# Concord Console-based real-time messaging platform, inspired by Discord. This platform is organized by many independent servers, each of which supports the following: - Multiple message channels. By default, there's one `general` channel. - Broadcasting itself on certain discovery servers for users to find. The server decides where it wants to be discovered, if at all. - Starting threads as spin-offs of a source message (with infinite recursion, i.e. threads within threads). - Private message between users in a server. **No support for private messaging users outside the context of a server.** - Banning users from the server. Each server uses a single [Nitrite](https://www.dizitart.org/nitrite-database/#what-is-nitrite) database to hold messages and other information.