# Ace of Shades Server Settings # Changes to these settings take effect only after restarting the server. # The port that this server uses for TCP and UDP communication. port: 8035 # The maximum number of players that can be connected at once. max-players: 32 # How many times per second should physics updates be calculated. # WARNING: Changing this has a major impact on server performance. ticks-per-second: 120 # Information for the public server registry. Ignore this unless you want your server to be displayed publicly. registry-settings: # Set this to true to allow other players to see this server and join it. discoverable: false # The URI which points to the registry server. This is only used if discoverable is true. registry-uri: "http://localhost:8567" # How often to send status updates to the registry server, in seconds. update-interval: 30 # The name of this server. name: "Testing Server" # The address that clients can use to connect to this server. address: "localhost:8035" # A short description of this server. description: "A simple testing server for development." # Location of this server, to help players choose servers near to them. location: "Earth" # Note: To set an icon for this server, add an "icon.png" image to the server's directory (where the settings are). # The icon MUST be 64x64 pixels in size. # Settings that control player behavior. player-settings: # Walking speed, in meters per second. speed: 10 # Sprinting speed, in meters per second. sprint-speed: 18 # Sneaking speed, in meters per second. sneak-speed: 5 # Acceleration when player starts moving or changes direction, in m/s^2. acceleration: 60 # Deceleration when player stops moving, in m/s^2. deceleration: 30 # The radius of the player. radius: 0.5 # How many seconds a player must wait before resupplying again. resupply-cooldown: 30 # The maximum health of players. max-health: 100 # How quickly players regenerate health, in points per second. Set to 0 to disable regeneration. health-regen-rate: 1.0 # How much sneaking affects gun accuracy. Values less than 0 increase accuracy, and greater than 0 decrease accuracy. sneak-accuracy-modifier: 0.5 # How much sprinting affects gun accuracy. Values less than 0 increase accuracy, and greater than 0 decrease accuracy. sprint-accuracy-modifier: 1.5 # Should be the name of one of the guns defined in "gun-settings". default-gun: M1 Garand # Settings for team mechanics. team-settings: # The radius of team spawn points, in meters. spawn-point-radius: 3 # The radius of team resupply points, in meters. supply-point-radius: 2 # Whether friendly fire is enabled. If enabled, players can kill teammates. friendly-fire: false # The list of available guns are defined in this list. gun-settings: - name: AK-47 category: SMG color: "#2e2b26" max-clip-count: 4 clip-size: 30 bullets-per-round: 1 accuracy: 0.10 shot-cooldown-time: 0.05 reload-time: 1.2 bullet-speed: 90 base-damage: 40 - name: M-249 category: SMG color: "#001942" max-clip-count: 3 clip-size: 100 bullets-per-round: 1 accuracy: 0.08 shot-cooldown-time: 0.03 reload-time: 3.5 bullet-speed: 80 base-damage: 35 - name: M1 Garand category: RIFLE color: "#452d06" max-clip-count: 10 clip-size: 8 bullets-per-round: 1 accuracy: 0.02 shot-cooldown-time: 0.75 reload-time: 0.75 bullet-speed: 150 base-damage: 100 - name: Winchester category: SHOTGUN color: "#1a1205" max-clip-count: 8 clip-size: 6 bullets-per-round: 3 accuracy: 0.15 shot-cooldown-time: 0.5 reload-time: 2.0 bullet-speed: 75 base-damage: 80