrows: "+message);
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}
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/**
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* Returns whether or not shuffle is set for a guild.
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* @param guild The guild to check for.
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* @return True if shuffling is enabled, false otherwise.
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*/
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public boolean isShuffling(IGuild guild){
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return getMusicManager(guild).scheduler.isShuffling();
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}
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/**
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* Sends a formatted message to the guild about the first few items in a queue.
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*/
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public void showQueueList(IGuild guild, boolean showAll) {
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List<UnloadedTrack> tracks = getMusicManager(guild).scheduler.queueList();
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if (tracks.size() == 0) {
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//noinspection ConstantConditions
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getChatChannel(guild).sendMessage(MessageFormat.format(resourceBundle.getString("player.queueEmpty"), Commands.get("play").getUsage()));
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} else {
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if (tracks.size() > 10 && showAll) {
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String result = Pastebin.paste("Current queue for discord server: "+guild.getName()+".", getMusicManager(guild).scheduler.getActivePlaylist().toString());
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if (result != null && result.startsWith("https://pastebin.com/")){
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log.log(BotLog.TYPE.INFO, guild, MessageFormat.format(resourceBundle.getString("player.queueUploaded"), result));
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//Only display the pastebin link for 10 minutes.
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new DisappearingMessage(getChatChannel(guild), MessageFormat.format(resourceBundle.getString("player.pastebinLink"), result), 600000);
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} else {
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log.log(BotLog.TYPE.ERROR, guild, MessageFormat.format(resourceBundle.getString("player.pastebinError"), result));
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}
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} else {
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EmbedBuilder builder = new EmbedBuilder();
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builder.withColor(255, 0, 0);
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StringBuilder sb = new StringBuilder();
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for (int i = 0; i < (tracks.size() <= 10 ? tracks.size() : 10); i++) {
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sb.append(i + 1).append(". [").append(tracks.get(i).getTitle()).append("](");
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sb.append(tracks.get(i).getURL()).append(")");
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sb.append(tracks.get(i).getFormattedDuration()).append('\n');
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}
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builder.appendField(MessageFormat.format(resourceBundle.getString("player.queueHeader"), tracks.size() <= 10 ? tracks.size() : "the first 10", tracks.size() > 1 ? "s" : "", tracks.size()), sb.toString(), false);
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getChatChannel(guild).sendMessage(builder.build());
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}
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}
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}
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/**
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* Adds a track to the queue and sends a message to the appropriate channel notifying users.
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* @param guild The guild to add the song to.
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* @param track The track to queue.
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* @param user the user who added the song.
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*/
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public void addToQueue(IGuild guild, UnloadedTrack track, IUser user){
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IVoiceChannel voiceChannel = getVoiceChannel(guild);
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if (voiceChannel != null){
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if (!voiceChannel.isConnected()) {
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voiceChannel.join();
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}
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long timeUntilPlay = getMusicManager(guild).scheduler.getTimeUntilDone();
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getMusicManager(guild).scheduler.queue(track);
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//Build message.
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StringBuilder sb = new StringBuilder();
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if (timeUntilPlay > 0) {
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sb.append(MessageFormat.format(resourceBundle.getString("player.addedToQueue"), user.getName(), track.getTitle()));
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}
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//If there's some tracks in the queue, get the time until this one plays.
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if (timeUntilPlay > 0){
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sb.append(String.format("\nTime until play: %d min, %d sec",
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TimeUnit.MILLISECONDS.toMinutes(timeUntilPlay),
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TimeUnit.MILLISECONDS.toSeconds(timeUntilPlay) - TimeUnit.MINUTES.toSeconds(TimeUnit.MILLISECONDS.toMinutes(timeUntilPlay))
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));
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}
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if (sb.length() > 0) {
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getChatChannel(guild).sendMessage(sb.toString());
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}
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}
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}
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/**
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* If possible, try to begin playing from the track scheduler's queue.
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*/
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public void playQueue(IGuild guild){
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if (getMusicManager(guild).scheduler.getActivePlaylist().getTrackCount() == 0){
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getChatChannel(guild).sendMessage(resourceBundle.getString("player.playQueueEmpty"));
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return;
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}
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IVoiceChannel vc = this.getVoiceChannel(guild);
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if (!vc.isConnected()){
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vc.join();
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}
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getMusicManager(guild).scheduler.nextTrack();
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}
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public void clearQueue(IGuild guild){
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getMusicManager(guild).scheduler.clearQueue();
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getChatChannel(guild).sendMessage(resourceBundle.getString("player.queueCleared"));
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}
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/**
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* Skips the current track.
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*/
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public void skipTrack(IGuild guild){
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String message = resourceBundle.getString("player.skippingCurrent");
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log.log(BotLog.TYPE.MUSIC, guild, message);
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getChatChannel(guild).sendMessage(":track_next: "+message);
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getMusicManager(guild).scheduler.nextTrack();
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}
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/**
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* Stops playback and disconnects from the voice channel, to cease music actions.
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* @param guild The guild to stop from.
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*/
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public void stop(IGuild guild){
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getMusicManager(guild).scheduler.stop();
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String message = resourceBundle.getString("player.musicStopped");
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getChatChannel(guild).sendMessage(":stop_button: "+message);
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log.log(BotLog.TYPE.MUSIC, guild, message);
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}
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/**
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* Returns a playlist of all songs either in the queue or being played now.
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* @param guild The guild to get songs from.
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* @return A list of songs in the form of a playlist.
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*/
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public Playlist getAllSongsInQueue(IGuild guild){
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GuildMusicManager musicManager = getMusicManager(guild);
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Playlist p = new Playlist("Active Queue");
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p.copy(musicManager.scheduler.getActivePlaylist());
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UnloadedTrack track = musicManager.scheduler.getPlayingTrack();
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if (track != null){
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p.addTrack(track);
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}
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return p;
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}
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/**
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* Performs the same functions as stop, but with every guild.
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*/
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public void quitAll(){
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this.musicManagers.forEach((guild, musicManager) -> musicManager.scheduler.stop());
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this.playerManager.shutdown();
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}
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}
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