61 lines
1.4 KiB
C
61 lines
1.4 KiB
C
/*
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handytree.h
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Created By:
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Andrew Lalis (andrewlalisofficial@gmail.com)
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02 October 2017
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This file is free to use, as long as the above comment remains in the file.
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Please contact the author regarding bugs and/or feature requests.
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*/
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#ifdef TREE_TYPE
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#include "templates.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <assert.h>
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#include <stdarg.h>
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/*
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Tree:
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A data structure in which each node has some child nodes, and data about itself. A tree has only one root node, can have a great number of leaf nodes.
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*/
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/*
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TREE_NODE: the tree type for a tree node.
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*/
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#define TREE_NODE TEMPLATE(TREE_TYPE,tree_node)
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/*
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Tree structure:
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Each tree node has some data, and a list of pointers to its child nodes, if any.
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*/
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typedef struct {
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TREE_NODE** children;
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int childCount;
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TREE_TYPE data;
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} TREE_NODE;
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/*
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Tree node creation:
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Creates a new tree node, with some amount of child nodes, and data.
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*/
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TREE_NODE* TEMPLATE(new,TREE_NODE)(TREE_TYPE data, int childNum, ...){
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TREE_NODE* node = malloc(sizeof(TREE_NODE));
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assert(node != NULL);
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node->data = data;
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node->childCount = childNum;
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if (childNum > 0){
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va_list args;
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va_start(args, childNum);
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node->children = malloc(childNum*sizeof(TREE_NODE*));
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assert(node->children != NULL);
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for (int i = 0; i < childNum; i++){
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node->children[i] = va_arg(args, TREE_NODE*);
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}
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va_end(args);
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}
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return node;
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}
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#endif |