Algorithms/source/handytree.h

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/*
handytree.h
Created By:
Andrew Lalis (andrewlalisofficial@gmail.com)
02 October 2017
This file is free to use, as long as the above comment remains in the file.
Please contact the author regarding bugs and/or feature requests.
*/
#ifdef TREE_TYPE
#include "templates.h"
#include <stdio.h>
#include <stdlib.h>
#include <assert.h>
#include <stdarg.h>
/*
Tree:
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A data structure in which each node has some child nodes, and data about itself. A tree has only one root node, can have a great number of leaf nodes. Each node contains some data, and pointers to child
nodes.
*/
/*
TREE_NODE: the tree type for a tree node.
*/
#define TREE_NODE TEMPLATE(TREE_TYPE,tree_node)
/*
Tree structure:
Each tree node has some data, and a list of pointers to its child nodes, if any.
*/
typedef struct {
TREE_NODE** children;
int childCount;
TREE_TYPE data;
} TREE_NODE;
/*
Tree node creation:
Creates a new tree node, with some amount of child nodes, and data.
*/
TREE_NODE* TEMPLATE(new,TREE_NODE)(TREE_TYPE data, int childNum, ...){
TREE_NODE* node = malloc(sizeof(TREE_NODE));
assert(node != NULL);
node->data = data;
node->childCount = childNum;
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//If there are children to add, add as many as given.
if (childNum > 0){
va_list args;
va_start(args, childNum);
node->children = malloc(childNum*sizeof(TREE_NODE*));
assert(node->children != NULL);
for (int i = 0; i < childNum; i++){
node->children[i] = va_arg(args, TREE_NODE*);
}
va_end(args);
}
return node;
}
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/*
Tree node creation: Empty tree node.
Creates a new tree node with no children, just data.
*/
TREE_NODE* TEMPLATE(newEmpty,TREE_NODE)(TREE_TYPE data){
TREE_NODE* node = malloc(sizeof(TREE_NODE));
assert(node != NULL);
node->data = data;
node->childCount = 0;
return node;
}
/*
Free tree node:
Frees a node, and all children of this node.
*/
void TEMPLATE(free,TREE_NODE)(TREE_NODE* node){
for (int i = 0; i < node->childCount; i++){
TEMPLATE(free,TREE_NODE)(node->children[i]);
}
free(node->children);
}
/*
Add node:
Adds a node to a given parent node.
*/
void TEMPLATE(addNode,TREE_NODE)(TREE_NODE* node, TREE_NODE newChild){
node->childCount = node->childCount + 1;
TREE_NODE** oldChildren = node->children;
node->children = malloc(node->childCount * sizeof(TREE_NODE*));
assert(node->children != NULL);
memcpy(node->children, oldChildren, node->)
}
/*
Remove a node:
Removes a node from a given parent, referenced by a pointer.
*/
void TEMPLATE(remove,TREE_NODE)(TREE_NODE* parent, TREE_NODE* child){
for (int i = 0; i < parent->childCount; i++){
if (parent->children[i] == child){
}
}
}
#endif