171 lines
5.7 KiB
D
171 lines
5.7 KiB
D
module handy_http_websockets.manager;
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import core.thread.osthread : Thread;
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import core.sync.rwmutex : ReadWriteMutex;
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import std.uuid;
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import streams;
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import slf4d;
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import photon : go;
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import handy_http_primitives.request : ServerHttpRequest;
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import handy_http_websockets.connection;
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import handy_http_websockets.components;
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import handy_http_websockets.frame;
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/**
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* Global singleton websocket manager that handles all websocket connections.
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* Generally, the `addConnection` method will be called by a `WebSocketRequestHandler`
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* that you've registered in your server, so users will most often use the
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* manager to access the set of connected clients, and broadcast messages to
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* them.
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*/
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__gshared WebSocketManager webSocketManager;
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static this() {
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webSocketManager = new WebSocketManager();
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}
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/**
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* The websocket manager is responsible for managing all websocket connections.
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*/
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class WebSocketManager {
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private WebSocketConnection[UUID] connections;
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private ReadWriteMutex connectionsMutex;
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this() {
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connectionsMutex = new ReadWriteMutex();
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}
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/**
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* Adds a connection to the manager and starts listening for messages.
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* Usually only called by a `WebSocketRequestHandler`.
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* Params:
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* conn = The connection to add.
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* request = The HTTP request that initiated the connection.
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*/
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void addConnection(WebSocketConnection conn, in ServerHttpRequest request) {
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synchronized(connectionsMutex.writer) {
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connections[conn.id] = conn;
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}
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go(() => connectionHandler(conn));
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conn.getMessageHandler().onConnectionEstablished(conn, request);
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debugF!"Added websocket connection: %s"(conn.id.toString());
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}
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/**
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* Removes a websocket connection from the manager and closes it. This is
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* called automatically if the client sends a CLOSE frame, but you can also
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* call it yourself.
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* Params:
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* conn =
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*/
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void removeConnection(WebSocketConnection conn) {
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synchronized(connectionsMutex.writer) {
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connections.remove(conn.id);
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}
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conn.close();
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debugF!"Removed websocket connection: %s"(conn.id.toString());
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}
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/**
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* Broadcasts a message to all connected clients.
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* Params:
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* text = The text to send to all clients.
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*/
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void broadcast(string text) {
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debugF!"Broadcasting %d-length text message to all clients."(text.length);
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synchronized(connectionsMutex.reader) {
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foreach (id, conn; connections) {
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try {
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conn.sendTextMessage(text);
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} catch (WebSocketException e) {
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warnF!"Failed to broadcast to client %s: %s"(id.toString(), e.msg);
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}
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}
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}
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}
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/**
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* Broadcasts a binary message to all connected clients.
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* Params:
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* data = The binary data to send to all clients.
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*/
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void broadcast(ubyte[] data) {
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debugF!"Broadcasting %d bytes of binary data to all clients."(data.length);
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synchronized(connectionsMutex.reader) {
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foreach (id, conn; connections) {
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try {
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conn.sendBinaryMessage(data);
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} catch (WebSocketException e) {
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warnF!"Failed to broadcast to client %s: %s"(id.toString(), e.msg);
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}
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}
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}
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}
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}
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/**
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* Internal routine that runs in a fiber, and handles an individual websocket
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* connection by listening for messages.
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* Params:
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* conn = The connection to handle.
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*/
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private void connectionHandler(WebSocketConnection conn) {
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traceF!"Started routine to monitor websocket connection %s."(conn.id.toString());
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bool running = true;
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while (running) {
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try {
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WebSocketFrame f = receiveWebSocketFrame(conn.inputStream);
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switch (f.opcode) {
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case WebSocketFrameOpcode.CONNECTION_CLOSE:
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webSocketManager.removeConnection(conn);
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running = false;
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break;
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case WebSocketFrameOpcode.PING:
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sendWebSocketPongFrame(conn.outputStream, f.payload);
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break;
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case WebSocketFrameOpcode.TEXT_FRAME:
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case WebSocketFrameOpcode.BINARY_FRAME:
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handleClientDataFrame(conn, f);
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break;
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case WebSocketFrameOpcode.CONTINUATION:
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warn("Got websocket CONTINUATION frame when not expecting one. Ignoring.");
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break;
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default:
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break;
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}
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} catch (Exception e) {
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error(e);
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running = false;
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}
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}
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traceF!"Routine to monitor websocket connection %s has ended."(conn.id.toString());
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}
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/**
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* Handles a websocket data frame (text or binary).
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* Params:
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* conn = The connection from which the frame was received.
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* f = The frame that was received.
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*/
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private void handleClientDataFrame(WebSocketConnection conn, WebSocketFrame f) {
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bool isText = f.opcode == WebSocketFrameOpcode.TEXT_FRAME;
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ubyte[] payload = f.payload.dup;
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while (!f.finalFragment) {
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f = receiveWebSocketFrame(conn.inputStream);
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if (f.opcode != WebSocketFrameOpcode.CONTINUATION) {
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webSocketManager.removeConnection(conn);
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warnF!"Received invalid websocket frame opcode %s when expecting a CONTINUATION frame."(
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f.opcode
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);
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return;
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}
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payload ~= f.payload;
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}
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if (isText) {
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conn.getMessageHandler().onTextMessage(WebSocketTextMessage(conn, cast(string) payload));
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} else {
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conn.getMessageHandler().onBinaryMessage(WebSocketBinaryMessage(conn, payload));
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}
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}
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