Finalized linked list functions and readme #1

Merged
andrewlalis merged 1 commits from andrew into master 2017-05-23 19:13:04 +00:00
3 changed files with 106 additions and 31 deletions
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@ -26,11 +26,7 @@ int is_empty(Stack s);
``` ```
### Description ### Description
The stack is probably the most basic storage structure, using the 'first-in, The stack is probably the most basic storage structure, using the 'first-in, first-out' approach. To define a stack, the user must first know what type the stack is, either a primitive type, or a **struct**. To define a stack, you must first define the **STACK_TYPE** to *int*, *float*, *char*, or whatever type you wish. Then, include the *handystack* header file.
first-out' approach. To define a stack, the user must first know what type the stack
is, either a primitive type, or a **struct**. To define a stack, you must first define
the **STACK_TYPE** to *int*, *float*, *char*, or whatever type you wish. Then, include
the *handystack* header file.
```c ```c
#define STACK_TYPE int #define STACK_TYPE int
#include "handystack.h" #include "handystack.h"
@ -60,6 +56,46 @@ Where `FUNCTION` is the name of the function.
## Linked List ## Linked List
### Functions
```c
//Creates a new list.
list* new(data, next);
//Recursively frees a list.
void free(List *l);
//Returns the number of elements in a list.
int size(List *l);
//Returns a new list with an item added to the front.
List* add(data, List *l);
//Returns a new list with an item inserted at an index.
List* insert(data, index, List *l);
//Returns the item at an index.
data get(index, List *l);
//Returns a new list with an item at an index removed.
List* remove(index, List *l);
```
### Description
The linked list is a list where each *node* is comprised of a piece of data and a pointer to the next node. The list can have items added, inserted, and removed. To define a list, first define the type of data the list will contain, and then include the *handylist* header file.
```c
#define LIST_TYPE float
#include "handylist.h"
```
To define multiple lists, you must first undefine **LIST_TYPE** like so.
` #undef LIST_TYPE `
Then you simply repeat the instructions above for whatever new list type you would like to make. Just be sure to not define two list types for the same type.
### Example
The following example creates a list of **char** and adds a few to the list, and prints the number added.
```c
#define LIST_TYPE char
#include "handylist.h"
char_list* myList = new_char_list('a', NULL);
myList = add_char_list('b', myList);
myList = add_char_list('c', myList);
myList = insert_char_list('g', 1, myList);
printf("List size: %d\n", size_char_list(myList));
```
[Back to Top](#table-of-contents) [Back to Top](#table-of-contents)
## Heap (Priority Queue) ## Heap (Priority Queue)

