primitives/source/handy_http_primitives/address.d

122 lines
3.4 KiB
D

/**
* Defines various address types for use with HTTP communication.
*/
module handy_http_primitives.address;
/**
* Represents a 4-byte IPv4 network address and the port number on this machine
* that the connection was assigned to.
*/
struct IPv4InternetAddress {
const ubyte[4] bytes;
const ushort port;
string toString() const {
char[21] buffer;
size_t idx;
for (size_t i = 0; i < 4; i++) {
writeUIntToBuffer(bytes[i], buffer, idx);
if (i < 3) buffer[idx++] = '.';
}
buffer[idx++] = ':';
writeUIntToBuffer(port, buffer, idx);
return buffer[0 .. idx].idup;
}
}
/**
* Represents a 16-byte IPv6 network address and the port number on this
* machine that the connection was assigned to.
*/
struct IPv6InternetAddress {
const ubyte[16] bytes;
const ushort port;
string toString() const {
return "Not implemented!";
}
}
/**
* Represents a unix socket address, which is just a path to a file at which
* IO operations take place.
*/
struct UnixSocketAddress {
const string path;
string toString() const {
return path;
}
}
/// Defines the different possible address types, used by `ClientAddress`.
enum ClientAddressType {
IPv4,
IPv6,
UNIX
}
/**
* A compound type representing the address of any entity sending an HTTP
* request. Use `type` to determine which information is available.
*/
struct ClientAddress {
const ClientAddressType type;
const IPv4InternetAddress ipv4InternetAddress;
const IPv6InternetAddress ipv6InternetAddress;
const UnixSocketAddress unixSocketAddress;
string toString() const {
if (type == ClientAddressType.IPv4) {
return ipv4InternetAddress.toString();
} else if (type == ClientAddressType.IPv6) {
return ipv6InternetAddress.toString();
} else {
return unixSocketAddress.toString();
}
}
static ClientAddress ofIPv4(IPv4InternetAddress addr) {
return ClientAddress(ClientAddressType.IPv4, addr, IPv6InternetAddress.init, UnixSocketAddress.init);
}
static ClientAddress ofIPv6(IPv6InternetAddress addr) {
return ClientAddress(ClientAddressType.IPv6, IPv4InternetAddress.init, addr, UnixSocketAddress.init);
}
static ClientAddress ofUnixSocket(UnixSocketAddress addr) {
return ClientAddress(ClientAddressType.UNIX, IPv4InternetAddress.init, IPv6InternetAddress.init, addr);
}
}
unittest {
ClientAddress addr = ClientAddress.ofIPv4(IPv4InternetAddress([127, 0, 0, 1], 8000));
assert(addr.toString == "127.0.0.1:8000");
}
/**
* Helper function to append an unsigned integer value to a char buffer. It is
* assumed that there's enough space to write value.
* Params:
* value = The value to append.
* buffer = The buffer to append to.
* idx = A reference to a variable tracking the next writable index in the buffer.
*/
private void writeUIntToBuffer(uint value, char[] buffer, ref size_t idx) {
const size_t startIdx = idx;
while (true) {
ubyte remainder = value % 10;
value /= 10;
buffer[idx++] = cast(char) ('0' + remainder);
if (value == 0) break;
}
// Swap the characters to proper order.
for (size_t i = 0; i < (idx - startIdx) / 2; i++) {
size_t p1 = i + startIdx;
size_t p2 = idx - i - 1;
char tmp = buffer[p1];
buffer[p1] = buffer[p2];
buffer[p2] = tmp;
}
}