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@ -20,10 +20,13 @@ Linked List:
The linked list is a list of items of arbitrary value that are linked via a pointer to the next element, and the last element has a null pointer. The list does not try to maintain any particular order. The linked list is a list of items of arbitrary value that are linked via a pointer to the next element, and the last element has a null pointer. The list does not try to maintain any particular order.
*/ */
/*
LIST_NODE: node for a list.
*/
#define LIST_NODE TEMPLATE(LIST_TYPE,list) #define LIST_NODE TEMPLATE(LIST_TYPE,list)
/* /*
List structure: List structures:
Each list node will contain a piece of data, which is of an arbitrary type, and a pointer to the next element. Each list node will contain a piece of data, which is of an arbitrary type, and a pointer to the next element.
*/ */
@ -48,7 +51,7 @@ int TEMPLATE(size,LIST_NODE)(LIST_NODE* list){
} }
/* /*
New list: New list node:
allocates memory for a new list item, and returns it. allocates memory for a new list item, and returns it.
*/ */
LIST_NODE* TEMPLATE(new,LIST_NODE)(LIST_TYPE data, LIST_NODE* next){ LIST_NODE* TEMPLATE(new,LIST_NODE)(LIST_TYPE data, LIST_NODE* next){
@ -60,7 +63,7 @@ LIST_NODE* TEMPLATE(new,LIST_NODE)(LIST_TYPE data, LIST_NODE* next){
} }
/* /*
Free List: Free List node:
de-allocates memory for a list, and all next items recursively. de-allocates memory for a list, and all next items recursively.
*/ */
void TEMPLATE(free,LIST_NODE)(LIST_NODE* list){ void TEMPLATE(free,LIST_NODE)(LIST_NODE* list){
@ -68,26 +71,31 @@ void TEMPLATE(free,LIST_NODE)(LIST_NODE* list){
TEMPLATE(free,LIST_NODE)(list->next); TEMPLATE(free,LIST_NODE)(list->next);
} }
free(list); free(list);
list = NULL;
} }
/* /*
Add to the list: Add to the list:
Appends an item to the end of the list. Appends an item to the front of the list.
*/ */
void TEMPLATE(add,LIST_NODE)(LIST_TYPE data, LIST_NODE* list){ LIST_NODE* TEMPLATE(add,LIST_NODE)(LIST_TYPE data, LIST_NODE* list){
while (list->next != NULL){ LIST_NODE* newNode = TEMPLATE(new,LIST_NODE)(data,list);
list = list->next; return newNode;
}
list->next = TEMPLATE(new,LIST_NODE)(data, NULL);
} }
/* /*
Insert List; Insert List;
Inserts an item at the given index, so that the item can be retreived with the get function at that index. Inserts an item at the given index, so that the item can be retreived with the get function at that index.
*/ */
void TEMPLATE(insert,LIST_NODE)(LIST_TYPE data, int index, LIST_NODE* list){ LIST_NODE* TEMPLATE(insert,LIST_NODE)(LIST_TYPE data, int index, LIST_NODE* list){
if (index == 0){
return TEMPLATE(add,LIST_NODE)(data, list);
}
if (list == NULL){
printf("List is null.\n");
exit(-1);
}
list->next = TEMPLATE(insert,LIST_NODE)(data, index - 1, list->next);
return list;
} }
/* /*
@ -108,4 +116,22 @@ LIST_TYPE TEMPLATE(get,LIST_NODE)(int index, LIST_NODE* list){
return list->data; return list->data;
} }
/*
Remove from list:
Removes an item at an index from the list.
*/
LIST_NODE* TEMPLATE(remove,LIST_NODE)(int index, LIST_NODE* list){
if (list == NULL){
printf("List is null.\n");
exit(-1);
}
if (index == 0){
LIST_NODE* newList = list->next;
free(list);
return newList;
}
list->next = TEMPLATE(remove,LIST_NODE)(index-1, list->next);
return list;
}
#endif #endif

41
test.c
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@ -2,27 +2,40 @@
#include <stdlib.h> #include <stdlib.h>
#include <assert.h> #include <assert.h>
#define STACK_TYPE double
#include "source/handystack.h"
#define LIST_TYPE float
#include "source/handylist.h"
void printList(float_list* list){
int size = size_float_list(list);
for (int i = 0; i < size; i++){
printf("\tIndex: %d, Value: %f\n", i, get_float_list(i, list));
}
for (int i = 0; i < 20; i++){
printf("-");
}
printf("\n");
}
int main(int argc, char* argv[]){ int main(int argc, char* argv[]){
#define STACK_TYPE double
#include "source/handystack.h"
double_stack s = new_double_stack(); double_stack s = new_double_stack();
push_double_stack(42.5, &s); push_double_stack(42.5, &s);
print_double_stack(s); print_double_stack(s);
#ifdef LIST_TYPE
#undef LIST_TYPE
#endif
#define LIST_TYPE float
#include "source/handylist.h"
float_list* l = new_float_list(5.0, NULL); float_list* l = new_float_list(5.0, NULL);
add_float_list(6.0, l); l = add_float_list(6.0, l);
add_float_list(7.0, l); l = add_float_list(7.0, l);
add_float_list(8.0, l); l = add_float_list(8.0, l);
printf("%d\n", size_float_list(l)); printList(l);
printf("%f\n", get_float_list(3, l)); l = insert_float_list(15.5525, 2, l);
insert_float_list(15.05, 2, l); l = insert_float_list(25, 0, l);
printf("%f\n", get_float_list(1, l)); printList(l);
l = remove_float_list(2, l);
printList(l);
free_float_list(l); free_float_list(l);
} }